Opalizard Studios

617 posts

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Opalizard Studios

Opalizard Studios

@opalizard

Solo Dev - Crafting Gems One Game At A Time! || Working on Rainbow Heartbeats & Tardigrade Takeover! @anonch33se #indiedev #gamedev

Canada Joined Eylül 2019
60 Following84 Followers
Opalizard Studios
Opalizard Studios@opalizard·
@CodeRed_dev This is why I don't spend a lot of time in the gamedev space. Comparison is the thief of joy. I just wanna make my games and tell my stories. 😭
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CodeRed
CodeRed@CodeRed_dev·
Indiedev canon event : Seeing another dev make a game so amazing and you go back to your project and it looks like garbage.
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Opalizard Studios
Opalizard Studios@opalizard·
@kasdorf_w Doing the day job grind and coming home to dev ✊✊ Its exhausting but I love it
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Goofyblocks
Goofyblocks@kasdorf_w·
Making a game and working a 45 hour work week is really hard and the fact that im still working on my game despite that probably means I was born to make games
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David Szymanski
David Szymanski@DUSKdev·
This is over-simplifying something that's actually very complicated and difficult, but otherwise yes this is essentially correct. It's also functionally equivalent to saying "the secret to making a game that sells well is to make a game that sells well."
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Opalizard Studios
Opalizard Studios@opalizard·
Sometimes game dev is having a migraine and eating a tub of Ben & Jerry's while putting models in a scene. Other times it's prioritizing your health and going to bed early but first eating cubed microwave ham while playing Pokopia in said bed. And I was both of these today. ❤️
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Opalizard Studios retweeted
Stop Killing Games Official
Stop Killing Games Official@StopKilingGames·
#StopKillingGames: - We have been involved in drafting and advising California’s Protect Our Games Act with @AsmChrisWard - Advising the UK’s Department for Culture, Media & Sport. UK not dead yet! - New sponsors: @tornrpg & @Deathlyrage - Website relaunch on April 16
Stop Killing Games Official tweet media
Moritz Katzner@Moritz_Katzner

Stop Killing Games is having its hearing at Parliament AND there’s a California law proposal! Big news: -California’s Protect Our Games Act by @ChrisWardCA is live. We advised on it and support it. -UK DCMS talks happened too. -New sponsors: Torn & @AlderonGames. Website soon + SKG skin pack idea in the works. #StopKillingGames

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Opalizard Studios
Opalizard Studios@opalizard·
Making a hydroponic farm for a lil project. It's coming along well! Currently making it so that the pump on the side is interactable so you can replace a battery... maintenance is important for survival in new places... #gamedev #indiegame #indiedev
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Opalizard Studios
Opalizard Studios@opalizard·
Every time I log into my #gamedev Youtube it recommends BRODYQUEST to me, and I listen to it every time without fail 😂👌
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Opalizard Studios
Opalizard Studios@opalizard·
Had an opportunity to volunteer time to a gamedev team and the interview was enough to remind me why I don't work with others. Good luck to them, I hope they succeed, but holy hell that was. rough and Im just not going to do it again. And all I did was interview with them!!
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Opalizard Studios
Opalizard Studios@opalizard·
@BigfryTV If microtransactions were actually micro, instead of costing over an hour worth of work/salary for most people, then maybe this would be a non issue. Instead, we're paying $20-30 for a SKIN that isn't transferable to the next game half the time. Make transactions micro again.
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Opalizard Studios
Opalizard Studios@opalizard·
What are you wanting to see more of from cozy games these days? Is it farming? Cooking? Crafting? With beautiful titles like Stardew Valley, Coral Island, Spiritfarer,and Unpacking, there's so much comfort to find here, but what do you want more of? #cozygames #StarDewValley
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Opalizard Studios retweeted
Barji
Barji@BarjiYT·
Unity’s biggest asset is its assets. I really hate “engine elitism” but seriously, at this point why would anyone but hobbyists, put their livelihood in the hands of this company when they’ve screwed over their user base endlessly. Runtime, Ironsource, weta digital, calling you stupid. Have they added anything useful, or fixed the glaring issues with the engine, over the past few years? I mean a large portion of the community is still on 2019. If you haven’t already, you should try Godot there’s almost nothing missing at this point, you can use C#, and it’s so easy to switch. People just reiterate the “it needs a few more years” but it’s been a few years!! Not to mention, when you look at the current pool of popular engines, who’s the most likely to position themselves as the vibe coding engine? Maybe that’s your thing, each to their own, but for better or worse that’s where it’s going. It’s also nice to use an engine that doesn’t slow down the longer it’s open, or take 30 seconds to load everytime you want to test. Unity used to be my biggest sponsor, they’d fly me out to events. I had all the reasons in the world not to switch. Try Godot.
Captain Ziri (ⴰⵎⵣⵡⴰⵔ ⵣⵉⵔⵉ) ꑭ@NormBreaker3

>Has all the functionalities Unity has >Launches in seconds >Light weight with only 100MB of storage and 1GB of RAM vs 10-20GB of storage and 4GB of RAM >Flexible architecture >No bloatware >Doesn't force you to create an account >fully free What's the point of Unity?

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Opalizard Studios
Opalizard Studios@opalizard·
Heyyyy kinda awkward but my day job is letting me go due to how slow my industry is right now. So if anyone is hiring for game dev stuff remotely can ya let me know? I have several released projects for reference. I know it's a long shot given the state of anything but. 🤷‍♀️ Thx!
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Opalizard Studios retweeted
Accursed Farms
Accursed Farms@accursedfarms·
I'm back from Brussels. No decision yet from the EU Commission, it reminds of job hiring with multiple rounds of interviews. There was a press conference also, it was more an intro to the issue and people involved, the substantive stuff is still ongoing. youtube.com/watch?v=WaACIq…
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