
Ken
3.8K posts








If you struggle on the first puzzle in Crimson Desert. Some of the most talented creators and journalists I know struggled here. It doesn't make you less of a "gamer". It's an unintuitive puzzle with cumbersome controls in an environment you've yet to understand.


Nvidia's CEO told the American workforce this week that AI driven layoffs are a leadership problem, not a technology problem. That is a convenient argument when you are the one selling the technology. Jensen Huang told Jim Cramer that companies using AI to cut workers are simply "out of imagination," and that businesses with real vision will use AI to build more and do more. But that framing ignores the most basic economic reality of what automation actually does at scale. When a single AI agent can handle the workload of ten employees, the financially rational move for most companies is to have fewer employees and that has nothing to do with a lack of vision. Jensen is repackaging a structural economic outcome as a character flaw, which conveniently shifts blame away from the technology and toward the executives deploying it. The irony is that one of his newest major customers is Anthropic, whose own CEO Dario Amodei has said AI could eliminate the majority of entry level white collar jobs within a few years. Nvidia's growth story does not depend on which version of the future wins. Whether your CEO is a visionary expanding the business or a cost-cutter slashing headcount, the Nvidia chips still get purchased and the revenue still comes in. When Cramer pointed out that Nvidia's stock was sitting at $183 despite the GTC announcements, Huang said the market "can't hold us back forever". Because the customer base keeps expanding, OpenAI, xAI, Meta, Anthropic, and now OpenClaw, which he called as significant as the original ChatGPT launch. That expansion is real and the growth case for Nvidia is legitimate. But none of that changes what is happening to workers on the other side of these deals and calling it an imagination problem does not make it any less real.


Luffy defeated Doffy exactly 10 years ago

'One Piece' Remake will avoid 'unnecessary filler' says Wit Studio CEO: "Our studio won't just redo the storyboards—this remake will be dense and impactful, without unnecessary filler. It will blend visual delight, strong storytelling, and impeccable pacing."




🚨 WIT Studio CEO George Wada : The OnePiece remake will have no pacing issues, with modern animation and no unnecessary stretching.

















