
Alderon Matt
3K posts

Alderon Matt
@Deathlyrage
Follow my work @BreakingPointG @BreakingPointM @PathOfTitans



Stop Killing Games is having its hearing at Parliament AND there’s a California law proposal! Big news: -California’s Protect Our Games Act by @ChrisWardCA is live. We advised on it and support it. -UK DCMS talks happened too. -New sponsors: Torn & @AlderonGames. Website soon + SKG skin pack idea in the works. #StopKillingGames





@Lakr233 It uses CoreText in two places, once in prepare() to measure segment widths, and in rendering to draw the final lines. What it skips is calling it for layout on every reflow. figuring out where text wraps at a given width is just arithmetic over cached widths.


A second F1 victory for Kimi and the Team’s third of 2026 👊 P4 for George after bad luck with the Safety Car




Important price update for PS5 and PlayStation Portal: play.st/47LYrP9



One of the recurring and persistent talking points when reviewing Intel iGPUs, especially on handheld where you have no real recourse to fix the problem outside of eGPU - Game Dev support on Intel GPU is a distant 3rd or sometimes just non-existent


Anybody who thinks that it is ok for telemetry to use 100% of your CPU should be fired immediately.



Google introduces a new way for users to sideload Android apps that still protects against scams techcrunch.com/2026/03/19/goo…











