Silas Kierstein
51 posts

Silas Kierstein
@SilasCodes3D
🎓 Software Student @ SDU ’27 🧊 Aspiring 3D Developer learning #Threejs 👇 Watch me grow from zero to 3D hero
Denmark Katılım Nisan 2015
16 Takip Edilen8 Takipçiler

Build a drumming game with @threejs using Amfitrack's 6DoF sensors.
I wrote a tsSDK for their sensors so the hardware talks directly to the browser using WebHID api.
Watch me rip a crazy solo 👇
#threejs #threejsjourney
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Silas Kierstein retweetledi

Just experienced streamable 4D Gaussian Splatting content on Apple Vision Pro… and it's insane 🤯
Seeing life sized volumetric people performing right in my room is kind of mind blowing. It really feels like real humans are standing in front of you.
And it streams online just like regular video. No massive downloads. No waiting.
Awesome work by @gracia_vr 👏 Apple Vision Pro + Gaussian Splatting is one of the most futuristic things I’ve seen in a long time.
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@SilasCodes3D it has exactly one use and that's "exploring the patterns this algorithm can produce"
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tiling.vibe-coded.com
made a little app for generating these tilings. supports up to 10 colors, you can edit the movement mask for each color, lock colors from being randomized, etc. generator is WASM so it's fairly fast. generated results are stored in OPFS
Codetaur@codetaur
built a procedural generator based on the algorithm from this video, but with an interaction matrix, and random movesets instead of just knights, and up to 10 colors. each pixel is 1 grid space, 900x900
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@oykun If Im already working for free do I have to pay them money?
I'd pick LEGO
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@threejs If you told me a year ago that this was running in the browser I would have called bs. I don't remember flash games being like this 😂
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If you're a designer or a design engineer, you might often end up building micro apps for your creative workflow - branding assets, animations, WebGL effects. BUT to make the app itself look pretty takes quite a lot of work. Laggy controls, weird dropdowns, ugly sliders, partially working image uploaders, slow canvas.
We're building a solution for that - a free and open-source micro app template(+ skills/agents.md) for designers. Here is the first teaser of components that will be available for you out of the box.
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Adding a new dimension: Rotation. ⌨️🌍
Hand-coded this radial village using p5.js. Managing the perspective and depth of hundreds of objects in a continuous loop. Zero AI, just pure logic.
#p5js #creativecoding #javascript #generativeart #notAI #webgl #codeart
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@kapilansh_twt Slack 😬 xD. It's still in the chat history haha
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So where does that leave creators? Four principles can guide you forward:
First, understand that there's no going back. The genie is out. AI has seen the work of humanity and will continue to learn from it.
Second, document everything. If you're creating with AI assistance, maintain records of your process. Save your prompts, iterations, editing decisions, and selection criteria. This evidence of your creative direction will become increasingly valuable.
Third, focus on curation and assembly. Even as individual elements become easier to generate, the thoughtful selection and organization of those elements remains distinctly human.
Copyright protection for compilations and collections is well-established, even when the pieces themselves might not qualify.
Finally, embrace the spectrum. The future isn't binary - AI or human. It's finding the sweet spot where technology amplifies your creativity rather than replacing it.
The most successful creators won't be those who avoid AI entirely, nor those who rely on it completely, but those who learn to dance with it.
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Japanese thoughtfulness reflects in their copyright law.
theaioptimist.com/p/free-for-all…
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