Tae

81 posts

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Tae

@SwagMachine0611

Home Inscrit le Kasım 2012
205 Abonnements1 Abonnés
Tae
Tae@SwagMachine0611·
@SynthPotato Bad gameplay? Absolutely not. Perfect? Still no
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
I will never be convinced that "Red Dead 2 has bad gameplay" The immersive mechanics and linear mission design were both perfect and are why so many missions are memorable. The movement is immersive, just walking around feels grounded, and it never once felt "clunky" to me🤷‍♂️
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Tae@SwagMachine0611·
@Abo3loosh0 This is how you figure out you are color blind
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Abo3loosh
Abo3loosh@Abo3loosh0·
نصيحة واكتشاف اليوم تاريخي #CrimsonDesert 1- اضغط Alt+Z 2- ادخل Game Filters 3- ضيف فلتر Colorblind للعبة مبروك عليك اللعبة تصير تاريخية وهنا الصور الفرق بينهم (نصيحة جرب لاتعتمد على الصور) بعد الفلتر ماقدرت اتقبل اللعبة بدونه والله😂.
Abo3loosh tweet mediaAbo3loosh tweet mediaAbo3loosh tweet mediaAbo3loosh tweet media
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Tae@SwagMachine0611·
@AlexWolfheartt @VodkaGreece You missing out on these games means nothing in terms of total sales and attraction they will inevitably get, that’s your preference. Point is if an average gamer wants to simply play the most new releases while trying to be efficient with their money, a ps5 is the way to go.
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Alexander Wolfheart
Alexander Wolfheart@AlexWolfheartt·
I was a fan of most of them. Doubt I'll be buying them in the future, though, based on their story and changes trajectory. Hell... The ps6 might be the first PS console that I might skip. List is still horribly small compared to the offerings on other platforms. And what made PS worth buying, especially for people like me who own and use all platforms (got monster pcs + xsx + ps5 pro + switch2 + too many handhelds , two of which are close in performance to the ps5 pro in terms of tflops), was the exclusive, good PS games. Which now have all seen a drop in both quality and amount.
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VodkaGreece
VodkaGreece@VodkaGreece·
Spider-Man 2 Forbidden West Astrobot Final Fantasy rebirth Silent hill 2 RE9 God of war Ragnarok Elden Ring Expedition 33 Alan Wake 2 Balders gate 3 Blue Prince Dispatch Ghost of Yotei But outside of FIFA and remasters there is no games
True Geordie@TrueGeordieTG

The PS5 has been a bit of a let down so far. I feel like outside of FIFA I’ve spent the majority of the time on remastered games. Hopefully @CrimsonDesert_ can change that as the footage looks unbelievable.

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Tae@SwagMachine0611·
@AlexWolfheartt @VodkaGreece And if we are talking upside then it is getting these titles a whole year+ earlier. Plus now Sony exclusives are reportedly not coming to pc or other platforms. So if you’re a huge GOW, GOT, spider man, etc fan (there are many) you will now have to own a ps5 to play future titles
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Tae
Tae@SwagMachine0611·
@AlexWolfheartt @VodkaGreece It’s normal for sequels to plateau faster than first games in sales, fans have likely bought on release, and it’s unlikely to get newer fans to buy a second title before the first. & Nobody is comparing ps5 to a pc, nor talking about an upside, just is there games to play on ps
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Tae
Tae@SwagMachine0611·
@theDongCena @VodkaGreece Obviously if you have a pc play on pc, but that has nothing to do with the ps5 being a let down. These games are playable on the console and are options for the op to play instead of fifa and remasters. As well as a number these games weren’t multiplatform on release.
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Dong Cena
Dong Cena@theDongCena·
@VodkaGreece PC (mid) PS4/PC (mid) One PC PC/Xbox PS4/PC (MID) PS4/PC/Xbox PC/Xbox PC/Xbox PC/Xbox PC/Xbox/NS2 PC/NS Two The PS5 is not worth it, you’re literally better off getting a PC or unironically and Xbox or Nintendo Switch 2.
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Tae@SwagMachine0611·
@AlexWolfheartt @VodkaGreece -these sequels sold more in the first few weeks then their predecessor (ex. ghost, ragnarok), as well as the predecessors have been out for longer and have gotten multiple platform releases leading to larger sales.
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Tae@SwagMachine0611·
@AlexWolfheartt @VodkaGreece The original poster obviously isn’t talking about Sony produced or ps5 exclusive games. Nor are they talking about sales in any way to express how much enjoyment they get out of a game. Using sales to discredit a sequel is nonsense considering at release most of these -
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Tae@SwagMachine0611·
@BahmacD @Leotas_ @Batman_Beware Are we not comparing it to resident evil tho? Which also has similar gameplay with each release?
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green-tea
green-tea@BahmacD·
@Leotas_ @Batman_Beware And they have the same gameplay as the 2004 game (if I spelled the release of San Andreas correctly)
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Beware the Batman
Beware the Batman@Batman_Beware·
There’s a reason Capcom has put out several games in this generation (many of which are GOTY quality) and Rockstar hasn’t released one
@de3dsoul

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Tae@SwagMachine0611·
@Batman_Beware It’s simply the scope of the games, r* builds sprawling open worlds that are parodies to real life so they benefit from such features. Similarly, Capcoms open world Dragons dogma 2 was in development for 5 years, same as rdr2 and a year less then gta 6. That’s the only reason
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Connor 
Connor @connor__2001·
@ladolcevolk I feel like they’ll stop when they reunite at Saboady. Seems like a good stopping point for the series
GIF
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Volk
Volk@ladolcevolk·
OPLA will end at either Enies Lobby or they condense the story so it finishes pre-timeskip at Marineford. But for that you need the Straw Hats present at least. Not sure if they’ll go into Imu and Joy Boy and all that.
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Tae@SwagMachine0611·
@Swagkage @tonystatovci So Jinbe never saved luffy on marineford or gave his blood to save his life? Franky never burned the blueprint of a world collapsing weapon? Franky & usopp aren’t the only reason we have a ship capable of sailing our crew? Usopp never saved luffy and law from sugar? Or perona?
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Swagkage
Swagkage@Swagkage·
@tonystatovci Half the strawhats are unambiguously more useless than Sakura. Franky and Jinbe are never ever going to do anything as crazy as cracking Kaguya's skull open or pumping Naruto's heart by hand
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Tony Statovci
Tony Statovci@tonystatovci·
While we’re at it Usopp is more useless than Sakura ever was yall just not ready for that convo 🫡
Tony Statovci tweet media
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Tae@SwagMachine0611·
@ToIkienverse Even when I see a scene from and it’s a little immersion breaking or not the greatest, I think and realize I still couldn’t imagine anyone else doing it better. He captures the joy of luffy greatly I think just not quite as much his carefree attitude
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Tolkienverse ᚠ
Tolkienverse ᚠ@ToIkienverse·
Hay gente diciendo que Iñaki Godoy actúa mal y que es un mal Luffy. No se si debo ser el único que lo piensa pero este hombre nació para ser Luffy, parece sacado de las propias paginas del manga y según las propias palabras de Oda, es el Luffy que él siempre se imaginó. “Luffy vive en tu risa y tu locura.” — Oda Iñaki es la elección perfecta para el personaje y nadie me convencerá de lo contrario.
Tolkienverse ᚠ tweet media
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Tae@SwagMachine0611·
@SANJIPHIM I wanna plug these guys, they got hilarious reactions check em out @OtakuBroz1
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sanji pr team 🇸🇩
sanji pr team 🇸🇩@SANJIPHIM·
what watching wci for the first time feels like frfr
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Tae@SwagMachine0611·
@TheGameVerse Sure but this is a VERY different take than saying ray tracing is one of the most unnecessary components of gaming
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Tae
Tae@SwagMachine0611·
@filmocholic When I’m bored I just shuffle my watchlist and pick one of the first 4 movies
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tey
tey@filmocholic·
if you ever wanna watch a movie DONT put it on ur watchlist
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Tae@SwagMachine0611·
@JaeGamez I like the idea of harder puzzles but I’m mainly worried about the mechanics involved in them. As many reviewers pointed out, coming back to this game after playing something else may be pretty frustrating because of the so many unique controls involved with the puzzles.
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JaePlayzGamez
JaePlayzGamez@JaeGamez·
Ngl, as hyped as I am for Crimson Desert, I’m worried the puzzles will get old quick. I’m already inpatient when it comes to puzzles, I feel like can really halt the pacing at times, and play-testers have already criticised the preview demo for having confusing/frustrating puzzles. I’m hoping guides drop quickly because that’s what got me through a lot of the shrines in Zelda BOTW 😅
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Tae
Tae@SwagMachine0611·
@EvilDrPorkChap @ArturSitarz @SynthPotato The Xbox has a 2nd generation AMD gpu. The ps5 pro has a 3rd gen AMD gpu + ai upscaling technology to enhance quality and performance. I’m sure on Xbox it still will run a steady 60 fps on performance mode, so yea it’s gonna be fine. But quality mode will show a visual difference
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EvilDrPorkChop
EvilDrPorkChop@EvilDrPorkChap·
@ArturSitarz @SynthPotato If it's running near 60 ok the pro. Expect the series X to be the same. As much as people like to cope about it. The series X and pro, are essentially the same thing, regardless of what ponies say. So we good on Xbox lol
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
Crimson Desert will run at 60FPS on PS5/PS5 Pro Featuring: - A quality mode that goes for native 4K at ~40FPS - Performance Mode is 60FPS with less visual clarity - PS5 Pro will incorporate PSSR 2.0, This is a massive deal as the updated scaler nearly matched native 4K
Synth Potato🥔 tweet media
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Tae@SwagMachine0611·
@JCeacc @TheGameVerse I think that’s what would make it work though. Don’t have it be too tedious to where you have to fully pay attention to it. Have it be a once in a while thing where you’re like oh shit, Ive been driving around mindlessly for an hour now I might have to get gas soon.
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JC 🇱🇻🤝🇺🇦 e/acc
@TheGameVerse A feature like that is poinless. Distances in GTA are too short for fuel consumption to matter. And cars get fixed automatically in garages. It would be like weapon durability in Dark Souls 3.
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TheGameVerse
TheGameVerse@TheGameVerse·
Hot Take: GTA 6 should have vehicle fuel systems, but make them tactical. ⛽️👀 If Rockstar goes fully immersive, as they’ve mentioned, imagine a fuel system that adds realism without hurting mission gameplay. During scripted missions, fuel wouldn’t interfere unless intended, like for a chase or a planned obstacle. But in free roam, running out of fuel during a police chase or a high-speed getaway would create pure chaos and emergent gameplay, forcing players to improvise, steal cars, or reroute. The system could also be optimized for accessibility and fun - fuel could drain slowly during normal driving and faster in high-speed situations, giving missions and exploration a dynamic, realistic feel. Players could plan routes for efficiency, consider fuel stops before long trips, or simply embrace the unpredictability when things go wrong. This isn’t about punishing players, it’s about making the world feel alive, adding stakes to driving and deepening immersion. A tactical fuel system like this would make every car chase, city cruise, and mission feel meaningful, while keeping GTA 6 fun and chaotic at the same time. Agree or Not?
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