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@Dragoon417

Homesick for a place that no longer exists.

Beigetreten Nisan 2013
355 Folgt42 Follower
Brokas
Brokas@ItsBrokas·
@eugenio8a8 @CounterStrike Thank for the repost! Also, can't wait to show people what weve been cooking soon too 🤫 😉
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eugenio8a8
eugenio8a8@eugenio8a8·
Check out the new update by @ItsBrokas where he added hitboxes to compare with the different agent skins. @CounterStrike Site link in the comments. I urge you to check this, it might surprise some of you. (This isn’t an April Fools’ joke, I don’t do that.)
Brokas@ItsBrokas

Even though @CounterStrike agent skins have different models, they all share the same hitbox. This means that some models are smaller or larger than their hitbox. Is this misleading? In the latest CS2Analysis.com update, you can now compare agent skins to the hitbox.

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Magicrap
Magicrap@Kilgrave_91·
@ItsBrokas @CounterStrike and third person animation overhaul is coming so this probably is the best time to do such change... but we all know we're getting new agent skins and more customization!
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Brokas
Brokas@ItsBrokas·
Even though @CounterStrike agent skins have different models, they all share the same hitbox. This means that some models are smaller or larger than their hitbox. Is this misleading? In the latest CS2Analysis.com update, you can now compare agent skins to the hitbox.
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Dragon
Dragon@Dragoon417·
@ItsBrokas @CounterStrike Would love to be a part of such tests, if you end up doing it. yeah ss are fine too, but ideal test would be to place bots of various agents in various maps & let testers swing out & measure their reaction time. if statistically significant, it'd be sth for valve to think about.
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Brokas
Brokas@ItsBrokas·
@Dragoon417 @CounterStrike That’s an interesting question to address, could do a user reaction test with screenshots, like where is Waldo but you have to find the model haha Definitely something that is possible, especially since I have all the models decompiled now. I’ll keep it in mind!
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Dragon retweetet
Brokas
Brokas@ItsBrokas·
Some @CounterStrike agent skins are MUCH bigger than others, letting you be spotted behind cover where other skins would be fully hidden. This is why I created a website that allows you to compare the standing and crouching models of all agent skins: cs2analysis.com
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Dragon
Dragon@Dragoon417·
@ItsBrokas @CounterStrike I heard that the recent scripting updates makes it possible to have something like that in an offline/workshop map. Maybe testing out visibility/reaction time impact of these agents is something that you're interested in testing?
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Dragon
Dragon@Dragoon417·
@ItsBrokas @CounterStrike banger work, vision, and presentation skills as always :) quick question: is there a way to test out all these agent skins in offline mode in CS2?
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CS2 Kitchen
CS2 Kitchen@iamcs2kitchen·
I created a free tool to fix your counterstrafes. It allows you to be accurate faster (upto 170 ms against overlap strafes). See the thread for more details.
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Lillykyu
Lillykyu@Lillykyu·
My suit I ordered in December is finally here, they ended up sending the much more expensive version than I paid for :D Will hopefully be getting better pics of it outside soon
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Geno
Geno@rollingenocide·
Collaborated with 11 other mapmakers to make a map for @CounterStrike with 0 communication in 2 weeks. 5 of us designed 5 different parts of map, then another 5 arted those parts, & the remaining 2 put it all together & added fun details to it. Video in replies.
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Dragon
Dragon@Dragoon417·
@Kerovski @ZooL_Smith dude pls first check the enemy's pov, send that clip here, and then we all can have a fruitful discussion and you can argue all you want.
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Kerovski
Kerovski@Kerovski·
@ZooL_Smith So this doesn't happen in CSGO on 20 and 28 ping. This doesn't happen in Valorant with same ping. But it happens in CS2 and you called it "A BETTER NETCODE THAN CSGO's". Are you serious?
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Dragon
Dragon@Dragoon417·
@m4ntuu turn on build info if you genuinely want the game to improve... that'll tell you if its your/their internet or its the game. else there's really nothing valve can do about it
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mantuu
mantuu@m4ntuu·
someone explain please
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Dragon
Dragon@Dragoon417·
@MosesGG Why do operations when you can distill the money making part (armory) and have it there always, and have shitty "kill 100 people with the p90 in DM" kinda missions for mediocre amount of xp.
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Dragon
Dragon@Dragoon417·
@ScrawnyCG but that was already in CSGO... sure CS2 looks better and is more marketable, but what specific to CS2 do we really have to gloat about?
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Conner
Conner@ScrawnyCG·
@Dragoon417 An absolutely thriving esport, more history than most games could dream of, a seemingly never ending pipeline of new talents, the highest cieling of all gunplay, and a streak of updates in the right direction. We're eating better than most.
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Conner
Conner@ScrawnyCG·
Reminder: CS2's volumetric smokes really do set us apart from other shooters. I'm obsessed with BF6 and Arc Raiders right now, but almost every time smokes start flying in these other games, I catch myself thinking how much better the scenario would play out with CS tech.
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Dragon
Dragon@Dragoon417·
@CS2Mews_EN and I see you agreeing with me but I don't see a "A new version of this tweet is available" with the correction? I see through your grovellin ass
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CS2 MEWS
CS2 MEWS@CS2Mews_EN·
A new CS2 leak suggests that Danger Zone could return, says Gabe Follower in one of the podcasts he appeared in. We reached out to Gabe and he responded with : "I never said that? Who are you guys?"
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Dragon
Dragon@Dragoon417·
@CS2Mews_EN and don't follow me. i was about to unfollow your dumb ass
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Dragon
Dragon@Dragoon417·
@CS2Mews_EN yall dont even know how to play the game yall invented smh
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Sali
Sali@salii_b·
BREAKING: A blue whale's poo can weigh as much as 4 tonnes making it the second largest piece of shit in the world just behind @FURIOUSSS
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