PixelFire Games

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PixelFire Games

PixelFire Games

@PixelFire

Interactive VTuber & Game Developer 🔥 Currently building Stream Focus, now available in Early Access ⤵️

Katılım Mart 2019
125 Takip Edilen1.9K Takipçiler
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PixelFire Games
PixelFire Games@PixelFire·
For about 10 years, it's been a dream of mine to release a product like this... Today, that dream has come true. Without further ado, I present to you: Stream Focus
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PixelFire Games
PixelFire Games@PixelFire·
I've been using Blender since I first started in 3D back in 2006. So the UI has always felt natural to me just because it's what I learned on. 😂 But I get the frustration other artists feel when they go from something else to Blender. I'm sure if you did some digging, you'd probably find someone else has already made a Maya-esqe version of Blender you could use.
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Matt Workman
Matt Workman@mattworkman·
I'm kidding around. UE you "Pilot" the camera and it's auto locked. You have to "Eject" out. One is a game engine the other a soft CAD / bespoke animation DCC. I remember pre Blender 2.8 the UX/UI was even less logical. The UI in Blender still feels very undercooked, it's servicable for sure, but at some point I might try to vibe code my own skin/UI for it that is halfway towards Maya
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Matt Workman
Matt Workman@mattworkman·
tried to use Blender without Claude, LITERALLY IMPOSSIBLE! also how do you lock the camera to viewport in 5.1? every time I try to middle click nav around it pushes me back to perspective view
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PixelFire Games
PixelFire Games@PixelFire·
@mattworkman I've never used Unreal 🫠 Just Blender, Unity, Houdini, Maya. How does Unreal handle it?
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PixelFire Games
PixelFire Games@PixelFire·
@mattworkman Because setting up camera(s) to render is like 0.01% of the 3D workflow. Most of the time you're moving around in 3D space to model, animate, light, etc.
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PixelFire Games
PixelFire Games@PixelFire·
So I've been working on this game... Flight mode ✅ Return to ground? 🙅‍♂️
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PixelFire Games
PixelFire Games@PixelFire·
@RetroActive84 Great suggestions! Stream Focus already has an "Always on top" setting. ✅ But not yet transparency... It's on the to-do list! 👍
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RetroActive
RetroActive@RetroActive84·
Love it. possible feature suggestion for some of my friends (im gonna use the OBS docking option) but as a desktop app, make it so it can be on top of all applications and transparent overlay style. I have friends that have 1 monitor and would love to have it over top of their game so they can see chat!
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PixelFire Games
PixelFire Games@PixelFire·
Stream Focus has another update! 🙌 If you're looking for a combined multichat... Check out our latest features below! 🧵⬇️
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PixelFire Games
PixelFire Games@PixelFire·
4/4 - Stream info for Twitch ℹ️ 👉 See relevant info for your Twitch stream.
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Elgato
Elgato@elgato·
Introducing Stream Deck + Lever. Your Stream Deck + was missing something... with a little more leverage. 🕹️ Available now: e.lga.to/s/Lever
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PixelFire Games
PixelFire Games@PixelFire·
This has gone too far. I don't want bEtTeR gRaPhiCs. I want to play games as they were originally intended by the artists who made them. This changes the art direction, making it look like a different game... And I am vehemently against that.
NVIDIA GeForce@NVIDIAGeForce

Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…

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Ashni
Ashni@ashnichrist·
FREE stream growth advice 👇 Drop your stream link below and I'll give you the 1 tip you actually need to grow. I've helped thousands of streamers in the past ~13 yrs & was mentioned in Ninja's book. Responding all day!
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Elgato
Elgato@elgato·
Introducing #WaveNext. Our biggest audio launch ever. 🖥️ Wave Link 3.0 Powerful audio processing and mixing, on Windows and macOS, now available as a full release that's free for everyone. 🎤 The Next Wave We're introducing the best tools to bring your voice into Wave Link: ↳ Wave:3 MK.2 ↳ Wave XLR MK.2 ↳ XLR Dock MK.2 ↳ Wave XLR Pro All four are powered by Wave FX Processor. Studio-grade vocal effects apply in real time, with ultra-low latency, zero CPU strain, and no complicated routing. Just plug in and sound pro. 🎛️ Stream Deck + XL Put your entire workflow at your fingertips with 36 keys and 6 dials. The future of creator audio is here. Learn more about #WaveNext, Wave FX processing, new hardware features, and why it matters in the thread below. 🧵👇
Elgato tweet mediaElgato tweet mediaElgato tweet mediaElgato tweet media
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PixelFire Games
PixelFire Games@PixelFire·
I am not paid to say this... @elgato completely outdid themselves with this one. 🎛️ Products ➡️ Gorgeous, amazing. Want, need. On-hardware effects processing?! Massive SD+?! 🥵 📣 Marketing ➡️ Needs a raise. Perfectly executed hype-building pre-announcements. 🤌 GORGEOUS green color scheme. 🟢 This launch has been a class-act in marketing. Somehow, the best streaming tools on the market just got better. And I'm here for it. 🔥
Elgato@elgato

Introducing #WaveNext. Our biggest audio launch ever. 🖥️ Wave Link 3.0 Powerful audio processing and mixing, on Windows and macOS, now available as a full release that's free for everyone. 🎤 The Next Wave We're introducing the best tools to bring your voice into Wave Link: ↳ Wave:3 MK.2 ↳ Wave XLR MK.2 ↳ XLR Dock MK.2 ↳ Wave XLR Pro All four are powered by Wave FX Processor. Studio-grade vocal effects apply in real time, with ultra-low latency, zero CPU strain, and no complicated routing. Just plug in and sound pro. 🎛️ Stream Deck + XL Put your entire workflow at your fingertips with 36 keys and 6 dials. The future of creator audio is here. Learn more about #WaveNext, Wave FX processing, new hardware features, and why it matters in the thread below. 🧵👇

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