Selecur - RWBY Requiem

162 posts

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Selecur - RWBY Requiem

Selecur - RWBY Requiem

@Selecur1

Programmer, Game Developer, Art entusiast.

Katılım Mayıs 2021
19 Takip Edilen984 Takipçiler
Selecur - RWBY Requiem
@ThatLewdFish Mmmmh I didn't ran into any performance issues when playing. My GPU fan didn't even accelerated. I'll look into it.
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Selecur - RWBY Requiem
@KH04BL Está en planes a futuro, en el roadmap P: Que espero subir pronto, cuando lo tenga listo jeje
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Selecur - RWBY Requiem
@ReinTenebrae It really was on it's golden era. I think it still is, and hope someday to watch the show grow back to its full.
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Rein Tenebrae (莱茵)
Rein Tenebrae (莱茵)@ReinTenebrae·
@Selecur1 I'm just realizing that RWBY was the perfect franchise for a Hoyo-like gacha. Missed opportunity. Then again, the people running Rooster Teeth and the franchise probably couldn't handle the marketting and player denand properly.
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@GawrGuraIsHot No AI was used on the development. We had an issue with a placeholder some years ago that turned out to be AI and have purged the whole project from it
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Jonathan oquendo
Jonathan oquendo@Jonathanoquen16·
@Selecur1 Now this... Is what rwby needs... One question... Is it going to be updated constantly from now on or is this the final version of the game?
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Selecur - RWBY Requiem
Big thanks to @NailikNoteworks for the music, to @DelphaDesign & Proxy for the support & Wahaj for the rigging. Check them out for more fanwork. If you are the owner of any asset not included in the credits, contact me to add you. No AI was used on the game.
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