Chris Bryant

4.9K posts

Chris Bryant banner
Chris Bryant

Chris Bryant

@LiterallyCrypt

He/Him | 2D, 3D and Environment artist. I've done a lot of Half-Life mod work.

Texas, USA Katılım Kasım 2015
157 Takip Edilen2.6K Takipçiler
Sabitlenmiş Tweet
Chris Bryant
Chris Bryant@LiterallyCrypt·
There's not really a good reason to do it but if you really want to you can squeeze a solid prop out of 24 triangles
Chris Bryant tweet media
English
17
112
1.6K
60.4K
Chris Bryant
Chris Bryant@LiterallyCrypt·
@AntonHand Realize it's marketing but it's still been good to see ya back ^~^
English
0
0
1
98
Chris Bryant retweetledi
kimar
kimar@kimarzuru·
VASTLY underestimated how much a skybox would add.
kimar tweet mediakimar tweet mediakimar tweet media
English
28
176
4.1K
132.6K
Chris Bryant
Chris Bryant@LiterallyCrypt·
Like come one, Mirror's Edge's art is still absolutely unreal.
Chris Bryant tweet mediaChris Bryant tweet mediaChris Bryant tweet mediaChris Bryant tweet media
English
12
148
1.4K
29.5K
Chris Bryant
Chris Bryant@LiterallyCrypt·
Replayed Mirror's Edge for the first time in a long while. Everyone talks about the artsy white offices, but this game is a looker through and through
Chris Bryant tweet mediaChris Bryant tweet mediaChris Bryant tweet mediaChris Bryant tweet media
English
14
129
1.5K
33.6K
Chris Bryant retweetledi
Francesca Magali
Francesca Magali@francedraws·
Gina Cross patron request
Francesca Magali tweet media
English
2
69
368
6.3K
Chris Bryant retweetledi
INDUSTRIA 2
INDUSTRIA 2@INDUSTRIA_game·
INDUSTRIA 2 is out NOW on Steam 👀 Play as Nora and jump into a strange parallel dimension overrun by a hostile AI in this narrative FPS campaign with Survival-Horror elements and a diegetic inventory.
English
84
253
1.6K
179.1K
Chris Bryant
Chris Bryant@LiterallyCrypt·
@flownepp @FR3NKD @Rawlala1 Which also touches on why some pro-AI arguments aren't actual args. A lot of the hypothetical uses are literally impossible. Not just tough or years out, but impossible. There's a lot of ML potential, but people who understand that realm aren't so opposed to it.
English
1
0
0
32
Chris Bryant
Chris Bryant@LiterallyCrypt·
@flownepp @FR3NKD @Rawlala1 That's exactly the thing imo, we can't put it back in the box, but we CAN make it unprofitable at scale, minimizing damage. And that's already happening, even corps like MS are finally admitting "Hey this is actully just a toy, and will never be capable of what we've implied"
English
1
0
1
40
FR3NKD
FR3NKD@FR3NKD·
I think I understand both sides of this AI debate. Is it just me?
English
36
0
115
17K
Chris Bryant retweetledi
INDUSTRIA 2
INDUSTRIA 2@INDUSTRIA_game·
RELEASE DATE ANNOUNCEMENT INDUSTRIA 2, our singleplayer FPS adventure comes out next week, April 15th. Three long years of punching above our weights with a team of 8 devs scattered around the globe culminates in something we're super proud of💛 Wishlist links below ⬇️
English
123
339
2.2K
125.4K
Chris Bryant
Chris Bryant@LiterallyCrypt·
@Hennejoe Also just a lot of people replicating that art style do so because they feel the skill floor for it is lower and more in line with their own skill level, and smooth-shading introduces extra work and problem solving to control shading artifacting
English
1
0
2
92
Chris Bryant
Chris Bryant@LiterallyCrypt·
@Hennejoe Unresearched replication of a broad range of art eras with varied technical constraints and looks, with undirecred intent. Also that era was largely influenced by Quake/Half-Life, which utilized a lot of flat-shaded BSP for *world* geo, so some think smooth shading wasn't common.
English
1
0
5
344
Comfortably Joe
Comfortably Joe@Hennejoe·
Why is it so common for folks to use flat shading over smooth when trying to replicate PS1 graphics? Completely takes me out of the look/vibe but it's done so often there must be folks who like it that way?
English
4
0
20
3.1K
Chris Bryant retweetledi
Untitled Horror Game
Untitled Horror Game@HorrorUntitled·
Hi! Sorry for the lack of updates, just been working on some pretty boring stuff like, replacing all the planks and beams throughout the game lol 😩
Untitled Horror Game tweet mediaUntitled Horror Game tweet mediaUntitled Horror Game tweet mediaUntitled Horror Game tweet media
English
8
17
304
13.3K
Chris Bryant
Chris Bryant@LiterallyCrypt·
NVIDIA has now demonstrated that they will use your intellectual property to promote a destructive technology that you oppose, without your permission, to millions of people, and nobody should be comfortable with that.
English
0
0
5
193
Chris Bryant
Chris Bryant@LiterallyCrypt·
If I found out NVIDIA used my company's game for their DLSS5 showcase I would sever all ties with them and never work with or trust them again. What NVIDIA's done here is absolutely heinous.
English
3
1
20
665
Chris Bryant
Chris Bryant@LiterallyCrypt·
I'm not saying anything new here but DLSS5's output is genuinely so valueless and laughably despicable that I momentarily thought I woke up on April 1st. NVIDIA and everyone who brought DLSS5 to market should be deeply embarrassed. I never want to do business with NVIDIA again.
English
1
1
18
577
Untitled Horror Game
Untitled Horror Game@HorrorUntitled·
Happy Friday! Here's the new bolt cutter & chain animation + with sound effects. I recorded the bolt cutter sounds with pliers and a flathead 😅 I had to re-do the chain falling animation, but I like it more than the previous anim. Very happy with how it turned out!
English
10
9
171
8.1K