Jmar

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Jmar

Jmar

@Aimarru03

Yearn

Philippines Katılım Mayıs 2018
136 Takip Edilen197 Takipçiler
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Jmar
Jmar@Aimarru03·
im going to make a program that will randomly select a cat of the day that will be posted here idk when Ill complete it but you will know
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Jmar
Jmar@Aimarru03·
I tried eating raisins again after a long time to see if I’d like them now, but sadly, I still hate them with a passion.
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Jmar
Jmar@Aimarru03·
detective conan ep22 in netflix this girl sounds like roara if she speaks japanese
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Jmar
Jmar@Aimarru03·
@STH_JP they edging the song
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STRANGER THAN HEAVEN 公式
I found a place where I'm not alone. TRACK|STRANGER THAN HEAVEN Snoop Dogg、藤原聡、Ado、Tori Kelly 『STRANGER THAN HEAVEN』 今冬発売。ウィッシュリスト登録受付中。 Xbox Game Pass、Xbox Series X|S、Xbox on PC、Xbox Cloud、PC(Steam)、PlayStation®5 stranger-than-heaven.com #StrangerThanHeaven
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Jmar retweetledi
Donny
Donny@DonnnySins·
Yo everybody. Im Donny. I wanna thank everyone for the overwhelming support I've received recently so here's my gift back to one of you. A gaming PC where you actually have a fair chance at winning! To enter: Like & Retweet That's it, no follow necessary! More details👇below!
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Jmar
Jmar@Aimarru03·
DonBuri 2026 is 10/10 will comeback again
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Jmar
Jmar@Aimarru03·
Im so mad the wild robot on Netflix is capped at lower quality and I tried everything to watch it at best quality but its still blurry and pixilated on most parts
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Pan 🥖 パン
Pan 🥖 パン@panthebred·
why does aunt may hitting the tung tung sahur pose
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NVIDIA GeForce
NVIDIA GeForce@NVIDIAGeForce·
Recruits, your first prize is here... A custom GeForce RTX 5080 Founders Edition + PC copy of the game. Comment #007FirstLightRTX to win 👇
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Karina♡
Karina♡@ujiminphoria·
FAKER CATCHING THE PHONE INSTEAD OF KARINA WHEN SHE’S FALLING SO SHE’S MAD😭
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GDQuest
GDQuest@NathanGDQuest·
Hey @StayAtHomeDev and @colosoglobal, I messaged you three days ago asking you to remove my name from the student review section of your paid course immediately. You acknowledged it was wrong on Thursday and promised to fix it. It's still there, three days later, during your launch sale. You used an old comment I left on a public YouTube video and took it out of its context to make it look like I'm personally recommending your "class" before it's even available. I can't speak for @uheartbeast and @ThisIsDarkDax, but regardless, their comments look like they've been taken out of context too. Apart from being misleading to your customers, it's a false attribution. You understand this should have been considered an urgent website update, right? Because it's making real people appear as though they said things about your product that they didn't. It's not something you let slide over the weekend during a sales campaign before taking it down. It's your choice to base your $200 video course on a free and publicly available demo, environment, models and characters that we released under CC-By 4.0. But it's pretty sketchy to vaguely list "assets" as a course perk and a "special gift from StayAtHomeDev". Then it's a whole different level altogether to make it sound like we also endorse the product. Remove the comment and GDQuest's logo immediately. There's room for everyone in education, Godot, and gamedev to get honest recommendations and keep competition healthy and ethical. P.S. Thanks for the creative commons attribution in thin grey font at the bottom of a section dedicated to your own portfolio and only after I mentioned the license. Much appreciated.
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Jmar
Jmar@Aimarru03·
@k1rallik The only Good thing in marathon is the cinematics was made by one of the studio in @lovedeathrobots
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BuBBliK
BuBBliK@k1rallik·
> be Marathon > Bungie's $250M bet to save the company > demo pulls 143k players. investors smile > alpha releases. feedback is "flat" > freelance artist proves you stole her artwork > morale in "free fall". devs fear for their jobs > delay. cancel preorders. cancel trailers. pray > launch day: 88,337 Steam players > next weekend: already down to 60k > 1.2M copies sold. Sony expected way more > 70% of buyers chose PC over PlayStation > today: 6,000 players. Bungie plans "years of content" > Sony loses $765M and calls it an "impairment charge" $3.6 billion acquisition. $250M budget. 4 years of development. 6,000 players on a Saturday night
Pirat_Nation 🔴@Pirat_Nation

Sony lost $765 million on its Bungie deal after buying the company for $3.6 billion in 2022 because Marathon flopped and Destiny 2 is losing players. Marathon cost $250 million to make but sold only around 1 to 2 million copies, with player numbers dropping fast after launch Bungie still plans to add more content to the game for years.

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Jmar
Jmar@Aimarru03·
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