
2Batou4U
352 posts














"This is Untersturmführer Bartels, Group 935. Is anyone out there?"





Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…







Sundergat correct timing example. Charging the Sundergat will cause an audio/visual cue to "build up". Once it crescendos, you can release the trigger for a piercing shot that seems to have infinite penetration, albeit a very narrow spread. If you're too early or too late, it will just do a standard shot (and I *think* with a bonus area of effect, gotta double check, though). You'll notice a high-pitched "piping hot" audio sound effect and lingering visual beam effect if you time it right. If you continue to hold the trigger, it will continue to cycle and "pulse", giving you more opportunities to time it right. The reticle is also VERY inaccurate, which could be the cause of it feeling "bad" for some players. As the spread looks much wider than it actually is.





















