gOOzeman

51 posts

gOOzeman banner
gOOzeman

gOOzeman

@GoozeGames

Corpo by day, crafting digital by night. Moonlighting my way out of the maze. Blender, vtuber rigs, webhead, and dabbling gamedev.

Katılım Nisan 2025
43 Takip Edilen17 Takipçiler
Sabitlenmiş Tweet
gOOzeman
gOOzeman@GoozeGames·
@mints_____ If you like what you see keep an eye out for what I'm up to next. See you on S&box soon🫪
gOOzeman tweet media
English
1
4
38
2.5K
gOOzeman
gOOzeman@GoozeGames·
@AcharaStudios Not saying that about you or the post you qt'd. I've been seeing interest around the game spin up recently, and with 2027 around the corner it's going to go wider. The radio clips alone were very precient, scarily so.
English
1
0
1
4
gOOzeman
gOOzeman@GoozeGames·
You are going to start seeing a lot of people talking up Deus Ex: Human Revolution and Mankind Divided soon. It's going to be the hot new old game to love, flavor of the month, but for about 2 years. It makes sense, but there will be the tourists/grifters coming to roost soon.
Achara Studios || wishlist REPO MAN@AcharaStudios

and perhaps one day, when enough giants have been toppled, when the colossi of this cursed industry are no more, when imagination has slipped the grasp of the spreadsheet-man and the shareholder - we'll hear @EliasToufexis delivering The Line and there will be a Deus Ex again

English
1
0
2
77
ゆうご
ゆうご@suko_hakumai·
弟子も欲しいし、師匠も欲しい。 マスターとパダワン
日本語
1
0
6
941
gOOzeman
gOOzeman@GoozeGames·
@pixlpa @danzeeeeman When I learned how to write HTML and CSS in a notepad about 20 years ago did it matter any less now that AI can? No. That skill, knowledge, experience changes you just as equally as you use it to shape the world around you. The painter is never unaffected by the act of painting.
English
0
0
0
19
gOOzeman
gOOzeman@GoozeGames·
Thinking back today on all the udemy or similar courses I've picked up and done over the years for various skills. Had the realization that I've learned more, applied those learnings more, faster, and for less money in 6 months of AI assisted learning than all of it combined.
English
0
0
0
11
gOOzeman
gOOzeman@GoozeGames·
@CodeRed_dev Or letting others determine if your work is a failure before it is even finished. Don't let your dream die until you see it through.
English
0
0
1
29
gOOzeman
gOOzeman@GoozeGames·
@FPSthetics I like to do both, but games that let you make the best out of failure are more rewarding. Salvaging a botched frantically plan is often more fun. If you reload everytime a guard sees you in MGS you will never have the thrill that was intended.
English
0
0
0
27
FPSthetics
FPSthetics@FPSthetics·
It's kind of crazy how dramatically your experience with a game can change depending on if you're a savescummer or not. I encourage everyone to go through that one game they know like the back of their head with very minimal saving at least once.
Henskelion@henskelion

My hottest gaming take is that I actually dislike PC game save systems where you can just save/load wherever and whenever. It feels sort of like the equivalent of leaving a debug feature in a game, except it’s extremely normalized

English
38
27
718
33K
gOOzeman
gOOzeman@GoozeGames·
@EddCoates @cybercpu What about having a family, owning a home, and a successful(but miserable) corpo day job says I'm not succeeding? I'm not making excuses. I'm leveraging AI to eliminate them. Don't feel threatened because I'm using AI to cram your entire life into my nights and weekends.
English
0
0
0
3
Edd Coates | Game UI Database 2.0
I added an Anti-AI Human-Created badge to the Game UI Database. Every single one of the 72,684 screenshots on the site (and counting!) was painstakingly tagged BY HAND with absolutely no AI assistance whatsoever. Even the colour palettes! And I still manage to upload and classify a different game each day. If you're a creative, please consider adding a similar disclaimer to your work. In an age where some people are seemingly content to do the bare minimum, you deserve credit for the effort you put in. gameuidatabase.com
Edd Coates | Game UI Database 2.0 tweet media
English
14
33
292
10K
gOOzeman
gOOzeman@GoozeGames·
@sparseal This looks like a lifesaver. Stand-alone tool, or plugin?
English
1
0
12
8.3K
Sparseal
Sparseal@sparseal·
Introducing CozyBlanket Pro A next-generation mesh optimization and cleanup toolkit, built from the ground up with AI-assisted retopology, cutting-edge UV tools, and powerful tool system to transform complex geometry into clean, efficient, production-ready assets.
English
104
750
6.8K
470.3K
CyberCPU Tech
CyberCPU Tech@cybercpu·
Well, I'm one of those people that actually makes stuff that gets stolen by AI so that you can take credit for it. I have a family, a mortgage, and a day job, a mountain of college debt as well. But I guess that doesn't matter as long as you can profit off of other people's IP It really doesn't bother you much.
English
1
0
3
36
gOOzeman
gOOzeman@GoozeGames·
@cybercpu @EddCoates I've got talent. I also have a family, a mortgage, a soulcrushing day job, a mountain of college debt, and a disability. What I don't have is time and money, nor the foolish pride to turn down the opportunity to change my life for the better.
English
2
1
2
76
CyberCPU Tech
CyberCPU Tech@cybercpu·
@GoozeGames @EddCoates I like how people who don't have the talent to do it themselves that use AI always brag about the things AI allows them to do when it's not them doing it. 🤷🏻‍♂️
English
1
0
2
56
gOOzeman retweetledi
hopeslicer
hopeslicer@hopeslicergd·
Solo game dev reality: You don’t need to work on your dream project 24/7. Sometimes the most productive thing you can do is walk away for a bit before burnout eats your brain alive. I had to learn it the hard way for the past few weeks 🙃
English
27
23
280
10.3K
Bean Juice Studios
Bean Juice Studios@BeanJuiceStudio·
Serious question, how do game devs with families and full-time jobs have enough time to make games???
English
179
5
324
41.3K