




Conpatshe 👹
1K posts

@Conpatshe
Art Direction & Concept Art 🖌️






Hay que darle crédito a Mixtape por dejar en evidencia cómo la prensa infla ciertos títulos. Este juego no superó los 2300 jugadores simultáneos.

Hello there ! I wanted to give an update on what's happened since my last post! I'll share my thoughts in this post and throughout other replies. I managed to attract interest from publishers, which filled me with joy, but soon after, the result was bitter. People find the project strange; where I've had the most visibility, people were initially intrigued by the project's graphics, but were immediately disappointed after learning it was an FPS. I think many were expecting anything but a first-person shooter, a cozy walking sim, a simple exploration game. I still thought the survival and semi-open world aspects might be intriguing, but no. In fact, the game also suffers from a lack of production value in this area. I was never able to secure the funding to offer more advanced gameplay for the survival and shooting aspects, and more elaborate 2D animation, and this flaw ruins the only strength that made the game appealing. I also think that's why the publishers don't even bother to reply; they don't understand why it's an FPS. So I had to make a choice. Start a new iteration to make The Explorator a pure exploration game. I'm going to keep the entire universe, the characters, some levels, the survival system, and I'm going to transpose all of that into a new gameplay loop that will better suit the universe I'm building. I'm currently developing this new gameplay and I hope to be able to present it to you in September. Basically, I'm going to use jetpack mechanics to enhance it, and it will be used to explore abysses and caves. We will have to collect the crystals while being careful not to get lost or hit the walls and obstacles. We will be able to recover various materials from the environment to improve our equipment. It's going to be a more relaxing gameplay experience, with fewer goblins to kill and grenades to blow up. I will release a completely different early access version by the end of the summer, with gameplay that resembles what I want to tell.



🗣️ "It makes a mockery of the league!" Villa 0-2 Spurs!



i worked on Legend of Aang and i’m available for new opportunities ! 🥳🥀 #PortfolioDay

Photographer Scott Sessions captured a Male peregrine falcon cleaning its talons on the cliff side.



You don’t have to be a gamer to work in video games. You don’t have to have a gaming background to run a game company. The industry could do with some outside thinking, frankly.

Shoutout to Blender for opening in 2 seconds. I think all programs should do that.



