Mr_No_One

310 posts

Mr_No_One

Mr_No_One

@Giornophon

Professional Rage baiter

Katılım Mart 2026
4 Takip Edilen1 Takipçiler
Mr_No_One
Mr_No_One@Giornophon·
@dillonatm ...Where devs enjoy they're time masturbating on they're transanalgbtqx ideas developed for that hardcore game that no one asked. If you never see a team working so fast, take a look on Pearl Abyss, not Bungie
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ᴬᵀᴹ
ᴬᵀᴹ@dillonatm·
It feels nice to be a part of a community where the dev team actively listens and speedily balances pain points. I've never seen a team work so fast and precise I will continue to shill 🙏🏾
Marathon Development Team@MarathonDevTeam

As we get deeper into Season 1, we've been monitoring your feedback around the current combat sandbox closely. We wanted to talk a little about a few of the topics we're seeing frequently from the community, and some updates we're planning. 💣Too Many Grenades A big topic in the community right now is that it's not a good experience to open up a fight only to be barraged with dozens of grenades. We're looking to push some changes to stock counts and stack sizes before the end of the season. We're keeping an eye on the overall usage of equipment and will make additional changes as necessary. 🪙Gold Ares Railgun The Ares railgun with a Prestige mod being able to one-shot Runners with purple or gold shields is unintentional, and we'll be issuing a fix in a future update. We want it to feel strong and fun to use without being so effective it becomes overly frustrating to play against. 🔫WSTR Damage Nerf The WSTR damage nerf was a temporary nerf and we just released a more nuanced set of changes earlier today in Update 1.0.6.2. While we aren't looking to change the two-shot breakpoints, the WSTR indeed took a bigger hit than we were intending with the temporary nerf and we intend for this change to put it in a better place. It should have similar effectiveness against AI as before the nerf as well have less damage fallout at range. Go try it out and let us know what you think. We appreciate everyone's input, please keep it coming.

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Mr_No_One retweetledi
Yorch Torch Games
Yorch Torch Games@YorchTorchGames·
Bungie's Principal Comms Manager pre-blocked me. I've never interacted with his account. Apparently pointing out that PlayStation wasted $3.6 billion on Bungie is enough to get you blocked by the people whose job it is to manage the narrative.
Yorch Torch Games tweet media
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dmg04
dmg04@A_dmg04·
June. Earnable. More details closer to launch.
Isaiah Smith@IsaiahSmith20

@A_dmg04 @A_dmg04 I gotta ask what a lot of people are wondering if you're willing to let us know? What's going on with the Marathon D2 gear and why it's not released yet? It's just sitting in the collections. Is there a reason Bungie hasn't released them yet?

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Mr_No_One
Mr_No_One@Giornophon·
@BNGServerStatus Where can I report the retention arc of this game? From stars to marsh in one month it's a record
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Bungie Server Status
Bungie Server Status@BNGServerStatus·
We identified an issue causing an increase in TAYBERRY errors in #MarathonGame when trying to queue in the Ranked playlist. We just issued a fix that resolve these errors.
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Destiny 2
Destiny 2@DestinyTheGame·
Pump up your space magic's potency. 💥 The Deluge Accelerator is active in all Portal activities this week, causing some defeated enemies to spawn ability wells that increase energy.
Destiny 2 tweet media
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Mr_No_One
Mr_No_One@Giornophon·
@Destiny2Team are Bungie still open? Seeing the number of players seems not 🤣🤣🤣🤣 AT HOME BABY IT'S OVER
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Destiny 2 Team
Destiny 2 Team@Destiny2Team·
Zavala is indeed impressed by your performance and celebrates that his Community Challenge of 15 million PvE enemies defeated has been met in just five days. In light of this, he has escalated his Commander's Orders: reach 50 million PvE enemy defeats using the Vanguard-issued weapons he listed before reset time on May 12 to earn an additional, unreleased emblem for all participating Guardians. We'll reveal the second emblem in this week's TWID!
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Mr_No_One
Mr_No_One@Giornophon·
@MarathonDevTeam What tenacity, what a sense of responsibility towards so many players who can't wait to show off their thousands of hours spent ejaculate on their controllers
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
As we get deeper into Season 1, we've been monitoring your feedback around the current combat sandbox closely. We wanted to talk a little about a few of the topics we're seeing frequently from the community, and some updates we're planning. 💣Too Many Grenades A big topic in the community right now is that it's not a good experience to open up a fight only to be barraged with dozens of grenades. We're looking to push some changes to stock counts and stack sizes before the end of the season. We're keeping an eye on the overall usage of equipment and will make additional changes as necessary. 🪙Gold Ares Railgun The Ares railgun with a Prestige mod being able to one-shot Runners with purple or gold shields is unintentional, and we'll be issuing a fix in a future update. We want it to feel strong and fun to use without being so effective it becomes overly frustrating to play against. 🔫WSTR Damage Nerf The WSTR damage nerf was a temporary nerf and we just released a more nuanced set of changes earlier today in Update 1.0.6.2. While we aren't looking to change the two-shot breakpoints, the WSTR indeed took a bigger hit than we were intending with the temporary nerf and we intend for this change to put it in a better place. It should have similar effectiveness against AI as before the nerf as well have less damage fallout at range. Go try it out and let us know what you think. We appreciate everyone's input, please keep it coming.
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Mr_No_One
Mr_No_One@Giornophon·
@Ziegler_Dev What tenacity, what a sense of responsibility towards so many players who can't wait to show off their thousands of hours spent enjoying 💦 on their controllers
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Ziegler
Ziegler@Ziegler_Dev·
We've definitely been talking a lot about nade spam, looking at ways currently to tackle this. We'll keep you updated as we look to solutions.
Marathon Development Team@MarathonDevTeam

As we get deeper into Season 1, we've been monitoring your feedback around the current combat sandbox closely. We wanted to talk a little about a few of the topics we're seeing frequently from the community, and some updates we're planning. 💣Too Many Grenades A big topic in the community right now is that it's not a good experience to open up a fight only to be barraged with dozens of grenades. We're looking to push some changes to stock counts and stack sizes before the end of the season. We're keeping an eye on the overall usage of equipment and will make additional changes as necessary. 🪙Gold Ares Railgun The Ares railgun with a Prestige mod being able to one-shot Runners with purple or gold shields is unintentional, and we'll be issuing a fix in a future update. We want it to feel strong and fun to use without being so effective it becomes overly frustrating to play against. 🔫WSTR Damage Nerf The WSTR damage nerf was a temporary nerf and we just released a more nuanced set of changes earlier today in Update 1.0.6.2. While we aren't looking to change the two-shot breakpoints, the WSTR indeed took a bigger hit than we were intending with the temporary nerf and we intend for this change to put it in a better place. It should have similar effectiveness against AI as before the nerf as well have less damage fallout at range. Go try it out and let us know what you think. We appreciate everyone's input, please keep it coming.

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AndroHonkers🖤🔞
AndroHonkers🖤🔞@HonkersBoi·
@Polygon People commenting “Bungie is desperate” clearly haven’t read the article or played the game. Reading seems to be quite overwhelming for these individuals
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Mr_No_One
Mr_No_One@Giornophon·
@Polygon YOU CANNOT SAVE IT. SLOPATHON IS COOKED
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Mr_No_One
Mr_No_One@Giornophon·
@Gundautism @falloutplays By the time you finish masturbating on your beautiful controllers, it will be too late. You should have closed earlier and gone out to touch some grass.
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That Gundam Autist
That Gundam Autist@Gundautism·
Oh absolutely. It's usually what they brought in. Perimeter is either keys or kills, Darsh is Keys, events, or kills, Outpost is Keys, Pinwheel, and kills, and cryo just has awesome loot. Oh and kills. Tbh I think that it is perfectly fine for the way the game is meant to be played, but it would be cool to have extra events and loot on the earlier maps too
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I Am Fallout
I Am Fallout@falloutplays·
Incredibly curious, would like to hear your thoughts: From my OWN personal experience playing Marathon - close to 400 hrs at this point - I feel that the vast majority of the time, the best loot that I manage to extract with almost always comes from the bodies of enemy players that me/my team kill (and not necessarily from the map itself) Is this your experience as well, or is it different? Interested to hear perspectives outside of my own.
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Mr_No_One
Mr_No_One@Giornophon·
@MarathonTheGame By the time you finish masturbating on your beautiful controllers, it will be too late. You should have closed earlier and gone out to touch some grass.
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Mr_No_One
Mr_No_One@Giornophon·
@PlayStation to save your toy from wankers you have to sell millions of them 🤣🤣🤣
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PlayStation
PlayStation@PlayStation·
Optimize your Marathon runs with DualSense Edge controller setting suggestions from Bungie: play.st/4t0EwUc
PlayStation tweet media
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Mr_No_One
Mr_No_One@Giornophon·
@MarathonDevTeam Nice update! but will you be able to keep the servers open with just your beautiful woke lgbtquiiopdff skins? 🤣🤣🤣
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Mr_No_One
Mr_No_One@Giornophon·
@falloutplays And After 400 hours did you masturbate on your pad? 😂😂
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