We just raised $30M at a $500M valuation, bringing our total funding to $47M.
Led by @craft_ventures , with @PaceCap , @chemistry , TruArrow, and others.
But before anything else: this belongs to the community.
ComfyUI started as one developer and one open-source repo. No roadmap. No company. Just creators who wanted real control over how they built with AI.
That community is now:
→ 4 million users
→ 60,000+ community-built nodes
→ 150,000+ daily downloads
Every number traces back to people who built in the open, for anyone to use.
Here's where the funding goes:
→ Comfy Cloud: for teams and studios that need security and scale
→ Collaborative workflows: versioning and iteration built for how studios actually work
→ A better local experience: more seamless, more stable
→ Ecosystem reliability: making 60,000+ community nodes more dependable
→ Day-one model support: every major release, compatible at launch
We are not building a walled garden.
We are building open infrastructure, built to last.
Thank you genuinely,
The ComfyUI Team
Unity AI is now in Open Beta 🎉💫
We believe AI has the most impact when it helps creators move faster while staying in control of the creative process.
Use our built-in agent tuned for Unity workflows or connect the AI tools you prefer via AI Gateway and MCP Server.
Unity's Q1 results show we are delivering exceptional revenue growth and margin expansion, and we are executing on the most exciting product roadmap to date.
Learn more: on.unity.com/Q12026_Earnings
Steam Deckbuilders Fest is now live! From more traditional decks of cards to abstract city builders, there's a huge variety for you to try before the Fest ends on April 11.
store.steampowered.com/category/deckb…
Unreal Engine helping indie devs create unique games is absolute music to our ears and Mixtape from @bnd_studio is a prime example. The nostalgic coming-of-age story takes full advantage of UE's toolset: epic.gm/dev-interviews…
Details are what take a project to another level, what are you furnishing your worlds with?
Chairs, tables, toadstools, spaceship interiors - whatever you have, show us this #ScreenshotSaturday
📷: Bettaieb Malik
We're closing April strong with some great free learning content to get your development moving.
Mobile performance, PCG, EOS, MetaHumans, and more await you, so jump in today!: epic.gm/april-learning…
The small team at @inferstudio and digital human platform @impersonas used Unreal Engine 5, MetaHuman, and AI to blend stylized visuals, real-time production, and high-fidelity performance capture for ‘Daughter of the Inner Stars.’
We spoke to them about how they turned it all into a into a cohesive pipeline for the 50-minute original symphonic orchestral experience: epic.gm/spotlight-daug…
HiPhyEngine for Blender is an all-in-one, high-fidelity simulation engine for animation and VFX, developed by former Disney engineer Haixiang Liu.
Free trial available: 80.lv/articles/new-h…
🔥 Level up your MetaHumans instantly.
I’ve dropped a full collection of high-quality tools built for creators who care about realism and speed:
🖐️ Hand Pose Library
🎭 Facial Performance Packs
🎬 Expressive Face Pose Sets
🚀 (Coming soon) XSENS Motion Capture integration
#UE5