
There's nothing about "small games" that equates it to slop. A very clear recent example is PEAK which was made in 4 weeks and people love it.
Spending more time on a game does NOT automatically make it better, it's all up to your skills.
If you're a complete beginner, then yeah you can't make something better than "slop" even in 6 months.
But if you're an experienced dev, then you can definitely make something awesome in 6 months.
Case in point: A Game about Feeding a Black Hole. Made in 5 months by an experienced developer, made $500k in the first month, players love it.
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