
In gamedev, what you can make in 6 months depends mostly on your EXPERIENCE, this is the closest thing to a SECRET that exists.
Beginners might spend those 6 months to make a simple Flappy Bird clone; whereas for me with my 10+ years of experience, I can ship something as complex as Dinky Guardians which is an Automation Strategy Management game.
Exact same timeframe, wildly different outcomes! The more skilled you are, the faster you work.
So yup make lots of games, write tons of code, so you can gain experience which allows you in the future to build much more complex things in shorter and shorter timeframes!

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