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ToTheMoonVentures.eth 🌍2️⃣ 🚀

ToTheMoonVentures.eth 🌍2️⃣ 🚀

@TTM_Ventures

https://t.co/1vrmSZBT9s --- Use Referral Code --- newlandcode --- for 7.5% Cashback on all new land purchases -- Reach me on Discord -- ToTheMoonVentures

Katılım Kasım 2021
207 Takip Edilen260 Takipçiler
ToTheMoonVentures.eth 🌍2️⃣ 🚀 retweetledi
TOP_TRACKER.🌎2️⃣
TOP_TRACKER.🌎2️⃣@E2TopTracker·
This latest update—including the water bottle feature—definitely makes the E2V1 gameplay feel so much more immersive. This is a highly encouraging update. Huge shoutout to the team for pushing through so relentlessly, and to the users who have endured this long journey together🚀
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JakeOfAllTrades
JakeOfAllTrades@Holdhype·
@TTM_Ventures How do we get blue energy? Isn’t that the energy you get from posting on social media?
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ToTheMoonVentures.eth 🌍2️⃣ 🚀
Early strategy for #Hordes guys and girls! Get cooking!
Shane Isaac 🌍2️⃣@theshaneisaac

Hi WindMoon. You will need Blue Energy to craft most of the weapons needed for #Hordes. So a strategy for that would be arming yourself with a spear and shield, some good quality cooked meals, then start off targeting smaller properties with a low level, small horde spawn, or a slightly larger property but with a group to work together. Even though you will craft weapons in the open world outside of the #Hordes game, those weapons will only be usable in the actual #Hordes game. This approach means that #Players will need to build up heroes in certain localities, but in doing so, giving them advantage in those localities as they will have better weapons locally (unless they buy or travel with weapons).

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CARL- Earth2 Epic Contributor, Sovereign of Earth
Shane, I think you and the @earth2io team are doing a great job. The recent updates feel like they are gradually building real utility for tiles, Essence, and the overall ecosystem. I think the community will be able to create many great videos showing these exciting features as they continue to grow. Looking forward to the future of Earth2. Keep building. 🌍
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Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
#RealityThread8 is incoming on #Earth2! Another major #E2V1 Pre-Alpha release packed with new systems, mechanics plus lots of hidden details packed into the article🌍✌️ 👉earth2.io/news/reality-t… The past 4 months inside #Earth2 have been the most productive period we have ever had in terms of actual product outcome & systems making their way live into #E2V1. System after system, feature after feature, foundations turning into actual playable functionality & you are helping us keep up the momentum so thank you for your support🙏 I understand some would prefer more frequent official articles or smaller update posts along the way, but the results really do speak for themselves. If you look at everything included in RT8, we could have easily split this mammoth article into published posts every couple of days or weekly articles over the past 2 months. However, constantly preparing media, technical reports from devs, posts & announcements takes valuable time away from development, testing & implementation, so our current focus is delivering these larger Reality Threads packed with meaningful, tangible progress every 2-3 months or less. No hype. No announcements for announcements. Just real systems, real gameplay and real progress. The pace of tangible development progress inside #E2V1 right now is the strongest it has ever been. While there are a number of foundational features inside #RealityThread8, one thing to pay close attention to is the introduction of global multiplayer ball physics. On the surface you might see a beach ball.. but underneath it is a very important foundational system for #Earth2 long term. This is not about a beach ball specifically, it is about synchronised global multiplayer physics operating inside a persistent 510,072,000km² world. Many games spend years refining ball physics alone inside very small contained environments & still can't get it right, so the fact our team is already achieving acceptable multiplayer physics interactions inside something the size of #E2V1 at such an early stage is honestly a very exciting milestone for us internally. During internal testing we had team members running #E2V1 from Europe, Asia, Australia & South America in a single session, with between roughly 150-300 ping & the experience was still surprisingly playable (considering the sheer scale of #E2V1 & complexity involved). Keep in mind, lower ping will always provide the best experience when interacting with the beach ball, but this system opens the door to an enormous amount of future possibilities. Just because we're using a beach ball now does not mean it's always going to be a beach ball - the same foundation can be applied any type of ball or spherical object, with adjusted physics, or any size, which could be used for any number of experiences, mini-games, activities & more. A lot of #E2V1 development is about this type of thing right now. Establishing long term foundational systems that will become part of the platform long term & continue stacking them on top of one another release after release & I am trying to build & release it a way that gives our #Players / testers something extra to do as these pivotal systems come online. Here is a summary of feature releases inside #RT8, but be sure to read the article for full details as it contains a lot more information than what is summarised here: 🌱 Growing a Garden 🍳 Kitchens & Advanced Recipes 🏖️ Global Scale Multiplayer Beach Balls with full Environmental Physics 🧟 Hordes Scanner 📡 My Property Scanner 📜 In-World Quest Creation 🎒 Superior Backpack 💧 Water Bottle & Survival Improvements ⚛️ Gaia Pulse Reactor ⚡ Massive Performance & UI/UX Improvements 🎭 Character & Multiplayer Optimisation Everything is coming together, step by step. As always, thank you to everyone continuing to support #Earth2 & #E2V1 as we keep building. The ongoing support, patience & belief from many members of the community genuinely allows us to continue pushing forward, expanding the team’s efforts & focusing on long term development properly. This article is being posted a little in advance so Players can wrap their heads around some of the new features & updates, but RT8 is expected to be rolled out in the next 72 hours. IMPORTANT: RT8 will be another large & complicated Reality Thread release with many interconnected systems going live simultaneously, so please allow the team some breathing room if unexpected issues appear after deployment. These are exactly the types of complex systems that require real world testing at scale & we will continue refining them as we move forward. If any major issues arise our team has always fixed them quickly in the past, so just give them space please. Honestly the past few months have been extremely intense, but I can't wait to see #Players enjoying the expanded utility on their properties, growing gardens, harvesting, cooking & not just for the sake of it like in many games, but for actual long term purpose inside #E2V1 leading into #Hordes, #Animals, the #EcoSim & much more! It makes it all the more worth the while. Also keen to see #Players kicking around some beach balls - I know we have had fun mucking around with it during QA tests with the team - just remember the lower the ping you have the better experience you'll get! Am planning to build a lot on top of this feature! #Earth2 #E2V1 #Metaverse #PlayerDriven #OpenWorld #Gardening #virtualland #gaming #cooking #EcoSim #Foundations #RT8 $ESS in
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ToTheMoonVentures.eth 🌍2️⃣ 🚀 retweetledi
E2.News
E2.News@E2News·
#Earth2 is releasing its next reality thread with loads of updates. @theshaneisaac, Earth2 CEO, just announced the imminent release of Chapter 5, Reality Thread 8 - listing the key updates. P.S.: Reality threads are currently only accessible to large E2 landowners (test phase)
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ToTheMoonVentures.eth 🌍2️⃣ 🚀 retweetledi
Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
Thanks Jolly Roger! Without locking anything in too rigidly just yet and keeping a few surprises aside for later, the general direction looks something like this: 1. Full global Hordes system (huge release) 2. Initial shopping system (i.e in game shops Players can place on their properties to sell items) 3. Raw material generation via Weaver (Eco Sim OUs) 4. This will lead to tech style buildings we've displayed in the past - including storage buildings. Would be great to get building blocks live too. 5. Initial app store app release 6. A number of early property based mini-games (I needed Hordes live first before the mini-game systems come online, as Blue Energy from Hordes is required for it). 7. Wingsuit (which also needed Hordes due to blue energy) 8. Some other cool methods of transportation not publicly revealed yet also needed blue energy 9. Global gameplay system using resources from EcoSim (not revealing this just yet but I am very much looking forward to this one as with a number of the other features above) There are a few other things not in the list which I plan to release in upcoming RTs, so won't take long to find out about those, and I have probably missed something as I don't have notes in front of me so just going by memory, but above is a general indication of what I'd like to get live if we continue getting enough support to keep expanding the team etc.
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Pacey | Shoon City
Pacey | Shoon City@Paceeeey·
That looks like it's getting heavy, Shane. Time to drop it 😉 What do you guys think RT8 is? Gardening? Gardening and more? Completely something else? When will we see it drop?
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ToTheMoonVentures.eth 🌍2️⃣ 🚀 retweetledi
CARL- Earth2 Epic Contributor, Sovereign of Earth
✅ ESS Staking Season 8 completed. From Season 1 to Season 8, I have continued staking without missing a single season. Why do I keep staking $ESS? Because I’m not only looking at the short-term price. I'm watching my ESS quietly stack up every single day. Rewards are lower than a year ago. But my essence balance keeps growing. Nobody knows the future. I just want to be ready when it arrives. To everyone still believing in Earth2 with your actions, not just your words — let's stand together. 💪 Are you still staking ESS too? Why do you keep staking? Let me know your thoughts in the comments.💬 Moreover, I wrote a more detailed reason in my blog post. If you are a long-term holder, I think it will be worth reading. 📝 blog.naver.com/e2carl/2242882… 🎥 youtube.com/shorts/E0qt46V… #Earth2 #ESS #E2V1 #Essence #staking #어스2
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ToTheMoonVentures.eth 🌍2️⃣ 🚀 retweetledi
HxAR by Meta Home Limited 🌍
HxAR by Meta Home Limited 🌍@MetaHomeLimited·
The people who stay patient during the quiet building phases are usually the ones who understand the vision the most. 🌍 #Earth2 was never meant to be a quick trend or a copy-paste project chasing short-term hype. They’re attempting to build interconnected systems, infrastructure, gameplay layers, economy mechanics, and realtime technology that most people massively underestimate in complexity. A lot of development happens behind the scenes where there’s very little “exciting” content to show publicly every week. That doesn’t mean progress has stopped — it usually means foundational work is happening. Anyone who has worked on large technical projects understands this. #E2V1 already gave many of us something tangible to engage with again, prepare for, and build around. And with #RT8 approaching, it feels like the project is continuing to move toward larger-scale systems that could shape the future direction of Earth2 in a big way. Constructive criticism is healthy. Better communication is always welcome. But there’s a huge difference between reasonable skepticism and pretending nothing is being built at all. Personally, I’m still excited to see where this goes long term. Earth2.io
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Wholedots
Wholedots@Wholedots·
Three new #runes are being discovered in #Earth2's #E2V1. An update is expected soon. Earth2 continues to evolve even while we sleep. Water bottle (Diving), Gaia pulse reactor (Shovels search), Superior backpack (Torch search).
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ToTheMoonVentures.eth 🌍2️⃣ 🚀 retweetledi
Pacey | Shoon City
Pacey | Shoon City@Paceeeey·
New runes! Is this a tease of future things to come or prep for the update going live? Hmmm! Pretty cool either way. Which are you most excited about? Backpack upgrade for me. Backpack = torch search, Gaia = shovels, Water Bottle = Dining.
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ToTheMoonVentures.eth 🌍2️⃣ 🚀
@8proless @E2CARL1 ESS withdrawal is neither a crime, nor a market problem. It is a, most likely temporary, liquidity exit solution. Nothing you're saying is factual, nor sensical. Reality does not reflect one lone of code per day. E2v1 is progressing at a decent rate. Small dev team ≠ scam.
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shaneless-shane
shaneless-shane@8proless·
@TTM_Ventures @E2CARL1 #earth2 ESS Withdrawal is CRIME not Market problem. We should accuse this illegal thing. Will you understand if #shane develops e2v1 at the rate of inputting one line of coding a day for 20 years? Consequently, isn't it a scam because the development is ongoing?
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CARL- Earth2 Epic Contributor, Sovereign of Earth
Earth2 is not just a game or a map service. It is arguably the world’s largest digital globe, and a 3D game world where players can actually explore and play. 1:1 scale. A world where you can walk, look around, and experience real locations in a playable 3D environment. From space to a specific region, and all the way down to your own neighborhood, smoothly zooming in without a single loading screen. It may look natural at first glance, but implementing this seamlessly is actually a highly challenging piece of technology. It is still a work in progress, but this seamless transition from space, to Earth, to cities, and down to familiar places is one of the most impressive strengths of Earth2. More Videos on YouTube ↓ @e2carl" target="_blank" rel="nofollow noopener">youtube.com/@e2carl #Earth2 #E2V1 #어스2 #Metaverse #OpenWorld #3DWorld
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Dale Brooker
Dale Brooker@corioroad·
@Yoyo_mcbean I only hope that Koreans and Japanese can keep those project alive.
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Trav 🌍2⃣
Trav 🌍2⃣@Yoyo_mcbean·
Epic description of the amazing #Earth2 project 🔥🔥
CARL- Earth2 Epic Contributor, Sovereign of Earth@E2CARL1

earth2.io is not just a virtual map designed by someone. It is an open world aiming to recreate the entire Earth we live on at a 1:1 scale. Total surface area: 510,072,000 km². This scene is from Earth2 in-game footage, based on the actual terrain of Hallasan’s summit. I put together a video featuring the sunset over Hallasan and gameplay with characters wearing various skins. The important point is that this is not a cinematic, it is all real-time in-game footage. It is still a work in progress, but I think there is real potential in the idea that real-world locations can become spaces where we can walk, explore, customize, and play. Please watch in 1080p or higher if possible. More Videos on YouTube ↓ @e2carl" target="_blank" rel="nofollow noopener">youtube.com/@e2carl #earth2 #E2V1 #Gameplay #Metaverse #어스2 #한라산

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