spark

165 posts

spark banner
spark

spark

@sparkjsdev

Three.js-native 3D Gaussian splatting renderer Docs/examples @ https://t.co/paCxUjmG9B | Github @ https://t.co/afLJjWD6zO | Discord @ https://t.co/tdbgq3nHbd

参加日 Haziran 2025
1 フォロー中5.6K フォロワー
固定されたツイート
spark
spark@sparkjsdev·
Spark 2.0 is here! 🚀 We’re redefining what’s possible on the web with a streamable LoD system for 3D Gaussian Splatting. Built on Three.js, you can now stream massive 100M+ splat worlds to any device from mobile to VR using WebGL2. All open-source. Dive into the tech 👇
English
41
316
2K
417.4K
spark がリツイート
Ian Curtis
Ian Curtis@XRarchitect·
20 million Gaussian splat of SF running all on a mobile device in WebAR. It’s really fun to move the phone around to zoom into different streets. Crazy to see the amount of detail in this scan Threejs + 8th Wall (now open source) + sparkjs
English
5
40
525
39K
spark がリツイート
World Labs
World Labs@theworldlabs·
ICARE was created in collaboration with @WithLoreCo and the World Labs team using Marble and Spark 2.0 Developed by: • @LoicPix (Art & Animation) • @itsnicholash (World Design & UI Design) • @PendingReallity (Technical Art Direction & Engineering)
English
1
4
51
4.3K
spark がリツイート
Diego
Diego@dmarcos·
Spark 2.1.0 is out! Enjoy! ⚠️ This is a must upgrade to keep your content working on Chrome 149 onwards and other browsers that rely on ANGLE. They made “packed” a reserved keyword causing shader compilation errors in older @sparkjsdev versions. Full changelog: github.com/sparkjsdev/spa…
English
0
2
13
1.1K
spark がリツイート
jamesckane
jamesckane@jamesckane·
More work on STARSPEED's procedural spaceship generator 🚀 @threejs/@sparkjsdev web app is a visualizer & parametric GUI for @Blender API scripting + export Using @theworldlabs Marble 1.1 environments w/ 3DGS env maps to preview glTF content w/ various scene lighting options
English
7
8
78
11K
spark がリツイート
Hugues Bruyère
Hugues Bruyère@smallfly·
Dormant Memories — a gallery regrouping my recent experiments built from real-world captures, reconstructed as 3D Gaussian Splats, and in many cases manipulated using @theworldlabs' Marble. smallfly.com/dormant_memori… Everything is built with Spark, the 3D Gaussian splat renderer released by World Labs. It runs in the browser and can be experienced across devices: desktop, mobile, and headsets like Apple Vision Pro and Quest 3. This work comes out of something I've been exploring for a few years now: capturing fragments of the world (places, objects, moments...) and turning them into spaces that can then be revisited, manipulated, and explored in real time. What particularly interests me here is the process of creating alternate versions of the same place; starting from something that physically exists and using it as a base to explore variations, instead of generating from scratch. These explorations are part of what we do at @bonjourdpt... same tools, same curiosity, same collaborative energy that shape the studio's work on interactive and immersive experiences. Some of these experiments were featured as part of the Spark 2.0 release by World Labs. Their technical blog post is a must-read; link in the thread ↓ These are experiments. They aren't fully optimized, they aren't bug-free, and the UX has rough edges. The goal is to explore, test, and learn. #GaussianSplatting #3DGS #pointcloud #WorldModels #sparkjs #threejs
English
2
14
115
12.6K
spark がリツイート
World Labs
World Labs@theworldlabs·
2 Weeks. New Tools. Infinite Worlds🚀 The World Jam is LIVE. Build the future of interactive 3D with Marble 1.1 + Spark LoD. Join our Discord to start building. More info below 👇
English
10
34
222
48K
neo_111
neo_111@nelsonporto111·
@sparkjsdev This is astonishing. Does this work for VR experiences as well? Is it possible to use Spark within a Meta Quest 3 virtual reality experience?
English
1
0
1
90
spark
spark@sparkjsdev·
Spark 2.0 is here! 🚀 We’re redefining what’s possible on the web with a streamable LoD system for 3D Gaussian Splatting. Built on Three.js, you can now stream massive 100M+ splat worlds to any device from mobile to VR using WebGL2. All open-source. Dive into the tech 👇
English
41
316
2K
417.4K
ZacD
ZacD@ZackD0x·
@sparkjsdev crazy how this tech is gonna reshape game dev fr
English
1
0
1
115
spark
spark@sparkjsdev·
Spark 2.0 was built to make massive-scale 3D open and accessible on the web. It’s exciting to see builders already using the LoD system to stream high-fidelity worlds, like the 100M+ splat environments in STARSPEED. Take a look at how creators are shaping the future of 3D. 🧵👇
English
2
10
114
17.5K
ry
ry@ryantrainorr·
@sparkjsdev somebody put new york city in this
English
1
0
1
257
spark
spark@sparkjsdev·
This is just the beginning for the Spark ecosystem. 🛠️ We built these tools to see what you’ll create next. Dive into the tech, explore the code, and start building your own massive worlds today. Read the technical blog: worldlabs.ai/blog/spark-2.0
English
0
1
7
1.4K
spark
spark@sparkjsdev·
Finally, a look at SplatStroll. 🗺️ This project combines Spark 2.0 and dyno with CesiumJS and three.js to bring 3DGS to a global scale. Official support and a map-compatible demo are coming soon from @DuckbillStudio Learn more: studioduckbill.jp/3DGSLabo/Splat…
English
1
8
56
4.6K
spark
spark@sparkjsdev·
@KyivskyRus Yes! 🤩 Developer preview is now fully public and updated on our website! sparkjs.dev
English
1
0
2
716
Fei-Fei Li
Fei-Fei Li@drfeifei·
@sparkjsdev Spark 2.0 can now stream 100M+ splats on any device! So proud to contribute to the open source ecosystem of web-based 3DGS rendering!❤️‍🔥🌐
English
4
6
56
6K