ZackeryFox🌏2️⃣👽

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ZackeryFox🌏2️⃣👽

ZackeryFox🌏2️⃣👽

@MagicRocks2

@AlphaKongsClub check em https://t.co/HWdfTRgbfg use my referral code ' Spicy ' for discount on land tiles. E2 Profile is ZackeryFox. C..@Monsta_Infinite Not a F/A

Australia Katılım Nisan 2020
4.7K Takip Edilen1.5K Takipçiler
ZackeryFox🌏2️⃣👽 retweetledi
TYLOR
TYLOR@Earth2Korean·
Strawberry UFO Floating in the Sky #Earth2 I was testing the laws of physics. 😎 @earth2io @theshaneisaac
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HxAR by Meta Home Limited 🌍
HxAR by Meta Home Limited 🌍@MetaHomeLimited·
Not an easy one to get. Don’t use strawberry seeds, grow them first and use them then. #Earth2
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Jihoz.ron
Jihoz.ron@Jihoz_Axie·
Axie started in 2018. Creatures you could collect, battle, and raise while learning about a magical new technology called blockchain. Part of the original concept were axie homes called Terrariums. Places where your axies could live, get stronger, and harvest resources. Battles ended up getting prioritized instead, and Terrariums got shelved. But for eight years, that original idea held a special place in our hearts. Terrariums are a nod to that original dream. We're hard at work and our goal is to deliver the first version in late June. Here's how they'll work on day one: 1. You activate a plot of land. 2. You put your axies on it. 3. Every hour, the world ticks forward on its own. While you're away, your land is working. 4. It earns a reward called bAXS, the in-game currency that feeds back into the broader Axie economy. 5. To stay running, your land burns a fuel called Lunium. You get it two ways: buy packs, or let your land generate it slowly for free. 6. How much you earn scales with your axie power, a stat currently called Atia's Flame. Stronger (collectible) axies earn more points. More points means a bigger share of the prize pool. 7. Each land type has its own pool, split between everyone who owns that type. 8. There will be free terrariums that can be used to earn axie experience points (but not bAXS). These should also be useful for onboarding newcomers. The day-to-day is simple by design as we want to make sure that the gameplay is easy to grasp at first and doesn't become a grind for landowners. Learn more: blog.axieinfinity.com/p/atias-lab-lo…
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ZackeryFox🌏2️⃣👽 retweetledi
ToTheMoonVentures.eth 🌍2️⃣ 🚀
Early strategy for #Hordes guys and girls! Get cooking!
Shane Isaac 🌍2️⃣@theshaneisaac

Hi WindMoon. You will need Blue Energy to craft most of the weapons needed for #Hordes. So a strategy for that would be arming yourself with a spear and shield, some good quality cooked meals, then start off targeting smaller properties with a low level, small horde spawn, or a slightly larger property but with a group to work together. Even though you will craft weapons in the open world outside of the #Hordes game, those weapons will only be usable in the actual #Hordes game. This approach means that #Players will need to build up heroes in certain localities, but in doing so, giving them advantage in those localities as they will have better weapons locally (unless they buy or travel with weapons).

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GR4NRAUD3🌎2️⃣
GR4NRAUD3🌎2️⃣@GR4NRAUD3·
As We Reach Those with Master Of Tiles Badge,Those with 15K Tiles having access I Will Drop My Earth 2 Tutorial PlayList Here. It is easy how to Guides inside the E2V1 Metaverse 😍🥰😇 youtube.com/playlist?list=…
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Koskoca Mazi
Koskoca Mazi@gozumdecanIandi·
18 yıl önce iki kardeş, yanlışlıkla internet klasikleri arasına giren bir içerik oluşturdu.
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HxAR by Meta Home Limited 🌍
HxAR by Meta Home Limited 🌍@MetaHomeLimited·
#RT8 on #Earth2 is expected between 11 to 23 hours from now. This release allows for tile holders that have 15k tiles or more and apparently, this could double the amount of users entering. I could be wrong, but this is what I heard.
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Elite City
Elite City@EliteCityio·
Had such a nice day today 😌 hubby took half a day off work to take us out to lunch to celebrate my bday and I got a whole lot of cake delivered from my mom and sis heheh ❤️ Finally tried out the sandbox VR (squid games - so fun).. also, kiddo is officially done with school and on summer break, so time for a lot more quality time!
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ZackeryFox🌏2️⃣👽 retweetledi
ZackeryFox🌏2️⃣👽 retweetledi
GR4NRAUD3🌎2️⃣
GR4NRAUD3🌎2️⃣@GR4NRAUD3·
Woooohooo, The Update to Chapter 5, Thread 8 is Imminent. For The First Couple Of Streams I Will Be Streaming at EPL: LetsCook It is in the Winds of Aether. All With access to E2V1 are Welcome to join in. It does not matter if you are a noob or not, it is still fun seeing other players inside the metaverse, I will be having an open Voice Chat in my discord server For Those that need some loving or have any questions.
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ZackeryFox🌏2️⃣👽 retweetledi
Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
@Bitcoin_L1 Hi SunCat! I am really good thanks - how are you doing? We have a backlog of some very cool skins! I keep meaning to integrate them for release in the next reality thread but end up focusing on other features. Perhaps the next RT will release some.
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ZackeryFox🌏2️⃣👽
@theshaneisaac @go_younghun Heyya Shane looks like a lot to take in. I am getting excited to get into e2v1 and see how things are there. I have another awesome skin design for you , but its going to be super premium for your devs .just let me know when you want me to submit it . Keep up the Good work 💪👌❤️‍🔥
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Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
#RealityThread8 is incoming on #Earth2! Another major #E2V1 Pre-Alpha release packed with new systems, mechanics plus lots of hidden details packed into the article🌍✌️ 👉earth2.io/news/reality-t… The past 4 months inside #Earth2 have been the most productive period we have ever had in terms of actual product outcome & systems making their way live into #E2V1. System after system, feature after feature, foundations turning into actual playable functionality & you are helping us keep up the momentum so thank you for your support🙏 I understand some would prefer more frequent official articles or smaller update posts along the way, but the results really do speak for themselves. If you look at everything included in RT8, we could have easily split this mammoth article into published posts every couple of days or weekly articles over the past 2 months. However, constantly preparing media, technical reports from devs, posts & announcements takes valuable time away from development, testing & implementation, so our current focus is delivering these larger Reality Threads packed with meaningful, tangible progress every 2-3 months or less. No hype. No announcements for announcements. Just real systems, real gameplay and real progress. The pace of tangible development progress inside #E2V1 right now is the strongest it has ever been. While there are a number of foundational features inside #RealityThread8, one thing to pay close attention to is the introduction of global multiplayer ball physics. On the surface you might see a beach ball.. but underneath it is a very important foundational system for #Earth2 long term. This is not about a beach ball specifically, it is about synchronised global multiplayer physics operating inside a persistent 510,072,000km² world. Many games spend years refining ball physics alone inside very small contained environments & still can't get it right, so the fact our team is already achieving acceptable multiplayer physics interactions inside something the size of #E2V1 at such an early stage is honestly a very exciting milestone for us internally. During internal testing we had team members running #E2V1 from Europe, Asia, Australia & South America in a single session, with between roughly 150-300 ping & the experience was still surprisingly playable (considering the sheer scale of #E2V1 & complexity involved). Keep in mind, lower ping will always provide the best experience when interacting with the beach ball, but this system opens the door to an enormous amount of future possibilities. Just because we're using a beach ball now does not mean it's always going to be a beach ball - the same foundation can be applied any type of ball or spherical object, with adjusted physics, or any size, which could be used for any number of experiences, mini-games, activities & more. A lot of #E2V1 development is about this type of thing right now. Establishing long term foundational systems that will become part of the platform long term & continue stacking them on top of one another release after release & I am trying to build & release it a way that gives our #Players / testers something extra to do as these pivotal systems come online. Here is a summary of feature releases inside #RT8, but be sure to read the article for full details as it contains a lot more information than what is summarised here: 🌱 Growing a Garden 🍳 Kitchens & Advanced Recipes 🏖️ Global Scale Multiplayer Beach Balls with full Environmental Physics 🧟 Hordes Scanner 📡 My Property Scanner 📜 In-World Quest Creation 🎒 Superior Backpack 💧 Water Bottle & Survival Improvements ⚛️ Gaia Pulse Reactor ⚡ Massive Performance & UI/UX Improvements 🎭 Character & Multiplayer Optimisation Everything is coming together, step by step. As always, thank you to everyone continuing to support #Earth2 & #E2V1 as we keep building. The ongoing support, patience & belief from many members of the community genuinely allows us to continue pushing forward, expanding the team’s efforts & focusing on long term development properly. This article is being posted a little in advance so Players can wrap their heads around some of the new features & updates, but RT8 is expected to be rolled out in the next 72 hours. IMPORTANT: RT8 will be another large & complicated Reality Thread release with many interconnected systems going live simultaneously, so please allow the team some breathing room if unexpected issues appear after deployment. These are exactly the types of complex systems that require real world testing at scale & we will continue refining them as we move forward. If any major issues arise our team has always fixed them quickly in the past, so just give them space please. Honestly the past few months have been extremely intense, but I can't wait to see #Players enjoying the expanded utility on their properties, growing gardens, harvesting, cooking & not just for the sake of it like in many games, but for actual long term purpose inside #E2V1 leading into #Hordes, #Animals, the #EcoSim & much more! It makes it all the more worth the while. Also keen to see #Players kicking around some beach balls - I know we have had fun mucking around with it during QA tests with the team - just remember the lower the ping you have the better experience you'll get! Am planning to build a lot on top of this feature! #Earth2 #E2V1 #Metaverse #PlayerDriven #OpenWorld #Gardening #virtualland #gaming #cooking #EcoSim #Foundations #RT8 $ESS in
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ZackeryFox🌏2️⃣👽 retweetledi
Markets & Mayhem
Markets & Mayhem@Mayhem4Markets·
I am so dead rn 😂🤣💀
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MissPookems
MissPookems@MissPookems·
‼️GAMERS ONLY‼️ Which game has a soundtrack so good that it lives in your head rent-free?
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ZackeryFox🌏2️⃣👽
ZackeryFox🌏2️⃣👽@MagicRocks2·
@lolagune3 @dom_lucre Im sorry madam but i challenge you to not eat any food and drink any water for at least 7 days , before you pass judgement . Then youll understand what desperation really is .
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honeybaby
honeybaby@lolagune3·
Selling your 7-year-old twin daughters into sexual slavery isn’t a hard economic choice it’s pure evil The BBC’s sympathetic spin on child traffickers as victims is disgusting. Poverty is devastating, but civilized societies never cross this line. This is Taliban rule and normalized child marriage in action. Call it what it is!!
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Dom Lucre | Breaker of Narratives
🔥🚨JUST IN: BBC released footage of a Muslim Afghan father selling his 7-year-old twin daughters into sexual slavery with adult men because his country has failed him and he has no way to pay bills for himself or his daughters.
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ZackeryFox🌏2️⃣👽 retweetledi
Alpha Kongs Club
Alpha Kongs Club@AlphaKongsClub·
AKC Universe is live on @base
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