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New Atlantic ‘41 devlog about visual and sound detection, and the struggle of balancing gameplay.
stephanrewind.itch.io/atlantic-41/de…
@playdate #Atlantic41game #IndieGameDev #indiedevhour #1bit #Pixelart #RetroGaming
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StephanRewind
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@RewindStephan
Pixel art, interactive fiction, and games. Making Atlantic ‘41, a U-boat simulation for the Playdate. https://t.co/DaYr4klb2r





















