
Alan Monroe
669 posts















Underkeep demo will be available this February. It will let you step into the world and experience the atmosphere we are aiming for. Nervous a bit, but we hope you'll like it! Check out more info on Steam: store.steampowered.com/news/app/24112… #dungeoncrawler #turnbased #retrogaming


I am learning that VSync is evil. I have been building my Vulkan game with VK_PRESENT_MODE_FIFO_KHR as the default but this sometimes leads to frame jitter that comes from waiting on the driver to acquire the next swap chain image to draw to. (Shown as red spikes in the graph.) After tackling this issue for a couple of days I have been unable to entirely resolve this. It's a bit more stable in optimized builds versus my debug builds that both run at 200+ fps but that is about it. So for now I default to the mail box mode (VK_PRESENT_MODE_MAILBOX_KHR) when supported and implemented a soft vsync where I delay an approximate amount instead.

A directed graph of every Chess opening



















