MagicDev
542 posts

MagicDev
@Magicmodeller
Roblox developer 18
England, United Kingdom Joined Mart 2021
121 Following72 Followers

@heyshmoo @WarmCubed @MaximumADHD Change sucks and I get that. But people need to be more realistic and optimistic
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@Magicmodeller @WarmCubed @MaximumADHD It's just growing pains, people don't like change even when it's positive.
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@MeltZero_ So, you dont care about the safety of children on the platform? Crazy
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does david have a fetish for making the worst decisions oat or is he just stupid
Bloxy News@Bloxy_News
Starting May 19, 2026, Roblox will be updating the requirements to make games public to all users (including Roblox Kids and Roblox Select): - Complete an age check - Be ID verified - Have 2-factor authentication setup - Have an active Roblox Plus subscription - Have an account in good standing - Complete a new per-game evaluation process
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@MaximumADHD Look at the steps it takes to publish a game on Steam, all for the precautions of safety and professionalism. I doubt anyone on Roblox would continue to complain if they saw it.
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@MaximumADHD The community seems way too attached to its past and forgets it an ever evolving company. And no Roblox certainly isnt dying, and I'm sick of people complaining every time a small (or large) change is made.
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@Cracky4Roblox This is insane for you, and for Roblox! Congratulations
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Craziest side quest moment from this whole thing. How surreal is this?? Thanks to everyone who has reached out privately. This could be huge for the roblox to movie pipeline as a whole. I want to see so many Roblox games adapted and I hope we can open the door 🙏🙏
Pop Base@PopBase
The Roblox game ‘99 Nights in the Forest’ is reportedly being developed into a feature film at 20th Century Studios. (variety.com/2026/film/news…)
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Unpopular opinion: I don’t pay my Roblox developers in cash.
I pay them in experience.
If you need upfront money, you’re not the kind of dev I want anyway.
Real builders care about shipping, scaling, and having something to show not hourly handouts.
Every “experienced” dev you admire once worked for free.

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@mrdanpandan @TenetRoblox so much potential to kick the window in.
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@aqualorsy what do you use for texturing, and how did you learn. Have tried to get into it myself but always end up struggling
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@RhosGFX very helpful, colouring is always the trickiest part of development in my opinion
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Recently had someone ask how i choose my colours. it's pretty simple: start with a base colour, then to go darker:
- move the hue towards blue/purple
- increase saturation
- decrease brightness
To go lighter, do the reverse :)
#gameassets #robloxdev #uefn

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@asimo3089 Thoughts on some of the new LOD features Roblox is implementing, and the significance of it for you?
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@Hiloh23 Hot take: Who gives a shit, like genuinely. Technology advances over time, and the roblox community loves to complain about every little change. Learn to embrace stuff. Im not saying nothing should ever be protested, but, faces? Seriously?
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@Magicmodeller @VictoriaDssigns @Saffron_Sniper1 While you live in the UK and play video games. Talk about vile! You know nothing.
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@VictoriaDssigns @Saffron_Sniper1 Is there any reason for your antipathy towards someone you don't know and have never met?
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You know fuck all and have not even been to check.
Here you go. Educate yourself and research anything you’re about to state so you don’t look a twat.
UK government policy changes happen at different speeds and scales, depending on what you mean by "changed" — minor tweaks, major reversals (U-turns), departmental reorganisations, or completely new directions after elections.
Here's a realistic breakdown based on how the UK system actually works:
### 1. Minor / Technical / Day-to-day changes — Very frequent
- Statutory instruments (secondary legislation), updates to rules, guidance, or small adjustments happen all the time — often dozens per month.
- Immigration rules, for example, see multiple "Statements of Changes" per year.
- Legislation.gov.uk tracks changes to existing laws, with updates usually within weeks of new acts.
This level is basically continuous — policy is always being fine-tuned.
### 2. Major departmental reorganisations ("machinery of government" changes) — Fairly common
- Departments get reshuffled or renamed every few years, especially after elections or big reshuffles.
- Examples: Theresa May created several new departments in 2016 (DIT, BEIS, DExEU) — all of them were abolished or heavily restructured within ~7 years.
- Rishi Sunak did another big reorganisation in 2023 (creating DBT, DSIT, DESNZ).
- Minor minister/remit changes happen almost every reshuffle (several times a year in unstable periods).
Policy areas like business, trade, energy, and digital tend to move around more often than stable ones like Defence or the Treasury.
### 3. Big policy reversals / U-turns — Quite common in recent times, especially under unstable leadership
- The UK has gained a reputation for policy churn (frequent changes of direction) since ~2016.
- Under the Conservatives (2010–2024): Many high-profile U-turns (pasty tax, caravan tax, badger cull national rollout, multiple economic plans — reportedly 11 different economic programmes in 13 years).
- Under Labour (since July 2024): By January 2026, reports suggest Keir Starmer's government has already made 11–13 major U-turns in 18 months (on digital ID, welfare cuts, winter fuel allowance, inheritance tax on farms, etc.).
This is unusually high compared to more stable periods — critics blame short-term political pressure, weak majorities, media storms, and weak institutional memory.
### 4. Fundamental shifts after elections / change of government — Every 4–14 years
- The UK tends to stick to broad policy directions longer than many European countries when the same party stays in power (e.g. austerity broadly lasted 2010–~2018/19).
- But new governments often reverse flagship policies of the previous one — though not always (many Thatcher/Major policies survived under Blair, many Blair/Brown ones survived under Cameron).
- Compared to Europe: The UK has historically had more stable governments (fewer changes of ruling party/coalition) than Italy, Belgium, or Finland (which often change government every 1–2 years), but recent years (5 PMs 2016–2024) made it look chaotic.
### Overall verdict
- The UK civil service and legal system are designed for stability and continuity — laws aren't overturned wholesale very often.
- But in practice, since ~2016 the UK has suffered from high policy churn — frequent announcements, reversals, relaunches, and machinery-of-government shake-ups — which businesses, think tanks, and academics often criticise as damaging to long-term planning, productivity, and trust.
- This is worse than in the 1997–2010 or 2010–2016 periods, but not completely unprecedented (Thatcher era also had big shifts).
In short: Not very often for deep structural reversals when things are calm, but surprisingly often for significant changes of direction, tweaks, and U-turns in the last decade or so.
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