Matthias;Waldhauer

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Matthias;Waldhauer

Matthias;Waldhauer

@Dresdenboy

Inventor, DS/CS/CE/AI, Tech Blogger, CPU uArchs, fin. Genetic Programming on GPUs, ADAS, Autonomous Driving, Psychology

Berlin, Germany Katılım Kasım 2010
848 Takip Edilen1.3K Takipçiler
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Dave W Plummer
Dave W Plummer@davepl1968·
Back in the early 90s, before the Internet, we had "Defrag and Chill". You'd start Disk Defragmenter on your 540MB hard drive, dim the lights, crack open a Surge, and just vibe while the little blue bars crawled across the screen like they were solving world peace. Forty-five minutes of pure, unfiltered anticipation. No notifications. No algorithms. Just the two of you, the gentle grinding of the hard drive, and the sacred promise that your Solitaire games were about to feel 3% snappier. This is MS_DOS 6.22, which I worked on, but I honestly have no idea who wrote defrag. Iconic utility though!
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Matthias;Waldhauer
Matthias;Waldhauer@Dresdenboy·
Did you ever use AI to find four-leaf clovers?
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Noah
Noah@NoahKingJr·
how my application entirely written with claude code runs
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InstLatX64
InstLatX64@InstLatX64·
My quick note about #Intel #ArrowLake CPUID C0662 #LionCove and #PantherLake CPUID C06C3 #CougarCove instruction level differences I hope this is because all resources were directed towards developing #CoyoteCove / #PantherCove in #NovaLake and #Diamondrapids.
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InstLatX64@InstLatX64

I like this kind of progress: not only has the DIV/SQRT throughput doubled, as the #Intel #LionCove slide suggests, but their latency has also decreased. The cross-line permutation speed, which has remained unchanged since #Haswell, has also doubled.

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Dave Jones
Dave Jones@eevblog·
Sometimes, you don't want the routing to be easy. You just want to live in one big Keep Out zone.
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Techjunkie Aman
Techjunkie Aman@Techjunkie_Aman·
A 390 TB video game archive was about to disappear. The internet had other plans. When Myrient announced it would shut down due to rising server and RAM costs, the community launched the Minerva Archive project. Dozens of volunteers began mirroring the entire collection. ROMs ISOs prototypes BIOS files development builds Covering hundreds of systems from obscure platforms to major consoles. Every file was verified using hashes to ensure 1:1 preservation. Result: the archive reached **99.99%+ completion weeks before shutdown.** Retro gaming history saved.<
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InstLatX64
InstLatX64@InstLatX64·
There are a few working #WildCatLake - with filled brand string - among #Intel test machines: (Core 7 305, CPUID D06D1, 6c/6t (2P+4LPE probably), 2500 MHz base freq, no HTT, no AVX512, I think Intel 18A) bootlog: intel-gfx-ci.01.org/tree/intel-xe/… #CougarCove #Darkmont
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InstLatX64@InstLatX64

There are a few working #PantherLake B0_2 among #Intel test machines: (CPUID C06C2, 12c/12t (4P+4E+4LPE probably), 3.0 GHz base freq, no HTT & #AVX512, Intel 18A) intel-gfx-ci.01.org/tree/intel-xe/… #CougarCove #Darkmont For comparison, #LunarLake was 3100MHz (8c/8t 4P+4LPE) at similar stage

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Łukasz | Wookash Podcast
Łukasz | Wookash Podcast@wookash_podcast·
Alex Evans @mmalex walks me through the entire process of designing hardware, from part selection through actual designs and even including ordering! We're making our tiniest game console! Highly technical episode! In the next part we will be implementing the software for the console after it arrives!
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logic destroyer
logic destroyer@splinedrive·
HDMI donut by Logic Destroyer and his KianV bare-metal SoC.
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P.M
P.M@p_misirov·
there is a game called "data center" on steam which let's you build and manage your own data center. this is lowkey genius, the best way to educate people on a new trait. hyperscalers should learn a thing or two from "edutainment".
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I. Lausannopoulos
I. Lausannopoulos@etinHelvetiaEgo·
@aakashgupta Misdirection... and false alarmism for some likes... The actual number is 3.61‱ (using the per-ten-thousand symbol ‱, also known as "permyriad"). This equates to 3.61 per 10,000 CPUs (or 0.0361%).
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Hardware Unboxed
Hardware Unboxed@HardwareUnboxed·
Is this some CPUs died out of millions sold or is it more than that? I bought a 9800X3D to kill on an Asrock board about 6 months ago now, still trying to kill it, I've tried 3 boards and every BIOS. I've recorded most of it so we might make a video at some point. I've also been speaking with retailers and distributors and none of them are reporting a high failure rate for these CPUs, basically they tell me everything looks normal, if anything fewer than expected are returned for warranty issues. Anyway I'll keep trying to kill my retail 9800X3D...
JayzTwoCents@JayzTwoCents

They're BACK! More 9800X3D CPUs go up in smoke! But why? youtu.be/EiUtw4w3CQc?si…

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InstLatX64
InstLatX64@InstLatX64·
Thanks to @TDevilfish insightful comments, now is clear that classic #AMD #Zen6 CCD will come with SP8 socket only in the server space. This lead to the revelation is that B50F00 CPUID is means the #Venice with dense CCD.
InstLatX64 tweet mediaInstLatX64 tweet mediaInstLatX64 tweet mediaInstLatX64 tweet media
InstLatX64@InstLatX64

According to this GCC patch, the entire B80Fxx-BE0F7x CPUID range is mapped to #AMD #Zen6 cores, except for the BD0F0x-BD0F7x range. I think this exception might be some #Zen5, maybe the unreleased #SonomaValley? github.com/gcc-mirror/gcc…

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