@culturedcode Love the app, own it everywhere! Feature request 🙏 sending a To-Do to the bottom of the current list with a keyboard shortcut.
Grüezi aus der Schweiz!💙
@wakingup I just filled out the survey from the Waking Up team but encountered an issue: for “other meditation apps” I would select “E: Other” and fill it in, but then couldn’t submit the survey. It kept resetting that answer. Safari iOS 14.7.1 with input “Smiling Mind”
I got Maccy on @Gumroad: gum.co/Apsra
It's the best clipboard manager I've found on macOS and it also happens to be open source. Hope you enjoy a cocktail on me, @p0deje!
@rawsec Hi! I love Semshi. I was wondering if you still work on it or accept pull requests. Wanted to know if it's worth doing the work to add docstring hightlighting support.
@duolingo small bug report. iPad with Keyboard. If I hit enter to focus the textView, type something, switch to the word bank, and switch back to text view, the text view is not focused (typing doesn’t work) but hitting enter will submit instead of focusing. Loses a heart.
@dropbox why does your app act like malware on macOS? The set up window floats over everything else, ⌘Q doesn't work on it, it re-installs itself after deletion, and you keep the app hidden in `~/Library` to avoid deletion. It's filthy. Haven't changed: applehelpwriter.com/2016/08/29/dis…
Tried building a PC for the first time. Bent the CPU pins and either fried the B channel DIMM slots or got a faulty board.
Is mobo the most likely culprit in a RAM channel not working?
@mz4250 Thanks a lot for the reply! I find Blender’s tris-to-quads algos work so poorly that I didn’t even try that with your model. I’ll give it a shot. Thanks again for all your work!
@mz4250 Hey, I love your work! I was just wondering if you had quad-ified models, or only the triangulated sculpts. Texturing which be a bit easier with quad topology. Either way, you're a tremendous gift to the community, thank you!
@keenanisalive Sorry to bother you, I was referred to your work because I'm trying to understand the math/algos behind UV unwrapping in 3D modelling. I was wondering if you had a paper that touched on the subject. My aim is to minimize # islands and distortion algorithmically.
Being unable to produce anything of value for my Software Analysis term project was incredibly humbling.
Sometimes ‘hacking it’ isn’t right and pivoting doesn’t work. Should’ve taken the difficult but known approach.