PixelFire Games

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PixelFire Games

PixelFire Games

@PixelFire

Interactive VTuber & Game Developer 🔥 Currently building Stream Focus, now available in Early Access ⤵️

Katılım Mart 2019
128 Takip Edilen1.9K Takipçiler
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PixelFire Games
PixelFire Games@PixelFire·
For about 10 years, it's been a dream of mine to release a product like this... Today, that dream has come true. Without further ado, I present to you: Stream Focus
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Wallz
Wallz@WallzMedia·
What platform / application does everyone use to multistream?
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PixelFire Games
PixelFire Games@PixelFire·
@hasan_tarhann 100% change the look of the leaves from Summer -> Fall -> Winter. Green -> Yellow/Red -> Gray/Brown. I still wouldn't discount a health bar though. They could both work in tandem.
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Leafborn
Leafborn@LeafbornGame·
Hey everyone, a lot of people have suggested reducing the character’s leaf count instead of using a health bar. I want to explain why that is difficult. The character’s whole feel and visual identity depend on the leaves. If I reduce them too much, the character starts disappearing and loses that sense of form and presence. Changing the color could work, so I’m considering that. My goal is to create a health system that is clear and easy to understand. Honestly, the most familiar solution is still a health bar, and I don’t want to avoid it just for the sake of being different. Playability and readability matter more than anything else. That said, I’d love to hear any creative ideas you might have.
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Pirate Software
Pirate Software@PirateSoftware·
First time playing Black Flag and it's absolutely incredible. Immediately got sidetracked from the main quest and now I'm just sailing the open seas.
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Wallz
Wallz@WallzMedia·
I genuinely believe the service I offer is one of the best value investments a streamer can make. Not because it gets you clips. Because it gives you your time back. I’ve been the streamer trying to do everything myself. Streaming. Clipping. Editing. Posting. After a while it becomes exhausting. The goal isn’t just to help you post more content. It’s to take work off your plate so you can focus on streaming and actually enjoy it again.
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FLYSHY
FLYSHY@flyshyva·
@PixelFire JUST FOUND UR STUFF THROUGH LOOKING THROUGH VTUBER MODELS UR STUFF IS SO COOL!!!!!
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PixelFire Games
PixelFire Games@PixelFire·
Some great info on the current state of Kick.
Pirate Software@PirateSoftware

Started multi-streaming on @kick on April 1st this year. Was expecting it to be a shitshow due to their track record over the last few years. They've made significant changes and it's been a great experience so far. Not really what I expected at all so I wanted to give this write up. My three major issues with the platform were gambling connections and content, copyrighted material being incentivized, and shitty behavior going unchecked. Gambling: Kick now gives viewers the option to block all gambling channels on the platform in settings and also reduced partner pay from the Kick Partner Program down to zero when streaming gambling. Before this I would have said that Kick is a front for pushing gambling content. With these changes Just Chatting and GTA RP are now the top categories and I think the platform is headed in the right direction. Copyrighted Material: Previously Kick had a category called "TV Shows and Movies" which obviously incentivized people to stream copyrighted content. I was really vocal about how stupid this was as their distribution network is Amazon IVS. They changed the category to "Other Watch Party" which was the same problem under a different name. Now they've deleted the category entirely and started banning people for streaming copyrighted content. There are still people doing this but they actually ban them when the channels get reported even if it's a big streamer. Complete 180 from what was going on before. Moderation: When I first made my account on Kick back when it came out in 2022 it was the wild west of bullshit. Tons of streams openly breaking the law (Shoutout to the guy streaming Breaking Bad with the steps to make Meth in his profile) or just being shitheads for views. On top of this bots ran rampant hitting your channel constantly and filling every chat on the website with ads and messed up messages. Shitty behavior still exists on every platform but it seems they've been cracking down on it now. Searching through site I've found a lot of rad broadcasters and after their recent anti-botting updates my channel went from an auto-mod nightmare to just the community dorking around. It's actually -nice- on there now which was not on my 2026 bingo card. With those issues out of the way I wanted to know more about the Kick Partner Program and what features are available to streamers and sponsors. Analytics: Right now the analytics page on Kick is extremely bare bones but this is changing super rapidly. They just shipped a media-kit tool that displays all of the metrics that sponsors actually look for. ACCV, Peak CCV, Unique Viewers, Hours Watched, Chat Rate, Sub Count, Sub Gain, Stream Frequency, and Primary Age Group of your viewers. They break this down in chunks of 30, 60, and 90 days which is the standard. My hope is that they open this data up on the API to get sponsors excited about the creators there and give streamers more granular data in the planned Analytics page. I'm a stats dork so this is the most exciting feature for me. Kick Partner Program: This pays out significantly more than any other platform and I don't think it's sustainable for them long term and I will explain why below. I ran a test between Kick and Twitch in May to see the difference. Kick reduces KPP payments by 50% when you multi-stream to incentivize but not require exclusive streams. On Twitch you get revenue passively from ads and Twitch Turbo viewers and multi-streaming doesn't reduce this. Descriptions of the testing setup below and numbers after that. On Twitch I was streaming Diablo 4 which is a mature videogame and reduces ad revenue by anywhere from ~30-50%. I was running 4 minutes of ads per hour during this and ran a 12 hour stream hitting USA, Europe, and Australia across the broadcast. These are many different ad regions but this is my normal broadcasting slot. On Kick I was streaming Diablo 4 as an exclusive Kick only stream the next day after the Twitch stream. There are no ads on Kick and it is paid out entirely from the KPP based on your viewership. As this was an exclusive stream it did not carry the 50% cut a mutli-stream would have. Twitch = $0.0119 /viewer /hr Kick = $0.2371 /viewer /hr The KPP paid 19.92x the amount made from ads and Turbo on Twitch per viewer. I then did the same thing with our ferret rescue. On Twitch the ferrets run 8 minutes of ads per hour in the Animals, Aquariums, and Zoos category. This is a highly ad-friendly category and makes a ton more from ads than my primary stream as a result. The ferret stream also still runs ads for subscribers as our rescue is primarily funded by ads. Twitch = $0.072 /viewer /hr Kick = $0.123 /viewer /hr Even with all of that the Kick side of the multi-stream cleared Twitch by +70.83% revenue. It also shows that the KPP is legitimately ~50% when you multi-stream so no shenanigans are taking place. This can't be sustainable unless Kick makes significant amounts of money through partnerships and their upcoming ad programs. For now this is the best pay in the industry but I feel that it likely won't be this way forever. I started doing exclusive Kick streams every Thursday as a result of this and we're using the money to get medical equipment for our ferret rescue. So far it's bought a Veterinary Ultrasound machine which will expand our diagnostic capabilities a ton. Companies paying for animal welfare is a win in my book. Overall: Kick is going in the right direction but still has a lot of catching up to do in terms of tooling and features. Looking forward to seeing where they are by the end of the year based on how fast they are moving. It's nice to see real competition in this space when there really hasn't been for so long.

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Syafire
Syafire@SyafireVT·
📈3 Easy Ways to Get More Views With Less Work ⭐️𝗣𝗹𝗮𝘁𝗳𝗼𝗿𝗺 𝗥𝗲𝗱𝗶𝘀𝘁𝗿𝗶𝗯𝘂𝘁𝗶𝗼𝗻 - Repost short-form content across all short-form platforms (Instagram, Tiktok, YouTube Shorts, Facebook reels) ⭐️𝗧𝗵𝗲 𝗘𝘃𝗲𝗿𝗴𝗿𝗲𝗲𝗻 𝗥𝗲𝗽𝗼𝘀𝘁 - Good content doesn't have an expiration date. I've seen reels from 2 years ago hit 100k+ views when reposted today. If it provided value once, it will provide value again to a new audience. ⭐️ 𝗖𝗿𝗼𝘀𝘀-𝗙𝗼𝗿𝗺𝗮𝘁 𝗥𝗲-𝗽𝘂𝗿𝗽𝗼𝘀𝗶𝗻𝗴 - Turn Reels into carousels on Instagram, carousels into YouTube community posts (and vice versa), you tap into different algorithm behaviors using the exact same assets. 💎You got this gems 💎 Now go apply one of these methods right now!
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PixelFire Games
PixelFire Games@PixelFire·
I've been using Blender since I first started in 3D back in 2006. So the UI has always felt natural to me just because it's what I learned on. 😂 But I get the frustration other artists feel when they go from something else to Blender. I'm sure if you did some digging, you'd probably find someone else has already made a Maya-esqe version of Blender you could use.
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Matt Workman
Matt Workman@mattworkman·
I'm kidding around. UE you "Pilot" the camera and it's auto locked. You have to "Eject" out. One is a game engine the other a soft CAD / bespoke animation DCC. I remember pre Blender 2.8 the UX/UI was even less logical. The UI in Blender still feels very undercooked, it's servicable for sure, but at some point I might try to vibe code my own skin/UI for it that is halfway towards Maya
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Matt Workman
Matt Workman@mattworkman·
tried to use Blender without Claude, LITERALLY IMPOSSIBLE! also how do you lock the camera to viewport in 5.1? every time I try to middle click nav around it pushes me back to perspective view
Matt Workman tweet media
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PixelFire Games
PixelFire Games@PixelFire·
@mattworkman I've never used Unreal 🫠 Just Blender, Unity, Houdini, Maya. How does Unreal handle it?
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PixelFire Games
PixelFire Games@PixelFire·
@mattworkman Because setting up camera(s) to render is like 0.01% of the 3D workflow. Most of the time you're moving around in 3D space to model, animate, light, etc.
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PixelFire Games
PixelFire Games@PixelFire·
So I've been working on this game... Flight mode ✅ Return to ground? 🙅‍♂️
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PixelFire Games
PixelFire Games@PixelFire·
@RetroActive84 Great suggestions! Stream Focus already has an "Always on top" setting. ✅ But not yet transparency... It's on the to-do list! 👍
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RetroActive
RetroActive@RetroActive84·
Love it. possible feature suggestion for some of my friends (im gonna use the OBS docking option) but as a desktop app, make it so it can be on top of all applications and transparent overlay style. I have friends that have 1 monitor and would love to have it over top of their game so they can see chat!
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PixelFire Games
PixelFire Games@PixelFire·
Stream Focus has another update! 🙌 If you're looking for a combined multichat... Check out our latest features below! 🧵⬇️
PixelFire Games tweet media
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PixelFire Games
PixelFire Games@PixelFire·
4/4 - Stream info for Twitch ℹ️ 👉 See relevant info for your Twitch stream.
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