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Maivar

@RadarDiplo

Worlds Builder. AI Art AI Dev .

Coruscant Katılım Ağustos 2023
593 Takip Edilen26 Takipçiler
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Romario
Romario@bateshkaaa·
CLIENT NEEDED A WEBSITE FOR AN ARCTIC EXPEDITION COMPANY. BUILT IT WITH CLAUDE F5. SALES UP 13% IN FIRST MONTH. A sleek black expedition ship slices through ice fields. Towering glaciers. Frozen peaks. The site feels like money and adventure had a baby. Wealthy clients don’t just book trips anymore. They buy the fantasy. The premium wrapper turns the same inventory into something exclusive. Same destinations. Higher prices. Faster closes. One evening. One prompt. One site that sells the edge of the world. This is how you reposition high-ticket experiences now. The new standard just went live.
Romario@bateshkaaa

x.com/i/article/2079…

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Nishant Singh
Nishant Singh@nishantsingh211·
Anyone can get 1,000 visitors for $0:
Nishant Singh tweet media
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阿西_出海
阿西_出海@axichuhai·
有人在 GitHub 开源了一套专门为 Seedance 2.0 打造的导演工具包,完全免费 即拿即用的提示词模板,覆盖了创作的各种起点 从模糊想法、现成剧本、图片参考,再到视频参考,做广告的和做专业电影的都有对应场景,几十种分类,新手到大神踩过的坑基本都整理进去了 每个场景下提示词该怎么写、容易卡在哪里、怎么调才能把视频质量拉上去,打开就能看到完整的解法
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旅猫。AI
旅猫。AI@dreiachse·
Codexで、こういうアニメーションがポチポチするだけで簡単につくれます。 ▼機能一覧 ・60種類以上の画像生成プロンプト ・画像編集機能 ・生成した画像から、アニメーションを生成  アニメーションプリセットは随時追加中 image-cockpit-for-codex-workflows github.com/dreiachse-cybe… #codex #アニメーション
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vlad
vlad@radmadvlad·
Linux phone navigation is coming together. The future is your phone being fully agentic and being able to modify itself and write software for you on the fly. Ram is very limited on this device but I will see how a fully local model will perform, something sub 1.5B.
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chedli
chedli@zeChedli·
Laissez moi traduire. Il y a quelques années j'ai demandé à un cabinet de faire une étude éco dans le jeu vidéo, ils m'ont demandé 50K€. Jamais de la vie. Maintenant c'est avec Claude.
Claude@claudeai

You can now ask Claude about the Anthropic Economic Index, our public dataset measuring how AI is used across the economy. Ask which occupations use AI the most, or what kinds of tasks people are automating, and the answers draw directly from the Index data.

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LUCIAN|AI × Blockchain
CodexやClaudeをフルに使って2DスプライトキャラのゲームをAIで開発中です。 今取り組んでいるのは2Dキャラクターのスキンを量産すること。 CodexのGPT 5.6 Sol Ultraでここまで仕上がってきて、もうすぐ最初の30スキンが完成します。 2Dキャラにおける一番のネックが自然な歩行足運びでしたが、トークンを燃やしまくって再建性の高い手法に辿り着きました! 2DアニメーションのスプライトシートをAIだけて作れるようになったので、こっからの開発スピードは上がっていく見込みです。 色々試行錯誤してて思うのは、AIでのゲーム開発コミュとか作れたら作りたいというところ。仲間うちで色々話して、情報交換したり高め合ったりしたい。 余談だけど、このサイトは開発用のプレビューサイトで、Codexが勝手にデザインしてくれたけど結構かっこいいw
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NVIDIA AI
NVIDIA AI@NVIDIAAI·
The new 4-step Cosmos 3 Super models generate images and video up to 25x faster than the originals, and still rank among the best open-weight models on @ArtificialAnlys. 🥇 #1 for image-to-video (no audio) 🥈 #2 for text-to-image Try them on @huggingface: vist.ly/5c4ke
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Cip⚡️
Cip⚡️@cipgerx·
An anime studio director in Tokyo just sent me a message at 2am his time One line: "I just fired my entire pre-production team" Twelve shots. One character. A martial arts sequence in a flooded temple with fire, water, and a 360-degree orbit shot that would take a real camera crew three days to rig Every shot was storyboarded by hand first. Twelve panels drawn in ink. Camera angle, lens, movement direction. All locked before the model saw a single instruction → Wide shot: observe, introduce → Close-up: immersion → 360-degree orbit arc → Top down: reveal turn → Low angle: stomp, impact → Floor level: flow ripple She punches. She spins. She lands in water and the ripple spreads across stone tile. Fire wraps around her hands. Her kimono catches the light differently in every frame because the light source is actually moving Same face. Same kimono. Same hair. Twelve cuts. Not one drift A sequence like this at a real anime studio takes a team of eight, four weeks, and a six-figure budget. This took one person, twelve panels, and Seedance 2.0 Anime studios aren't going to disappear. But the ones that survive will have three people doing what thirty did last year Studios will call this a threat. Solo creators will call this Tuesday Which side are you on?
Cip⚡️@cipgerx

x.com/i/article/2078…

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Polygonflow Dash
Polygonflow Dash@polygonflow·
Creating procedural cliffs is one strength of Dash. What are your favourite features or use-cases of Dash in UE5? Comment below!
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How To Prompt
How To Prompt@HowToPrompt__·
A guy named Jonathan built a fully open-source mocap system that works with any camera. It’s a markerless 3D tracking system that works with cheap webcams and exports straight into Blender. 9k stars on GitHub. 100% Open Source.
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Eugene Dyabin
Eugene Dyabin@EugeneDyabin·
Feet and hands now adjust to any surface just like they did to the floor! Coming in the next Cascadeur update
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Ryan Fitzpatrick
Ryan Fitzpatrick@rfitzpatrick_io·
Using my Fable credits on procedural animals, this horse cost $40 in tokens. I'm not sure how to feel about that honestly, an artist could do better for $40 I think, at the same time this is all code, and I can't begin to imagine how long it'd take me to code it, even given my experience. I guess being code means it's worth more than the artist version at $40, with the code I can now make all breeds of horses, where the commission I'd be stuck with one 🤔
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