
Val
1K posts

Val
@ValsVirtuals
multidisciplinary nerd with enough ideas to keep myself busy for a lifetime and then some


PSA (and bug report to those at RL who read), Positional TimeWarp is seemingly bugged wrt. Passthrough in an unsafe way. If you use Passthrough from the OS level while in a VR app (eg. See Surroundings, Action Button, Boundary) large sections of your view will be blacked out.







@xNanochip Yeah! Just add em to your tracking overrides, they function as any other SteamVR tracker. Getting the offset right would admittedly be pretty obnoxious and take a while, but I'll do a quick test without it. Gimme 15









The FluxPose Kickstarter is live NOW! After years of development, we're excited to launch the next generation of tracking for VR! Back now and be among the first to receive your kit! Fluxpose.com/Kickstarter #FluxPose #FBT #Kickstarter











