Morphtek
343 posts


So this company 4vd.ai created animated gaussian splats. Hyper realistic. Meanwhile Nvidia is giving us AI slop filter DLSS
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Turns out if you remove Lumen and Nanite from you Unreal Engine 5 game you can get 80+ fps on 4060 in 1440p
You can play demo of my solo developed gam Protagonist Complex One yourself
store.steampowered.com/app/3067170/
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@everymovieplug you mean they copied a 1998 game camera sequence
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@WindowsLatest Nah take your shit and hit the road you vile snake oil salesman
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BREAKING: Microsoft confirms a major Windows 11 release that focuses on performance, reliability, bug fixes, and bids goodbye to forced Windows Updates + unwanted Copilot integration!
Microsoft is seriously and sincerely improving Windows 11 by listening to top feedbacks:
- Movable taskbar confirmed.
- You can now pause Windows Updates for as long as you want. No forced shutdown/reboot when updates paused.
- Windows Update is moving PCs to a single monthly reboot.
- Faster File Explorer, reduced memory footprint, faster Windows Search, better OS performance, and other bug fixes
- Scaling back Copilot in Windows 11, start with apps like Notepad
- Moving Windows core experience to WinUI (native framework), dropping WebView/React in features like the Start menu
- Fewer notifications (disruptions), improved drivers, and more.
How do you want Microsoft to improve Windows 11? 👇

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What's this? Info on Unreal's next-generation terrain solution? 👀
Full 3D, enabling overhangs and tunnels?!
Multi-user non-destructive modifiers, and it can still import heightfields?!
Both Nanite and trad LODs 🤯dev.epicgames.com/community/lear…
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@Gossip_Goblin @BrianRoemmele Im just curious why are you looking for credit when youre using models that rip off from actual artists
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@BrianRoemmele Brian please tag me or give credit next time
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@HotSotin Germans feel guilty about what nazi's did in WOII. Serbs regret they didn't kill more in 1995. Same continent, different cultures...
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@FrieNDA_2 it would be cheaper and easier to run if you made actual geometry ,skipped the normal map and only did a packed metal rough albedo
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OH YEAHHHH BABY DECENT NANITE OPTIMIZATION BABY YAHOOOOOOOOOO (tech artists gonna come in chat and kill me)


Adrian Campos 𒉭@FrieNDA_2
Taking the sculpt and adding the albedo and microdetail through SD is my favorite way to finish off a material. and ima take the sculpt and turn it into a modular piece to add extra oomf to the overall geo. #wip
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@JoshuaBatham_ @sugifps_ @asalisbury Yes its not that deep yet youre praising 18 gb game like its 56kbit era dont suck dick for nothing
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@Morphteksystems @sugifps_ @asalisbury It's a well optimised game even pre compression. It's not that deep bruv
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18 GB IN THE BIG 2026????
FOR ALL THIS CONTENT?????
18 GB?? THANK YOU BUNGIE FOR APPRECIATING THAT THE PC PARTS MARKET IS FUCKED THANK YOU OH GLORIOUS OVERLORDS @asalisbury HOW DID THOSE WIZARDS KEEP THE INSTALL SIZE THAT LOW

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@JoshuaBatham_ @sugifps_ @asalisbury The low amount of surface diversity is the only reason of the game being 18gb if you think otherwise up yours then
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@Morphteksystems @sugifps_ @asalisbury That's entirely subjective. I couldn't care how it looks as long as it plays well. But if you're going to bring fortnite into the conversation. All credibility seemingly dissipates
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@JoshuaBatham_ @sugifps_ @asalisbury Also is not apealing almost all of my gaming group doesnt want to tpuch the game because it "looks worse than fortnite"
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@JoshuaBatham_ @sugifps_ @asalisbury Its nothing to commend, call of duty does the same thing but its vast texture amount for all of the skins and different terrain makes it bloated huge size on disk not some imaginary non work of devs ,the only reason marathon is low in disk size is the low amount of different tex
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