sameer
158 posts

sameer
@phee3D
making games. The Last Delivery Man on Earth - Available now on Steam.
Pakistan 가입일 Ekim 2018
75 팔로잉12 팔로워

@AnalogDreamDev @OlexGameDev I'm in a very similar situation with my engine. I'm making a small game with it to keep my feature list focused and finishing the physics system is next.
If I may, I can suggest two amazing resources:
1. Game physics series articles by ming lun chou
2. qu3e project on github
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@OlexGameDev Yeah I think i was just looking for a reason not to move on from visuals to what I know I need to learn how to do next: physics 😅
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Our truck model over time. Do you prefer any of them to the current version?
#3dart #indiedev #indiegames #gamedev #characterart
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The Last Delivery Man on Earth is now out on Steam
store.steampowered.com/app/3736240/Th…
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@ArcadeRacing_0 Hey mate, I've been trying to reach you but your DMs seem to be closed. I just released my game The Last Delivery Man on Earth on Steam. If you find it interesting I'm happy to send you a key!
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@gamefromscratch I can confidently say this wasn’t on anybody’s bing card…
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Toyota - Yes, that Toyota, have just announced they are creating a new "console-grade" open source cross platform game engine - Fluorite, powered but Flutter.
gamefromscratch.com/toyota-create-…
#gamedev #indiedev #flutter
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@SamuelePanzeri Wow, same thing happened to me a couple of hours ago. Had to uninstall and reinstall terminal to fix it
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@Hitman I respect the direction the new games took, but i still prefer the first four in the series. The new games tried to do the right thing, but the feeling of discovery of different methods was way more organic in the originals and the smaller scale of the maps felt better.
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HITMAN 3 turns five today. Eurogamer’s article reminds us again how much this game has meant to players over the years.
We’re incredibly grateful to the community that keeps suiting up, accepting the contract, and taking Agent 47 on his next mission.
Share your favorite HITMAN 3 memory with us in the comments!
#HITMAN #WeAreIOI
Eurogamer@eurogamer
As Hitman 3 turns five years old, we surely have enough hindsight to declare: this is one of the greatest of all time, right? eurogamer.net/hitman-3-world…
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@CodeRed_dev the good thing is you only have to do this once for all possible numbers and then export it as an npm package that you can install in every single project of yours
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I wish there was an easier way to do this 😭

Nalin@nalinrajput23
What is stopping you from coding like this ?
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@ZooL_Smith sure but how will we acquire customers if our bidet doesn't send us back the data of our customers' bums as they use it? We use this data to improve their experience and send over the air updates. Please wash your bum later, the bidet network is facing an outage
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@3kliksphilip If someone photoshoped a "please do as they say or they'll kill me" sign in your hands, no one would think it's edited
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@JussiKemppainen That's not a boring machine, that's a very exciting machine
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dev day 401:
The boring machine can now finally bore!
Thank you all for your great feedback 🙏🏻 I did spend day 400 just replying to you all!
now, what cool gameplay could there be for this VERY overpowered worm? Now is the time for suggestions!
Jussi Kemppainen | Drivers of the Apocalypse@JussiKemppainen
dev day 399: mock-up of the look, feel and motion of the boring-worm-machine. Thanks @CohhCarnage for the inspiration on the design 🙏🏻
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@Pagefile0x00 @tsoding You have to make due with creating a static class with static functions in c#, because of course everything should be a class, everything. Mhmm yes classes.
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@regexlover @garrynewman by any chance, could you tell me the name of this mod?
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@SebAaltonen I think it's sort of like saving weight on high performance cars. They don't need to make the logo on the car from a specific alloy to reduce 5 grams of mass, it's more about the mindset. Without this mindset you'll have tons of small things that will eventually add up.
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Proud of my 0.4s faster code :)
0.4s faster loading time matters when you have a feed of instant-loading games. I'm glad to spend a week, or even more, for such significant gains.
vx-underground@vxunderground
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