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3D Scanstore
3K posts

3D Scanstore
@Ten_24
Digital assets for artists
Sheffield, UK Katılım Kasım 2009
1.6K Takip Edilen11.9K Takipçiler

@MarcoMedusr They are all single shot. Photometric storage is problematic for a small company like ours, This is already using Petabytes of data. multiply that by 10 for PS capture and we would go bust in week not to mention the processing time and the thorny legal issues around PS patents.
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@Ten_24 Are these single shot or did you capture some ps/brdf?
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sp-6m.com
This is what we’ve been working on for the past 18 months :)
It’s been a genuinely mammoth project, over 82,000 scans, 5.7 million RAW images, and an enormous effort from our wonderful team. We’re incredibly proud to finally be at a point where we can start sharing it.
To our knowledge, this is the largest dataset of individual high-resolution human head scans ever captured.
Every participant was paid. Every scan was captured with full, informed consent. No scraping, no hidden clauses.
This hasn’t just been about scale, it’s been about proving to ourselves and the tech community that data can be captured in a way that is fair, transparent, and respectful to the people involved.

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@reverhaus1 Yeah we're going to be building some new rigs in the new year. Significantly better than this one :)
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@J_Scott_Art No they are end of life, 250k shots on most of them they won't last long in the wild unfortunately.
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@mattworkman @fab nah its not done i also cant sell that one hahaha
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i am going to start selling #UnrealEngine5 #metahumans on @fab starting my own digital double! go grab it and make something amazing!

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A guy we scanned a few weeks ago with an absolutely insane physique. Model available here :: tinyurl.com/mrx2ev6j




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I've added our latest escape suit model to the Scan Store. Rigged in Blender with Marmoset Toolbag, and Substance Painter scenes with source ZTL. OBJ, and FBX exports. Link: tinyurl.com/2hezxbu5




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@sholudchenko Thank you so much, yes it's pretty much all hand made except for the head scan :)
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@Ten_24 Incredible detail—without a doubt,the best asset of its kind available for purchase.I wanted to ask which parts were handmade and which were scanned. I mean the fabric, of course-the hard surface is obvious.But I made an effort))) and found the answer in earlier posts (handmade)
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@BillyBlueee I honestly never thought of it that way. I just assumed that because there was a business R&D and a commercial use license that people would understand that the personal use license isn’t for commercial use. I will see if I can update the wording on those :)
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The business side of it is completely understandable. I get that you have to recoup your investment and that save money by buying packs like this. I would still request, however that next to the
“personal use” option for licenses, it is clearly stated that the personal use license is Non commercial.
Many unassuming artists or developers like myself have unknowingly purchased packs from your store without knowing that they cannot be commercially used because “personal use“ or single user license is a term shared across different marketplace usually designed for solo or small teams. It would just be better if I didn’t have to check all of the license terms after the fact to find out I couldn’t use the product that I purchase and it was not presented upfront as not commercial. Thank you for responding!
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We've just released our new NPC creator for Unreal Engine 5.5 :) 3dscanstore.com/unreal-engine-…
#ue5 #UnrealEngine5 #NPCS

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