Jesse Pitela
2.4K posts

Jesse Pitela
@RedefineFX
Learn VFX in Unreal Engine and push what’s possible in real-time. Just launched: Niagara Pyro & Liquids 5.8, closing July 13: https://t.co/TlemmNQYMN












A little hidden feature of Niagara is the ability to mesh particles as blobs. With a bit of work you can fake a liquid sim, make blood or mud splatters and other liquid FX which would otherwise be hard to simulate. This is a bonus lessons inside Niagara Liquids.


A little hidden feature of Niagara is the ability to mesh particles as blobs. With a bit of work you can fake a liquid sim, make blood or mud splatters and other liquid FX which would otherwise be hard to simulate. This is a bonus lessons inside Niagara Liquids.

A little hidden feature of Niagara is the ability to mesh particles as blobs. With a bit of work you can fake a liquid sim, make blood or mud splatters and other liquid FX which would otherwise be hard to simulate. This is a bonus lessons inside Niagara Liquids.



A little hidden feature of Niagara is the ability to mesh particles as blobs. With a bit of work you can fake a liquid sim, make blood or mud splatters and other liquid FX which would otherwise be hard to simulate. This is a bonus lessons inside Niagara Liquids.




A little hidden feature of Niagara is the ability to mesh particles as blobs. With a bit of work you can fake a liquid sim, make blood or mud splatters and other liquid FX which would otherwise be hard to simulate. This is a bonus lessons inside Niagara Liquids.

