StephanRewind

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StephanRewind

StephanRewind

@RewindStephan

Pixel art, interactive fiction, and games. Making Atlantic ‘41, a U-boat simulation for the Playdate. https://t.co/DaYr4klb2r

California, USA Katılım Ağustos 2018
40 Takip Edilen1.1K Takipçiler
matt sephton
matt sephton@gingerbeardman·
@RewindStephan Thank you, Stephan! All shapes, no bitmaps. I'm trying to think of a fun name for this technique, same one used in HERD NERD, YOYOZO and Fore! Track (in fact, that's where the ball code started out)
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StephanRewind
StephanRewind@RewindStephan·
@VALLINIAndre Mais combien ils vous payent pour vous faire humilier par ce triste sire @PascalPraud sur le plateau de @CNEWS #HDPros tous les jours? Un peu d’amour propre. Dites leur 4 vérités à cette bande de poujadistes climato sceptiques anti vax et quittez le plateau.
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StephanRewind
StephanRewind@RewindStephan·
@MacLesggy oui vous avez un livre à vendre mais par pitié n’allez pas sur @CNEWS donner une occasion de plus à cet ignare de @PascalPraud de répandre ses inepties climato sceptiques et anti vax. C’est un pourvoyeur de peur et le fossoyeur de tous les consensus scientifiques.
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CNEWS
CNEWS@CNEWS·
«Notre inconscient a envie de plaquer ce qu'il s'est passé avec le Covid sur l'hantavirus», analyse l'épidémiologiste Martin Blachier dans #HDPros Toute l'info est à retrouver sur cnews.fr
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StephanRewind
StephanRewind@RewindStephan·
@CNEWS Bravo pour votre patience Martin Blachier. Quel calme devant ce pannel de cathos climato sceptiques anti vax paranos. Dites à @PascalPraud que la terre n’est pas plate la prochaine fois que vous êtes à l’antenne au cas où. Ca lui apprendra quelque chose.
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StephanRewind
StephanRewind@RewindStephan·
@PascalPraud et @cnews Fermez-la sur le Hantavirus et tout ce qui est scientifique. On n’a pas besoin de vos théories conspirationnistes d’antivax climato sceptiques. Ah et aussi: la terre n’est pas plate, au cas où ça serait le sujet du prochain édito de Praud le parano.
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StephanRewind
StephanRewind@RewindStephan·
@MuseumCommodore Play for the intro music and Pete Lyon’s graphics. He had an unmistakable style, as seen in Return to Genesis, Goldrunner, or Tanglewood. To me one of the best artists of the 16 bit generation with Dan Malone and Mark Coleman. All British, interestingly.
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OCFA
OCFA@OCFireAuthority·
**Final** Forward progress has been stopped. The fire held to 1 acre. Crews will remain on scene mopping up hot spots. There are no evacuations in place. The cause is under investigation. Thanks to our partners @OCSheriff for helping keep the community safe.
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OCFA
OCFA@OCFireAuthority·
OCFA is on scene of a 1-acre brush fire near the Arroyo Trabuco Golf Course in Mission Viejo. The fire is currently at 1 acre. Only evacuation at this time is Animal Urgent Care of South Orange County. The fire is named the Arroyo Fire.
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StephanRewind
StephanRewind@RewindStephan·
@exQUIZitely @Bhess I finished Planetfall, Trinity, wishbringer without help, and almost Cutthroats but I encountered a nasty bug which soft locked me.
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exQUIZitely 🕹️
exQUIZitely 🕹️@exQUIZitely·
@Bhess I got about half way through Planetfall - definitely tough. Did you finish it all the way without help?
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exQUIZitely 🕹️
exQUIZitely 🕹️@exQUIZitely·
Before Sierra On-Line and Lucasfilm Games, another publisher dominated the adventure game era in the early 80s: Infocom They published 35 text adventure games between 1980 and 1989. For those who remember - which was your favourite? I will go with Stationfall from 1987.
exQUIZitely 🕹️ tweet media
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Chris
Chris@ChrisXFRA·
@exQUIZitely Trinity - I needed the solution to solve it, but such a great story in so little space.
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StephanRewind
StephanRewind@RewindStephan·
@exQUIZitely Directly speaking to my heart. Infocom will forever be my favorite developer. And Trinity is the best game ever made. There. I said it.
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StephanRewind
StephanRewind@RewindStephan·
Reaction videos is the most detestable, lazy, exploitative trend in a long list of despicable social media inventions.
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The Sting
The Sting@TheStingisBack·
John Carpenter already knew Kurt Russell from Elvis (1979), but the studio wasn’t sold on him as Snake Plissken. Then they saw his sharp, cynical, morally ambiguous Rudy Russo in Used Cars (1980), and that pretty much sealed the deal. Russell's epic 80s run started here.
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StephanRewind
StephanRewind@RewindStephan·
@exQUIZitely Oh yes. One of the few games (with a handful from Infocom) for which I have a genuine emotional attachment.
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exQUIZitely 🕹️
exQUIZitely 🕹️@exQUIZitely·
One of the best intros of an era. One of the best games of all time. I often use the word "soul" when I compare old games to new ones - and this one is absolutely bursting at the seams with it Graphics: 10/10 Music: 10/10 Gameplay: 10/10 In 1990, The Secret of Monkey Island was light-years ahead of anything that had come before it. It didn't just look a little better - it completely moved the goalposts. Remember the first time you saw the intro? I thought I'd never see a better game. This one holds a very, very special place in my heart. So, you want to be a pirate, eh? You look more like a flooring inspector.
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StephanRewind
StephanRewind@RewindStephan·
@exQUIZitely @FrankRundatz Of course. There’s far smarter and more experienced developers out there than me, but I’m happy to share what I can.
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exQUIZitely 🕹️
exQUIZitely 🕹️@exQUIZitely·
The Seven Cities of Gold (1984) by Ozark Softscape. If you’re from the older generation and enjoyed classics like M.U.L.E., Elite, or Pirates, I'm pretty sure you also played this little gem. It's an open-world strategy game designed by Danielle Bunten Berry (one of the masterminds behind M.U.L.E. the year before). You take on the role of a 15th-century Spanish explorer sponsored by the Crown. You sail from Spain to the New World - either a detailed historical map of the Americas or a random one - with ships, a crew, some gold, and trade goods. Your goal is straightforward (but far from easy): explore unknown lands, map coastlines and rivers, discover native settlements, trade or conquer for gold, and establish forts or missions. That, in a nutshell, is the core of the game. You can return to Spain at any time to earn promotions, titles, and sponsorship for even better expeditions. One of the most interesting aspects was your interaction with the natives, which could range from peaceful trade to bloody conflict. Your "moral" choices actually affected the outcome - not quite to the same degree as in Ultima IV but still noticable... One thing that I always wondered about was the small screen (C64 version) - I assume there might have been software or hardware limitations?
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StephanRewind
StephanRewind@RewindStephan·
@exQUIZitely @FrankRundatz That being said. AI can be a great accelerator to learn coding. I think Claude is a great teacher, and can make development more easily accessible to beginners, which I see as a positive.
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