
Tommy
179 posts













I can't comprehend how anyone could think High Rounding on newer zombies games is "easier", if anything I'd argue it's more mechanically taxing now with Bo7 than almost all of Bo4 and before. Imagine thinking Revelations or Der Eisendrache high rounds with UNLIMITED DAMAGE WONDER WEAPONS are remotely hard in comparison to permanent super sprinters after Round 55, with Wonder Weapons that usually fall off after that same Round. 😭 The only thing "difficult" about high rounding on older games was having the patience to sit there for 6-12 hours without getting bored, and praying your game doesn't crash, which I found incredibly unfun for the most part. I got Round 100 on every single Bo3 Zombies map, and the only reason was because the maps were extremely fun on release - so I felt motivated to challenge myself. High Rounding nowadays takes so much more skill and time management, having Save and Quit is no different than pausing a game overnight, it's just less obnoxious. What are your thoughts on High Rounding in Call of Duty Zombies? 🤔


What do you even get out of this behavior


































