Trivia Vanille

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Trivia Vanille

Trivia Vanille

@TriviaTex

Fromsoft visual modder. Mods available @: https://t.co/ZyeizmzxF0 & https://t.co/8m4Ut6nSWh https://t.co/H5KYvklW1t She/her

Katılım Ekim 2023
778 Takip Edilen2.4K Takipçiler
Sabitlenmiş Tweet
Trivia Vanille
Trivia Vanille@TriviaTex·
Comparisons between vanilla and my 'remaster' mod for #Bloodborne in 4k:
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Trivia Vanille
Trivia Vanille@TriviaTex·
A few DS2 armor before/afters - Sanctum Knight:
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Trivia Vanille retweetledi
fromsoftserve
fromsoftserve@fromsoftserve·
yeah i'm thinking i'm back. below is a 43 minute video showing off very wip mod work built specifically for the pathtracing version of @DS2LightingMod and in it you'll see many of the features that make DS2LE a dream mod platform for jabronies like me
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Trivia Vanille
Trivia Vanille@TriviaTex·
@XTheGreatBean I don't upscale anything; I find higher resolution assets (which I scavenge the other Fromsoft titles for) and create AO/POM/Roughness/Metallic from or for them. I also tweak and fix tiling.
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The Great BEAN
The Great BEAN@XTheGreatBean·
@TriviaTex I might be stupid, but what exactly does this do ? The lighting and shadows? Does it improve/upscale the textures of like armors and stuff ?
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Trivia Vanille
Trivia Vanille@TriviaTex·
I stopped being a baby and finally uploaded the DS2 texturepack to nexus btw: nexusmods.com/darksouls2/mod… This includes alll the armor stuff I've tweeted before and a mostly-full environmental pass.
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Trivia Vanille
Trivia Vanille@TriviaTex·
@blalalalupp Yes. since it's built with LE it's completely online safe as has been extensively tested for years.
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Blalalalup
Blalalalup@blalalalupp·
@TriviaTex Can you use the texture pack with path tracing mod and still play online?
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karhu
karhu@k_a_r_h_u·
@TriviaTex @Tyla_e @DS2LightingMod Huge difference, wow <3 great work. Didn’t realize what I was missing since I had your mod installed with the original release of PT and I didn’t get that far. The armor PBR work in particular is incredible
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karhu
karhu@k_a_r_h_u·
The first full Dark Souls 2 playthrough I’ve done in years and it truly feels like a new game thanks to @DS2LightingMod
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Trivia Vanille
Trivia Vanille@TriviaTex·
@Tyla_e @k_a_r_h_u @DS2LightingMod This doesn't look like my pack mostly, I assume it's a mix. My faraam and majula bricks are very different. I float a gdrive link around on twitter occasionally - working out a few issues rn though before I share on here again.
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FlareTop
FlareTop@flaretopp·
@TriviaTex I like how this highlights the dedicated work of the environment and production design team (and looks good)
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Trivia Vanille retweetledi
Dark Souls Model Improvement Project
While Dark Souls 1 lacked means of rendering proper volumetric shadows, it still did a decent job faking volumetric lighting using alpha cards all over the place. I'm currently replicating that technique in places I feel benefit from it. (Work in Progress, might tone effect down)
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Dark Souls Lighting Engine
Dark Souls Lighting Engine@DS2LightingMod·
@Apuru_kun yeah yeah its there for eg : @TriviaTex does a quite a bit of bit, DS2 does have it nice in many maps, but the edits from Trivia have lot more POM. Probably she can post some to show that. Like the Majula wall is 3d ish
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Dark Souls Lighting Engine
Dark Souls Lighting Engine@DS2LightingMod·
Integrating Texture "Cavity" which was already present in the normal maps. I had not integrated it before as I wanted the right stabilized output, well its time now to integrate that, I see again many ppl "Path tracing lose texture detail" , but they forget I can just do things.
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Trivia Vanille
Trivia Vanille@TriviaTex·
@Btz34567 I've done plenty of armors and posted them to this page over the last ~year-ish. Only like three or so weapons though. I plan to get to all equipment eventually.
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Btz
Btz@Btz34567·
@TriviaTex Are there weapons and armour textures in here or just environment stuff?
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Trivia Vanille
Trivia Vanille@TriviaTex·
I forgot twitter exists - here are a few images of my Comprehensive #DarkSouls2 Texturepack on the default PT DS2LE preset:
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