Anthony Carmona

22 posts

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Anthony Carmona

Anthony Carmona

@SentientSoftwr

3D Nerd - Unreal plugins dabbler - founder of Sentient Art En/Fr

Montpellier, France Katılım Şubat 2026
55 Takip Edilen230 Takipçiler
Anthony Carmona
Anthony Carmona@SentientSoftwr·
Pipe It, the UE Pipe Plugin is finally 1.0 ready and coming out to @fab in a few weeks! It's been a fun 6 months journey taking this simple idea and transforming it into a complete tool meant to make pipes easy and fun. UX is such an unseen beast and it renewed my respect to #UX designers across the world. Here's a small video of the tool working in Unreal 5.7.4, drawing pipes like never before :D. Would you like to get your hands on this plugin when it comes out? What features would you like to see come out with the plugin? Let me know in the comments. A big thank you once again to @phyronnaz for his help! #pipeit @UnrealEngine #ue5 #GameDev #realtime #uxdesign
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misterfalcon
misterfalcon@jeff_falcon·
@SentientSoftwr @fab you could make this a standalone mobile app. mostly for plumbers with a work addiction problem, but maybe some normies too
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Anthony Carmona
Anthony Carmona@SentientSoftwr·
@HerrEdgy @GhislainGir @fab Yes! UX is above all. Great code is only great to the engineer, good code + good UX can really take a tool to the next level. The custom gizmo is a simple widget that I spawn when entering the actor.
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Mateo Egey
Mateo Egey@HerrEdgy·
@SentientSoftwr @GhislainGir @fab This looks fantastic. UX is imo the single most important factor in game tools after base functionality. And this looks great. How is the custom gizmo stuff implemented without a new editor mode through ITF?
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TXC
TXC@DEV_TXC·
@SentientSoftwr @fab Fuck yeah, this one is sick. Thanks for the job, we'll buy it later.
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Anthony Carmona
Anthony Carmona@SentientSoftwr·
@krz9000 @fab Yes, pipe it will ship with 4 standard pipe kits and you will be able to easily import your own
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krz9000
krz9000@krz9000·
@SentientSoftwr @fab different presets for pipestyles? like waterpipes, electricity cables, oilpieps, cableguides...?
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vista realms
vista realms@vistarealms·
@SentientSoftwr @fab It looks awesome. I’d love it if it could work with modular mesh assets of different sizes that I already own like smaller pipes and electrical wiring, exterior wires, pipes, vents, could it even work with big pipe blueprints like underground, sewers, tunnels?
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Alex Coulombe 🔜 SIGGRAPH
Anthony is awesome and I was thrilled to see a demo of this at Unreal Fest !!
Anthony Carmona@SentientSoftwr

Pipe It, the UE Pipe Plugin is finally 1.0 ready and coming out to @fab in a few weeks! It's been a fun 6 months journey taking this simple idea and transforming it into a complete tool meant to make pipes easy and fun. UX is such an unseen beast and it renewed my respect to #UX designers across the world. Here's a small video of the tool working in Unreal 5.7.4, drawing pipes like never before :D. Would you like to get your hands on this plugin when it comes out? What features would you like to see come out with the plugin? Let me know in the comments. A big thank you once again to @phyronnaz for his help! #pipeit @UnrealEngine #ue5 #GameDev #realtime #uxdesign

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ketchup
ketchup@realityxdose·
@SentientSoftwr @fab As a procedural tech art working with houdini, this is insanely cool.
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Snow One Knows
Snow One Knows@SnowManRunicnet·
@SentientSoftwr @fab do you have something that tracks continuity? so pipes show an actual flow throughout the level building?
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Anthony Carmona
Anthony Carmona@SentientSoftwr·
Feel free to give me a follow if you’re interested in knowing more! My account is pretty young 🥲
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