CaaS&S

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CaaS&S

CaaS&S

@CaaSS5

Katılım Ağustos 2013
201 Takip Edilen109 Takipçiler
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CaaS&S
CaaS&S@CaaSS5·
@InsiderGamingIG From a future without exclusives, with crossplay, backward compatibility and a steam like console where you as a consumer can just install your preferred OS (xbox steam ps) to this….is a sad thing. The whole sony digital onky issue dissolves as well in that case but whatever.
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CaaS&S
CaaS&S@CaaSS5·
@tolkbeen @GameOrDie007 @IGN That’s why they were in development with others titels they wanted to make because that is what “spencer did”. Now you get at least a year of delay to make a game only because of a television show. Television fallout. Gamers have become so fake.
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Talestan
Talestan@tolkbeen·
@CaaSS5 @GameOrDie007 @IGN That would makes sense if the developers never expressed interest on working on another Fallout game in the past. Unfortunately for your argument, they have expressed interest many many many times.
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IGN
IGN@IGN·
We're finally getting Fallout New Vegas 2, but with perhaps the cruellest monkey-paw twist imaginable. bit.ly/458wG19
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Men's Health NL
Men's Health NL@MensHealthNL·
Geen blauw licht? Onderzoek zegt dat dít veel effectiever is voor een goede nachtrust dlvr.it/TTbmYc
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CaaS&S
CaaS&S@CaaSS5·
@InsiderGamingIG From a future without exclusives, with crossplay, backward compatibility and a steam like console where you as a consumer can just install your preferred OS (xbox steam ps) to this….is a sad thing. The whole sony digital onky issue dissolves as well in that case but whatever.
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CaaS&S
CaaS&S@CaaSS5·
@GameOrDie007 @IGN Good argument btw you should use that on your channel for your 1 listener. Nobody is interested in your content dumb bitch
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Game Or Die
Game Or Die@GameOrDie007·
@CaaSS5 @IGN I know you never had a job before, so this is a foreign concept; but when your boss tells you to do something, you don't have the luxury of saying "I don't feel like it".
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CaaS&S
CaaS&S@CaaSS5·
@BoundaryBreak Petty exclusives (never at the level of nintendo and playstation) and part 2,3,4,5,6,7,8,9,10 as only options all in the same engine and destroyed turn 10 and contributed nothing ao far but a spreadsheet. Gamers used to grt pissed off if a company did this.
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Boundary Break
Boundary Break@BoundaryBreak·
Asha Sharma has been CEO for 5 months. In That time she: - Cancelled Microsofts AI copilot for Xbox - Pivoted Gears of War E-Day back to an exclusive. Writing on event controllers "exclusives matter" - Has removed bottle necks in the executive decision making practices. Allowing important or good idea to move along faster - Lowered game pass pricing - Either allowed Bethesda to share their road map to the public and possibly collabed on this road map as well 5 months
Boundary Break tweet media
Bethesda Game Studios@BethesdaStudios

A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios

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CaaS&S
CaaS&S@CaaSS5·
@eurogamer Haha these things are so pathetic. They think doing this will sell them more copies. It won’t.
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colteastwood
colteastwood@Colteastwood·
Fallout 76 Next Gen: 2027 Fallout 3 Remaster: 2027 Fallout Obsidian: 2028 Starfield DLC: 2028 Elder Scrolls VI: 2028 Fallout NV Remaster: 2029 Fallout 5: 2032
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CaaS&S
CaaS&S@CaaSS5·
@Kotaku Xbox is dead and everybody knows it. The remaining xbox fans think the company is being saved, which is fuckin stupid.
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CaaS&S
CaaS&S@CaaSS5·
@Delta1169 Are you being stupid on purpose? The remasters were in the works. The only thing she changed is delay on a new fallout game the studio didn’t want to make. Plus all the studio lost personal. The hypocrisy is retarted.
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CaaS&S
CaaS&S@CaaSS5·
@GameOrDie007 @IGN You get what you deserve. A low budget mid range new fallout game from a studio not interested in it. Because all you do is bitch like little girls
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Game Or Die
Game Or Die@GameOrDie007·
@IGN Cry more. Getting rid of the bloat of the last several years is exactly what this industry needs. Give us games that we actually want, not some award-baiting self congratulating trash.
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CryptoNix
CryptoNix@CryptoNix17126·
@IGN It’s all we got left. Gotta stand up to Greed.
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IGN
IGN@IGN·
Marvel's Wolverine trailer has been flooded with comments as physical disc backlash against PlayStation continues. bit.ly/4fkQ6EZ
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