Azad Balabanian

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Azad Balabanian

Azad Balabanian

@Azadux

3D scanning/recon—Product @nianticspatial, formerly @puzzlingplaces, @uploadvr. Perpetuel typos. Opinions my own

San Francisco, CA Katılım Kasım 2010
2.5K Takip Edilen11.3K Takipçiler
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Azad Balabanian
Azad Balabanian@Azadux·
Lateral2Spatial is coming along nicely—here’s a preview of how it works - Shoot lateral video (on a drone or phone) - process in app - export out SBS and Spatial Video to watch in Vision Pro (or any other 3D display)! TestFlight email signups below 👇
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Azad Balabanian
Azad Balabanian@Azadux·
Tegel airport in Berlin (2021) as a gaussian splat reprocessed a photogrammetry dataset with @lichtfeldstudio's latest IGS+ model. Fun part is that I captured this with a 200mm telephoto from a cesna flying around the airport shortly after it was decommisioned
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Azad Balabanian
Azad Balabanian@Azadux·
Squeezing every ounce of GPU juice
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Azad Balabanian
Azad Balabanian@Azadux·
i tried to vibe code a daily twitter digest of a few OSINT accounts i didnt get very far. turns out, pulling tweets via api is not easy at all...
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Arnaud Bertrand
Arnaud Bertrand@RnaudBertrand·
This is probably the most important article of the month: an op-ed by Oman's Foreign Minister, who mediated the talks between the U.S. and Iran, in which he writes that the U.S. "has lost control of its foreign policy" to Israel. He repeats that a deal was possible as an outcome of the talks (something confirmed by the UK's National Security Advisor, who also attended: x.com/i/status/20341…) and that the military strike by the U.S. and Israel was "a shock." Interestingly, given he is one of Iran's neighbors and given that Oman has been struck multiple times by Iran since the war began (en.wikipedia.org/wiki/2026_Iran…), he writes that "Iran’s retaliation against what it claims are American targets on the territory of its neighbours was an inevitable result" of the U.S.-Israeli attack. He describes it as "probably the only rational option available to the Iranian leadership." He says the war "endangers" the region's entire "economic model in which global sport, tourism, aviation and technology were to play an important role." He adds that "if this had not been anticipated by the architects of this war, that was surely a grave miscalculation." But, he adds, the "greatest miscalculation" of all for the U.S. "was allowing itself to be drawn into this war in the first place." In his view this was the doing of "Israel’s leadership" who "persuaded America that Iran had been so weakened by sanctions, internal divisions and the American-Israeli bombings of its nuclear sites last June, that an unconditional surrender would swiftly follow the initial assault and the assassination of the supreme leader." Obviously, this proved completely wrong, and the U.S. is now in a quagmire. He says that, given this, "America’s friends have a responsibility to tell the truth," which is that "there are two parties to this war who have nothing to gain from it," namely "Iran and America." He says that all of the U.S. interests in the region (end to nuclear proliferation, secure energy supply chains, investment opportunities) are "best achieved with Iran at peace." As he writes, "this is an uncomfortable truth to tell, because it involves indicating the extent to which America has lost control of its own foreign policy. But it must be told." He then proposes a couple of paths to get back to the negotiating table, although he recognizes how difficult it would be for Iran "to return to dialogue with an administration that twice switched abruptly from talks to bombing and assassination." That's perhaps the most profound damage Trump did during this entire episode: the complete discrediting of diplomacy. If Iran was taught anything, it is: don't negotiate with the U.S., it's a trap that will literally kill you. The great irony of the man who sold himself as a dealmaker is that he taught the world one thing: don't make deals with my country. Link to the article: economist.com/by-invitation/…
Arnaud Bertrand tweet media
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MrNeRF
MrNeRF@janusch_patas·
Huge update: LichtFeld Studio v0.5.0 🚀 What’s new: • Embedded Python runtime + plugin system makes LFS fully hackable and extensible (isolated uv environments, hot reload) • Integrated plugin marketplace (6 plugins incl. Sharp4D, densification++) • MCP protocol integration (full parity with the user interaction layer) • Mesh rendering + OpenMesh (Python) + Mesh2Splat • ImprovedGS+ (arxiv:2603.08661) • RmlUI-based GUI (HTML and CSS style workflows) • Undo/Redo with plugin integration, Sequencer, PPiSP Huge thanks to our corporate sponsor Core11 GmbH and to all contributors 🙏Enjoy! If you find it useful, consider supporting the project by donating to keep it evolving. Next up: better training quality and smoother editing workflows
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Azad Balabanian
Azad Balabanian@Azadux·
It’s many things. given the gamers’ history with ai (asset flip games and sloppy ai assets, GPU/ram prices skyrocketing) I think this announcement didn’t not land well The faces are the biggest problem. They look very yasified. In general, the whole look of the final render needs a looot more tune-ability otherwise every game will sort of look the same But undoubtedly, this is the direction a lot of real time graphics will go. Soon, it’ll be cheaper to do this than ray tracing on hardware
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Chris Offner
Chris Offner@chrisoffner3d·
I’m really surprised how angry gamers online™️ are about DLSS 5 and how many actually claim that the gamey graphics on the left look better than the AI graphics on the right. You’re just more used to the artifacts and limitations of the left tech than the right but come on!
kron123456789@kroshkaruiya1

@compusemble Well yes, but actually no. I mean, yes, it may look more photorealistic, but I really struggle to call it better

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Yannick Comte
Yannick Comte@cyannick·
This is it, native PCVR on MacOS! The OpenXR SDK can be compiled on MacOS, So I implemented a runtime and a streaming app. Godot supports OpenXR on MacOS so I use it to test my integration. Unity could work too and of course native C++. 1/x
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Johannes Tscharn
Johannes Tscharn@JohannesTscharn·
@Azadux Surprised that you stream from PC VR instead of using WebXR and SparkJS, any particular reason to prefer this stack?
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Azad Balabanian
Azad Balabanian@Azadux·
Woah, Gaussian splats in mixed reality look so good! Tech stack: lichtfeld studio for splattering training, virtual desktop for PC VR streaming and passthrough MR using a virtual green screen, gracia for VR splat rendering using the green screen background feature
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Jon Barron
Jon Barron@jon_barron·
@Azadux The tone mapping on the asset is slightly punchier than the passthrough, not sure how to fix it though
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Mike Staub 🐝
Mike Staub 🐝@mikestaub·
@Azadux This is cool, but I'm pretty sure making this data public will allow someone to unlock your iphone faceID in the future...
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Azad Balabanian
Azad Balabanian@Azadux·
i heard you didnt like that my eyes following you
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