Ryan | Titanium Clad Studios
168 posts

Ryan | Titanium Clad Studios
@TiCladStudios
A game developer working on a 2D, hand-drawn metroidvania!




The UI is absolutely horrible at the moment BUT I do like what I made for the storage system! You’ll have to drag the items out of the barrel UI so the 3D object comes out of the 3D barrel!

#TrailerTuesday Roll The Bones is dropping exactly TWO WEEKS from now, on July 28th! Dive into a fast-paced roguelite where magic dice are your deadliest weapons 🎲 Wishlist here⤵️:


(Sound On!) Implemented a sound system over the weekend. Shoutout to @ItsPolyCube for giving me the suggestion/push! Sound really does make things feel 10x better! #gamedev #indiegame #solodev #cozygames





I've been improving the visuals and adding new options, does it look like it would be fun to build in this world? #unity3d #indiedev #gamedev


FINALLY!!! 😍 Fruitbearer's Demo is OUT NOW!🥳 Please go give some love and write a review on steam🥹💖 Enjoy the game!😁 store.steampowered.com/app/4415560/Fr… #gamedev #indiegame #indiedev #pixelart #steam #turnbasedthursday #fruitbearer #trailer


A dynamic clip from solo project. Slaying Lovecraftian monsters in the cyberpunk city of Sheol. #RetroFPS #BoomerShooter #SurvivalHorror #cyberpunk



A small detail from our latest devlog you might’ve missed! Our HP bar only appears when you’re near enemies and disappears once you’re out of combat, keeping exploration clean and free of UI clutter. Which do you prefer? • Always on • Combat only • Toggle in settings • Something else? #Devlog #gamedev #indiedev #indiegame #pixelart #madewithgodot















