
the way that postage stamps have designers in an absolute chokehold right now
Ash 🔊
7.7K posts

@AshAmplifies
4x Top 5 product launches @ProductHunt Hackathon winner & 10x organizer @Stripe Community Builder Always shipping - creating delightful products for humans

the way that postage stamps have designers in an absolute chokehold right now



Summer's over. School is in. 🎒 After two successful June and July community build challenges, we're now rolling that streak into August with a new twist. Introducing #NetlifyBackToSchool ✏️ Same energy, same daily streak. But this time the theme is education. One rule: ship an app that teaches something, every single day in August. 31 days, 31 apps that explain something. Rise up the leaderboard. Win credits. Earn bragging rights. ntl-back-to-school.netlify.app Here's more about the challenge 👇

Only if education could be this interactive ❤️🔥 I've had a looong wish to build something genuinely useful through vibe coding, and I finally did it. A 3D human anatomy application built with @threejs using GPT 5.6 Sol. It all started with a single design image that I created using GPT Image 2.0. I then used it to generate every 3D organ image, one by one. Next, I converted each of those images into 3D models using @tripoai (and no, they didn't sponsor this 😄). After that, I opened Codex, wrote a master prompt based on the design, and gave it the prompt, the design image, and all the 3D models. Codex built the first version beautifully, but there was one big problem. Every single 3D model was nearly 120-150 MB. That obviously wasn't practical for the web and was giving a performance of 16fps. After a few iterations, Codex optimized each model down to roughly 2–5.5 MB while preserving the visual quality, reducing the total asset size from ~900 MB to just 28.6 MB. And each model loads on demand. Along the way, Codex also generated those anatomical illustrations showing where each organ sits in the human body, and even created the interactive hotspot markers that explain different parts of every organ. It handled all of that. The process wasn't exactly one shot, but it also wasn't difficult. You just have to do it step by step. It genuinely felt like building something that could make learning anatomy much more engaging. The inspiration came from @DilumSanjaya's 3D animal plant cell project. I remember seeing it and thinking, "I want to build something like this one day." And I did it :D Live: anatomy-livid.vercel.app Code: github.com/thebuggeddev/a…

@alexcooldev an interactive USA food pyramid game 🥦🍽️🍞 eat-real-food.netlify.app










I'm seeing a trend here of declining revenue and traffic with indiehackers On my own projects too Maybe big VC products too but I wouldn't know cause they don't share revenue To me it seems clear BigAI is cannibalizing everything that used to be apps Not bad btw, just times are changing and we have to adapt

A show within a show

09/30 Match My Energy: Coffee Edition Which of your favourite celebrities owns a coffee side hustle? ☕️ The answer might surprise you. Match the brands to the famous owner in this continued deep dive into the influencer-to-energy-drink pipeline.




We've raised $1.6M to build Europe's first daily live technology show and we're live right now. State-of-the-art newsroom near Kings Cross. First guests being announced shortly. Coming to you 5 days a week. What a time to be live. 12-3 GMT.


We've raised $1.6M to build Europe's first daily live technology show and we're live right now. State-of-the-art newsroom near Kings Cross. First guests being announced shortly. Coming to you 5 days a week. What a time to be live. 12-3 GMT.









