I unsubbed to Final Fantasy XIV last week so I could focus on another of my love-hate relationships instead: the Final Fantasy XIII saga.
It's not the first time I'm starting Lightning Returns, even tho I always enjoyed what I've played.
This time, I'm playing it to the end!
>Be an indie studio
>Make a sim game with double side
>Got 4500+ sales in first 60 hours
>Achieve 92% positive reviews on Steam
>Share updates every day
10/10 experience would recommend everyone
Finally, the long description can also be improved, specially by hyping up players and encouraging them to jump into this fantasy world at the end of it, or chaklenge them to defeat it's bosses.
It's interesting how even games by big comlanies still have things to improve.
Game developers: What's one thing in your game you're secretly most proud of, even if players barely notice it? The hidden gem feature.
#gamedev#indiedev#gamedesign
@SteamDevTools yeah! for now seems that everything is working pretty well, but not much feedback yet tho, will see in the next days :) i guess over the weekend more people will play it
my schedule for today:
🕑14:00🍕eat pizza
🕓16:00🛰️launch my game on Steam
🕓16:01 🐛be ready in case i need to hotfix something
🕛00:24🚀watch the Artemis II launch
#solodev#indiedev#indiegame#ArtemisII
@AwitaGames Oh, then that is good.
There are other things that can be improved but I would start there, as that way more people will click on the game in their recomendations.
woke up to 13 people having my game in their library🥹
thank you all, really. I hope you're enjoying the game.
there's more content over the next few weeks, stay tuned! 🛰️
#indiegame#indiedev