
Reditect
1.1K posts

Reditect
@Reditect
Indie Game Dev. Opinions are my own.







roblox prediction: when user-created animation packs are released someone's gonna make an exact recreation of the default R6 animations but for R15 bodyparts and it either gets deleted or it becomes one of the most sold packs in the catalog but roblox doesn't acknowledge it -




intercity at 1.4k players not over yet, but i really wish we could get a story update soon


No one's going to pay more than 10 robux on classic clothes. Not because the effort isn't valued, or the item itself isn't valued. It is because classic clothes being as cheap as they are, is a bastion of ROBLOXs expression. It can be as complex, or as simple as one wants with extreme levels of accessibility. The market changes takes that away from us. If you want to make a small item just for yourself, or color swaps of your catalog... then sucks to be you cough up 800+ robux now.



Roblox is unifying 2D and 3D avatar item publishing. 😬 Creators of 2D clothing will now have to pay a publishing advance of 600 Robux & 200 Robux, and the 2D rate has been drastically cut in half to 30% instead of 70%. This is a drastic change for 2d clothing creators.


Its insane to me that a game company can have such disdain for its history and visual identity that they are actively trying to kill what people associate them with.





Roblox now allows developers to AI generate thumbnails for ads










#RobloxDev One of Roblox's biggest problems isn't just monetization. It's that we've slowly accepted the idea that games made for kids don't have to be good. Somewhere along the way, "it's for kids" stopped being a target audience and started becoming an excuse. An excuse for shallow gameplay, lazy garbage, and games designed to maximize engagement instead of creating memorable experiences. You see this outside of games too. Whenever a movie or show for kids gets criticized, one of the first responses is, "Well, it's for kids." As if that somehow excuses lower standards. But the best family movies are loved by both kids and adults because they're simply well made. They respect their audience instead of talking down to them. Roblox used to feel more like that. Games like Work at a Pizza Place and Natural Disaster Survival weren't perfect, but they were built around fun ideas instead of engagement metrics. Even early simulators like Bubblegum Simulator had a level of charm and respect for their audience before the genre became flooded with trend chasing brainrot games built around AI garbage. The problem isn't that kids have lower standards. It's that adults stopped believing quality products for kids matter. That's the philosophy behind the side project I've been working on @BeeconomyGame. It's made with kids in mind, but I don't want to talk down to them. I want to make something adults can enjoy too. Something built with care instead of optimized to squeeze every dollar out of its audience. Making a game for kids shouldn't mean making a worse game. Kids deserve better from us. They deserve games that respect their intelligence, reward their curiosity, and are made because someone genuinely cared about creating something great. Thanks for your patience! #BEECONOMY



.@Roblox you guys gotta fix this Whenever you're trying to submit the questionnaire half way through it you get Network Errors and you have to refresh the page and wait a minute before you can continue or else it won't save any of the things you chose Not to mention that tons of my games are having questionnaires rejected because a new moderator disagrees with the outcome that the previous moderator said when it was rejected the time before




@Qafizz1 dude just completely ripped my system and showcase didn't even try to hide it









