Shahar Maoz
141 posts


Stop prompting AI to "make me a landing page."
200+ hours testing taught me this:
Generic prompts → pretty pages
My prompts → pages that sell
The pack includes:
→ Sentient 3D Core
→ 3D Landing Hero Section (Today)
→ Cyberpunk Volumetric Shaders
→ Microlender Protocol
→ Hyper-Futuristic MCP-2099
Like + reply "PROMPT-2" for the library.
(following required for DM)
English
Shahar Maoz retweetledi


GLB Viewer VS Code extension update — v2.0.1 is live!
Built with @threejs by @ohzinteractive
English

@alightinastorm @measure_plan @archedark_ @benallfree @craigrrob @lightfi_crypto @EthanKaelDev @FeelingTheAgi @TheStudioBigly @falld3v_ Already there 😎
English

since groks new algo is ass, i am tagging everyone the @ tag suggests and that should be members here
(sorry, you know i usually don't do mass tagging)
@measure_plan @archedark_ @benallfree @craigrrob @lightfi_crypto @EthanKaelDev @FeelingTheAgi @TheStudioBigly @falld3v_ @gobienan @a19grey @oldschool_ghost @GregSwan89 @1hrOk @LewiaTrade @olearyio @ShaharMH @normalisnovum @posthuman137 @pseudokid @renderfiction @webduno @0xyardev
English

bruvs who would buy a vibe hacker card deck with me?
We can have 16 cards, first come first serve
The cards would be from @tpotmon (by @WagieWeeb ), printed out and sent to your home adress
They'll be the same 16 cards for all of us, Vibe Hackers Core #1
It will cost a couple $$ + shipping but i'm really interested in buying a set!
If you're in, drop a comment or DM
English

@TheSharkLady מסתבר שהרבה נכנסו לשחק וקיבלתי הודעה שנגמר ההקצאה החינמית בfirebase אז הנה הקישור לgithub pages, משום מה זה פחות חלק פה אבל עדיין ניתן לשחק בכיף
shaharfullstack.github.io/ScorchedEarthR…
עברית

@bandinopla @threejs @kickiniteasy @threejsgamejam I really don’t mean for hard feelings, the way you see of it makes sense to you and the way I see it makes sense to me.
I liked your game and got in few times during the jam to check if you adjusted the controls and camera.
English

Just released "Hope" my entry for @threejsgamejam It is a short @threejs game about depression. You play as "Hope" and your mission is to spark a light on depressed boys spread around the darkness and lead them to the exit.
🕹️You can play it here: hopewillfindyou.web.app
English

@bandinopla @threejs @kickiniteasy @threejsgamejam I am a programmer,
If it’s not my program I read it to understand the process, my logic way of doing things is not relevant.
English

@ShaharMH @threejs @kickiniteasy @threejsgamejam You are a programmer, think logically, say judge 1 judges game #1 and gives it X rate, then the developer of game #1 decides to make changes, then judge 2 rates the game #1 but a different version of it... now game #1 has the score of 2 judges that saw different things.
English

@threejs @bandinopla @kickiniteasy @threejsgamejam Oh and the submission period is defined so it is necessarily not the jam period.
That’s my understanding of it…

English

@threejs @bandinopla @kickiniteasy @threejsgamejam The rules were to submit until 30/5 and build during the jam until 5/6


English

@ShaharMH @bandinopla @kickiniteasy @threejsgamejam I agree with @bandinopla 👍
They should have asked for a zip instead.
English

@ShaharMH @kickiniteasy @threejsgamejam @threejs It makes no logical sense to keep working on a game after the submission period is over. They only asked for a URL and that is what allows someone to do what otherwise it would not be possible.
English

@bandinopla @kickiniteasy @threejsgamejam @threejs The time limit was on the registration to the jam, you could still work on the game, some projects even registered on time but published it way later.
English

@ShaharMH @kickiniteasy @threejsgamejam @threejs working on the game after the time limit of the 30th would go against the rules... Because the time limit was set for a reason, if someone keeps working on the game after that it would mean it worked more time than the people respecting the official time frame...
English

Watch me build a marble simulation in 30 seconds
Ok, it took me like 30 mins but who wants to watch that
Anyways i've built so, so much recently because the architecture is solid enough to vibe code on it
Buuuuut, I think I've made a horrible architectural choice by abstracting away ThreeJS in the engine library.. I basically have to wrap everything that ThreeJS offers for little added value
This is the main reason i didn't release it yet bruvs, it's coming for sure but I don't want you guys building scenes on it and then make me break it all because i'm still figuring out the right structure
Don't want to do a web3 rug pull on you so.. Release is delayed
Will focus now on reading more Three docs, I think a lightweight framework that combines rapier and three, easy scripting in dev environment and a solid prod build is enough, let ThreeJS handle the rest, kind of like nextjs does with react
Soo, we're back at day 1 😭😭 But hopefully you bruvs know by now everytime i have to pivot i quickly catch up with whatever last snapshot we had
See you on the next one!
English

@kickiniteasy @bandinopla @threejsgamejam @threejs Actually it was very hard to control and I was hoping he will fix it while the jam continues because the game and concept has great potential
English

@kickiniteasy Sure, I tried to get close to the original game🤣.
Few more rounds and you start hitting on first shot, players need to know the mechanism of barrel angle and launch power before hitting the targets
English

@ShaharMH I know, but eventually when I get stuck I just can't get to the enemy anymore and they destroy me
fun to blow up the dirt though! classic!
English

@kickiniteasy It’s a Tank, you adjust position with it, not moving around😉, notice there’s a gas limit on each turn
English

@ShaharMH fun game! I love Scorched Earth
I had some trouble moving around still and I got wiped pretty easily first round

English






