Florian Fuchs

58 posts

Florian Fuchs

Florian Fuchs

@Florian_fuu

Senior Research Scientist at SEED (Electronic Arts), views my own

Katılım Kasım 2019
150 Takip Edilen100 Takipçiler
Florian Fuchs retweetledi
Borja G. León
Borja G. León@borruell·
Job opening🚨 Tired of AI agents limited to coding and web browsing? I am looking for a PhD student (overseas or UK) to work with @j_foerst at @UniofOxford and myself at @iconicgamesio, full details below deadline is 29th of Jan!
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Borja G. León
Borja G. León@borruell·
Exited to share that the work I did at @SonyAI_global is public now and will be presented at @NeurIPSConf! How fun would be to have a single reinforcement learning agent providing diverse competitive policies in AAA games? Check out ai.sony/publications/D…! Fast🧵(1/7)
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James
James@jmac_ai·
Reinforcement learning in #AI is hard, so I’ve made a website to collect answers I’ve given to common RL questions. It's named Decisions & Dragons. It’s launching with 8 questions and answers, but I will add to it in the future. A 🧵to give a preview with the link below.
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Sony AI
Sony AI@SonyAI_global·
Sony AI wins "Best Overall Use of AI in Gaming" from the 2024 AI Breakthrough Awards! GT Sophy 2.0 brings advanced AI to Gran Turismo 7, offering a thrilling racing experience. Check out our press release here bit.ly/3VBBLda #SonyAI #AIBreakthrough #GTSophy #GranTurismo7
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Davide Scaramuzza
Davide Scaramuzza@davsca1·
We are thrilled to share our groundbreaking paper published today in @Nature: "Low Latency Automotive Vision with Event Cameras." Paper: nature.com/articles/s4158… Video: youtu.be/dwzGhMQCc4Y Code & Dataset: github.com/uzh-rpg/dagr Frame-based sensors such as the RGB cameras used in the automotive industry face a bandwidth–latency trade-off: higher frame rates reduce perceptual latency but increase bandwidth demands, whereas lower frame rates save bandwidth at the cost of missing vital scene dynamics due to increased perceptual latency (see Fig. 1a of the paper). Event cameras have emerged as alternative vision sensors to address this trade-off. Event cameras measure the changes in intensity asynchronously, offering high temporal resolution and sparsity, markedly reducing bandwidth and latency requirements. Despite these advantages, event-camera-based algorithms are either highly efficient but lag behind image-based ones in accuracy or sacrifice the sparsity and efficiency of events to achieve comparable results. To overcome this, we propose a hybrid event- and frame-based object detector based on Deep Asynchronous GNNs, which preserves the advantages of each modality and thus does not suffer from this trade-off. Our method exploits the high temporal resolution and sparsity of events and the rich but low temporal resolution information in standard images to generate efficient, high-rate object detections, reducing perceptual and computational latency. In doing so, it emulates the slow-fast pathways in biological neural networks and uses them to its advantage. We show that using a 20-Hz RGB camera plus an event camera achieves the same latency as a 5,000-Hz camera with the bandwidth of a 50-Hz camera, i.e., an over 100-fold bandwidth reduction, without compromising accuracy. Our approach paves the way for efficient and robust perception in edge-case scenarios by uncovering the potential of event cameras. We release the code and the dataset (DSEC-Detection) to the public. Kudos to @DanielGehrig6, who, with this work, also received the UZH Annual Award for the Best PhD thesis! **Reference** Daniel Gehrig, Davide Scaramuzza Low Latency Automotive Vision with Event Cameras Nature, May 29, 2024. DOI: 10.1038/s41586-024-07409-w PDF (Open Access): nature.com/articles/s4158… Video (Narrated): youtu.be/dwzGhMQCc4Y Code & Datasets: github.com/uzh-rpg/dagr @UZH_en @UZH_Science @UZHspacehub @ERC_Research @nccrrobotics
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Peter Stone
Peter Stone@PeterStone_TX·
Congratulations to the whole Sony AI team on what is surely one of the largest ever commercial deployments of an end-to-end reinforcement learning agent! It’s great to see all the positive feedback from gamers!
Sony AI@SonyAI_global

Introducing #GTSophy to @thegranturismo players of all levels is a significant milestone for the Sony AI team and the evolution of Gran Turismo. Watch @GTPlanet take on Gran Turismo Sophy 2.0 in #GY7. ow.ly/TTiQ50Q67fB

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Antonio Loquercio
Antonio Loquercio@antoniloq·
Excited to share that I'll join UPenn as an Assistant Professor next fall! I couldn't be more grateful to all the mentors and collaborators for their support along the way! I'm looking for motivated students👩‍🎓to join my lab! If you love robots 🤖 and learning, look no further!
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Engadget Gaming
Engadget Gaming@engadgetgaming·
Sony’s Gran Turismo AI racer can drift now, making it even more unbeatable engt.co/45IA6Xf
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Sony AI
Sony AI@SonyAI_global·
You can find @Florian_fuu's @ic_arl presentation on how #GTSophy was trained using novel deep reinforcement learning techniques to outrace champion drivers in @thegranturismo below.
ICARL@ic_arl

Many thanks to @Florian_fuu for the presentation at the ICARL seminar series! 🙌 Many valuable insights on Reinforcement Learning for Game AI 🏎️ If you’ve missed it, you may find the recording on YouTube 🎥 youtu.be/arkNKrMR66w

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ICARL
ICARL@ic_arl·
Many thanks to @Florian_fuu for the presentation at the ICARL seminar series! 🙌 Many valuable insights on Reinforcement Learning for Game AI 🏎️ If you’ve missed it, you may find the recording on YouTube 🎥 youtu.be/arkNKrMR66w
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Florian Fuchs
Florian Fuchs@Florian_fuu·
Very excited to present our work on Reinforcement Learning for Game AI at the Imperial College London! 🚗 I really appreciate that the organizers also allow everyone interested to join remotely
ICARL@ic_arl

Save the date! Our next speaker will be @Florian_fuu from @SonyAI_global Florian will talk about reinforcement learning on Game AI 🤖🎮 with @thegranturismo and #GTSophy Sign up: eventbrite.com/e/imperial-col… 📍Huxley 308 @ICComputing /online 🗓️ 24th May 5:00 pm

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Julian Togelius
Julian Togelius@togelius·
Scholarships available to participate in the AI and Games Summer School, generally sponsored by Sony! In particular aimed at people who could not otherwise participate. Apply now!
AI and Games School 2026@GameAISchool

We are thrilled to announce our sponsorship with @Sony SIE! They are offering scholarships (tickets and a small travel allowance included). To celebrate, a few tickets will be available for students. See you there! Apply now: #scholarship" target="_blank" rel="nofollow noopener">school.gameaibook.org/#scholarship #sony #airesearch

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Sony AI
Sony AI@SonyAI_global·
#GTSophy and 'Race Together' wouldn't have been possible without the teams' ingenuity and dedication. Thank you to PDI and Sony Interactive Entertainment Cloud Gaming teams for collaborating with Sony AI to make this project an incredible breakthrough success.
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