
Porygon
39 posts




Nobody thinks Magic's non-games are "worse" than other games, nor are other games "tricking you" - Magic has, demonstrably, more of them. The game was designed in the 90s, its ok to admit they didnt do everything right. They do a great job making it feel less bad, but it's bad.


Every TCG is going to have non-games. Non-games are the result of variance which is something TCG's need. Some people feel like Magic's non-games are worse because the variance comes from the mana system, so a MTG non-game is "you don't play you cards." In reality this is no more of a non-game than some Hearthstone card doing something random to kill you out of nowhere, but Magic takes more heat for it because it feels worse. It's basically the same concept as how in Commander you can Doom Blade your opponent's commander and it's fine, but if you counter it they get salty. The result is the same, but the Doom Blade gives you the illusion that you were actually making progress and doing something. It tricks you into thinking your decisions mattered, but really they didn't. Non-games in other TCG's do a better job of giving you this illusion, to tricking you into thinking that they aren't really non-games because you are taking game actions and doing things. But really they are the same as getting mana screwed.




Every TCG is going to have non-games. Non-games are the result of variance which is something TCG's need. Some people feel like Magic's non-games are worse because the variance comes from the mana system, so a MTG non-game is "you don't play you cards." In reality this is no more of a non-game than some Hearthstone card doing something random to kill you out of nowhere, but Magic takes more heat for it because it feels worse. It's basically the same concept as how in Commander you can Doom Blade your opponent's commander and it's fine, but if you counter it they get salty. The result is the same, but the Doom Blade gives you the illusion that you were actually making progress and doing something. It tricks you into thinking your decisions mattered, but really they didn't. Non-games in other TCG's do a better job of giving you this illusion, to tricking you into thinking that they aren't really non-games because you are taking game actions and doing things. But really they are the same as getting mana screwed.



Wit Studio receives Massive Backlash for allegedly using Generative A.I in 'Ascendance of Bookworm' Season 4 Opening.





In 20 years of playing yugioh I have not heard even once in my life anyone talk about magic even once 💀💀💀



@CardGameNomad Let’s all get one thing straight. $10 a pack is not expensive. These cards have been $3-5 per pack since 1999. People will soon awaken and they will be $20+ for even the newer sets



Magic players be like "our mana system is good" when every game since MTG has been trying different ways to get around having to draw lands





@ConceptHuman My question was not "why do people want to play games in their native language"












