Favyn

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Favyn

Favyn

@FavynTube

I make analytical gaming videos on youtube. 26k subs and counting! For business inquiries contact me at [email protected]

Katılım Temmuz 2015
116 Takip Edilen5.4K Takipçiler
Favyn
Favyn@FavynTube·
If there is no process. If there is no struggle. If there is no imagination. Then we can no longer empathize with it or be inspired by it. It's a veneer that only holds up as long as you never engage with your media beyond a surface level. Don't argue on its behalf
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Favyn
Favyn@FavynTube·
And that's the key component. It is valueless. It is worth nothing, it represents nothing, it stands for nothing. And every craft it replaces strips that respective element of its value. And thats bad for the consumer.
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Favyn
Favyn@FavynTube·
The thing people shockingly seem to not get about AI and why people don't like it is because it is literally worthless. It was not created. It was not conceived. It was not crafted. It is generated. It appears from the ether, not imagination and thus it has no value.
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Favyn
Favyn@FavynTube·
@Galvarune Bro not even close. Don't get me wrong a lot is altered. Enemy aggression. Stun states are harder to pull off etc. And yes I do think the parry is a very nice compliment to THOSE things. But no you don't NEED a party just for sluggish movement.
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Galvarune
Galvarune@Galvarune·
@FavynTube Sure it does. Free movement messes with RE4 ogs balance. So movement inertia is introduced to simulate it. That very inertia means Leon has no real way to get out of attacks quick since enemies have been made faster bc he can now move and shoot. Parry is the only way to remedy it
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Favyn
Favyn@FavynTube·
The parry mechanic in resident evil is awesome and beautifully synergies with the games resource management systems (even more so in re4) And the reason you can parry cars is because the parry probably interacts with any hitbox that does damage. Not just to be ridiculous.
Shin-Shibayan 🇭🇲@ShibayanEnjoyer

Parry mechanics, like most game mechanics, are only good in specific games designed to work around them. RE has never needed a parry button and shit like this is the end result of adding mechanics for investor checkboxes

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Favyn
Favyn@FavynTube·
@Crit_Nobody Play Tormented Souls 2 🙏 Excellent modern survival horror with fixed camera angles. Looks great, plays great, great level design and really good puzzles.
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Critical Nobody
Critical Nobody@Crit_Nobody·
Disregarding their individual quality; is anyone else tired of AAA survival horror games feeling the same? Publishers saw the success of RE2R and copied it which makes the genre blend together. Indie fills the void, but I'm craving some high budget fixed camera angles man
Critical Nobody tweet mediaCritical Nobody tweet mediaCritical Nobody tweet mediaCritical Nobody tweet media
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Favyn
Favyn@FavynTube·
@Galvarune That really has nothing to do with it. Parry doesn't exist just because of omni directional movement.
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Galvarune
Galvarune@Galvarune·
@FavynTube Eh, it exists out of a problem. Being that you have omnidirectional movement now instead of 4's tank controls. Devs still want movement restriction so they make Leon sluggish. Now positioning out of attack range is less doable, so parry exists to make positioning matter less.
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Favyn
Favyn@FavynTube·
@SquatchNY It being high friction would probably increase my willingness to play it. I have a passing interest but not enough to buy it if that makes sense.
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Dan
Dan@SquatchNY·
@FavynTube Very fair. Game is a lot of fun but it is a beast to get ahold of
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Dan
Dan@SquatchNY·
@FavynTube Any interest in Marathon Fav?
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Favyn
Favyn@FavynTube·
@UnderTheMayo @kozlovskyi79217 Was playing on Insane. Injected a zombie in the hallway outside the waiting room. A few minutes later the maid came out and started cleaning the blood, putting her in the path of the chunk which ran her over. Brilliant. These are the systems RE should triple down on.
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Under The Mayo
Under The Mayo@UnderTheMayo·
@kozlovskyi79217 My most controversial point this time is going to be what I LOVED, not what I hated. I'm already seeing the "actually the map is terrible".
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Rostyslav Kozlovskyi (NEW ACCOUNT)🇺🇦
I knew Mayo was going to love the Care Center, but not to this degree, damn (totally warranted praise). Overall great video. Personally not that bothered by memberberies and larger story retcons. Main thing is that Grace got her happy ending and that's all that matters.
Under The Mayo@UnderTheMayo

My big review of RESIDENT EVIL: REQUIEM is now ready to watch! - map design - resource management - difficulty - action - issues - nostalgia Link below and please share!

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Favyn
Favyn@FavynTube·
@HiddenXperia @SynthPotato If RE4R is a 10 its only because its based on an arguably top 10 game all time ever. As good as re4r is, I feel like you have to give the edge to OG for not only its impact, but its individual greatness. Including elements unique to it and that its remake doesn't have.
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Luc // HiddenXperia
Luc // HiddenXperia@HiddenXperia·
@SynthPotato RE4R is a solid 9.5/10 but OG RE4 is a truly special once in a lifetime game, the product of incredible game design, a unique and risky gameplay direction, absolutely perfect art direction and 6th gen graphics that only bolster the art direction That game is a part of my soul
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
This might be an insane take but I actually think I might like OG RE4 more than RE4R now that I’m replaying OG RE4 I just love the art style, the campy tone, tank controls are insanely satisfying and well, the game was revolutionary for its time. I adore the remake as well tho
Synth Potato🥔 tweet media
Bell Bearing Hunter@bellbearinghunt

Which one is the best?

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Favyn
Favyn@FavynTube·
@BlazeDillon How about a new fixed camera angle game. Feels perfect for a side project with a smaller budget If we could get pre rendered backgrounds to look that good in 02. Imagine what we could do with that technique now.
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Blaze Lightcap | IndieDev
Blaze Lightcap | IndieDev@BlazeDillon·
I think the next Resident Evil game should be a Demake with fixed camera angles and neo-retro art? Which RE game would make for the best one?
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Favyn
Favyn@FavynTube·
@Slayerkiller537 Different strokes and all that. But I consider it basically flawless. One of the best combat systems full stop. Unrivaled encounter design. I think I've beat it 10+ times at this point.
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BlindPsychopath
BlindPsychopath@Slayerkiller537·
@FavynTube I really dont think the RE4 remake was that good Im gonna be honest. I got so bored after the castle section that I stopped playing. Ive beaten the og multiple times but the remake was very meh
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Favyn
Favyn@FavynTube·
Just played RE1 Remake again this year. Fantastic game. You get used to the controls in 5 minutes. It 100% still holds up. It doesn't NEED a remake. But neither did Re4. And its remake coexist beautifully alongside the original. I trust Capcom so let em cook I say.
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Native Doge
Native Doge@NativeDoge·
@FavynTube @Mr_Hector1906 You've yet to establish how a game that butchered content and dialogue is "good" It's just run of the mill and generic
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Favyn
Favyn@FavynTube·
@Mr_Hector1906 I think when you look at the snapshot in time. There were no AAA games delivering that kind of full blown survival horror. Its true it lost some things from OG (while gaining some). But it also made a lot of people fall in love with the genre.
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Mr. Hector
Mr. Hector@Mr_Hector1906·
@FavynTube Problem is whenever a popular game like 2R gets criticised, it often elicits toxic responses, leaving no room for balanced or nuanced discussions. I just can't get over how they handled the reimagining. 🤷‍♂️
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Favyn
Favyn@FavynTube·
@Mr_Hector1906 You said they "butchered" it. We can criticize games. Including the games poor A/B scenario replacement. Wr should absolutely criticize things even things we love. But the delivery of the message is just as important as the message itself.
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Mr. Hector
Mr. Hector@Mr_Hector1906·
@FavynTube Never called it a bad game though. Toxic positivity basically means we can't criticise games anymore & that's a bad thing. What exactly did it add? Half of the original's campaigns is gone because of the removal of the A/B scenarios. The 2nd Runs don't replace them imo.
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Favyn
Favyn@FavynTube·
@PointsMaster22 @Mr_Hector1906 If it removes in some places but adds in others is that not ideal? That you can enjoy them both for different reasons?
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Marcus Artemis
Marcus Artemis@PointsMaster22·
@FavynTube @Mr_Hector1906 Yes the remakes are fun but Capcom removed A LOT of content and features that made 2 so fun. And 3. 3 is an absolute joke with how over half the game is removed and nemesis only stalks you in one area and not the whole game like the original.
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Favyn
Favyn@FavynTube·
@Mr_Hector1906 It is but we don't want to label actually good games as toxic positivity. It certainly changed a lot but added quite a bit as well.
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Mr. Hector
Mr. Hector@Mr_Hector1906·
@FavynTube No one is trying to be "cool". I am simply expressing my honest opinion here. It's beloved because people were blinded by hype and didn't see how much was lost. Toxic positivity is a thing you know.
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