
Playda
3K posts

Playda
@PlayDaaa
building real weapons ⛓️ @bmapengine



Announcing our $130M Series A to build the Open Superintelligence Stack Led by Radical Ventures, with NVIDIA, Intel Capital, Dell Capital, and existing investors Train, deploy, and continuously improve your own models using our stack. Own your intelligence.

POIs in the Bmap Editor. -Your map detects its own casinos, pharmacies, police stations, and more with their real names. -One click to tag them, one keypress to walk inside. -Everything exports as game-ready metadata. Generated cities are becoming playable worlds.


NPCs just landed in the Bmap editor. - passive: one slider and your streets fill with pedestrians - active: click to place, name them, write their line - press Play, walk up, hit E they talk All inside a real city generated from open data.






Forooms open source project combining GIS, @Minecraft and @discord - pick any urban location and turn it into editable digital twin minecraft server, invite users, give premissions, use AI to guide and simulate - perfect tool to challenge issues in contemporary participative urban planning and design - an easy to use and intuitive digitla platform grounded in real physical space enabling new ways of research and practice in urban environments. Links in comments.


POV: you generated Nice from a bounding box and now you're just… walking around in it. Play mode is coming to the Bmap editor one click and you're inside your map in third person. Real streets, real buildings, real slopes, straight from open data. This is the Promenade des Anglais. I didn't model a single thing. Next: NPCs, quests, POIs. City maps are becoming playable worlds.









