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Rogue Night (Wishlist on Steam)
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Rogue Night (Wishlist on Steam)
@GreyNovGames
Rogue Night is a rogue lite survival game featuring hordes of undead and tons of upgrades! Grey November Games - a US based, solo indie dev. #RogueNight
Colorado, USA Katılım Aralık 2017
2.5K Takip Edilen2.8K Takipçiler

@IndieGameJoe And then if you post your opinion on something, everyone shits on you.
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Check out Rogue Night!
store.steampowered.com/app/2797640/Ro…
@GreyNovGames
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Indie Demo Showcase: Rogue Night & Replaced x.com/i/broadcasts/1…
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@wishlistedgg A showcase eh?
*Not sure how this slipped past me for so long.. o.O
Hey, @_theMatteBlack @GreyNovGames ~ this interest ya?
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🕒 DEVS: 72 HOURS REMAIN 🕒
⭐Apply for the Wishlisted Indie Game Showcase before submissions close March 20!
#IndieDev | #GameDev | #TrailerTuesday

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@VoidmawGames @mxa_dev My “last 10%” took 18 more months.
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@mxa_dev I don’t think you’re alone here! In fact, they often say the last 10% of a game is another 100% of the game
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@Aemon_Oni Yeah, it is pretty hard to dodge while up close because of the speed of it. Fighting in the corridor is super rough. Easiest method is to run in and roll through him. This gives you way more space.
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@GreyNovGames Might be the corridor size but the accuracy of his web-shot gave me flashbacks of the "lobsters".
youtube.com/shorts/WgfbKtb…

YouTube
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@GreyNovGames Oh, gotta say.. I think the Scythe is my new favorite weapon!
Still wasn't enough to take down this punk! -_-'
*Didn't even get caught/stuck on the rock I left in his path. lol
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@Aemon_Oni Nothing new, just put out an update this morning with a few bug fixes. If you want to give it another run I've got a new bug reporting system in the discord. Never hurts to have more testers!
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@GreyNovGames Ah, fair enough.
That said, I've got some time, any content ya want tested?
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@Aemon_Oni Nothing yet other than standing by waiting for the day 1 patch
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@GreyNovGames Any big events planned for the day?
*A play through, live interview leading up to the the launch, ect
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@GDPDuncan Yeah, sick of waiting and I started a new job and have this day off.
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@_theMatteBlack @adredev Rogue Night is this as well. It’ll be a while before I do that again.
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I'm tired of procedural worlds, random seeds, modular assets and no story.
I want to build something with insane gameplay, but also a world crafted by hand.
Secrets everywhere. A deep story. A place you can truly get lost in.
Will take time and people never asked for it, but i don't care.
#gamedev #IndieGameDev #unity3d #RPG #Zelda
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@Aemon_Oni 30 minutes in and doing some spoiler free research, the setting/theme of it is insane and really thought provoking.
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@GreyNovGames Oh, nice!
*I still have yet to purchase it myself, hopefully it lives up to the hype!
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@HMKilla Video games are the accumulation of nearly every major art form
Music
Graphical Art (pixel / painterly / animation / etc.)
Sound Design
Story Telling
Cinematography
Architecture
World Design
and many more
People who don't consider them art are idiots 🌸
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@Aemon_Oni It’d break the game and be a huge pain to rework the save system! Don’t put that evil on me!
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@GreyNovGames Ah, that sounds simple enough.. oh oh! what if we could create a hideout in the caves!
lol, jk.. 😇
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@Aemon_Oni Yeah, the new system counts the number of storage containers and adds the storage upgrade. I didn’t even think about the crates not existing in caves/dungeons though. I’ll have to lock the storage when entering them and unlock them upon exit.
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@GreyNovGames At least the inventory problem seems limited to the caves.
I can test further if ya need.
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@Aemon_Oni 1. Okay, that should be an easy fix.
2. Ah shit.
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@GreyNovGames Of course I'm gonna play ;3
*found a few new bugs.
1. You can cut the ropes holding boxes/creates using the tool, so long as you have the sword equipped.
2. Your inventory maximums ignore your "stash" bonuses from crafting chests in your base. (pics)



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@Aemon_Oni @BecomingCaptain I think the most visually appealing “character” are either the spiders or boars. Can’t say I have a favorite concept or character, but I liked the idea of the player characters within the D&d campaign becoming the bosses within the actual game.
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@GreyNovGames @BecomingCaptain Ah, well regardless.. looking forward to see what ya come up with. ;3
Speaking of good things, what was your favorite character, creature or concept you've created in Rogue Night?
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