Visual Identity

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Visual Identity

Visual Identity

@Visual_Identiti

Creative Technology & Digital Design Studio Founder - @thehardikdesign

Visual Realm Katılım Kasım 2025
25 Takip Edilen388 Takipçiler
Visual Identity retweetledi
wzrd
wzrd@thehardikdesign·
Looking for a full time 3D artist. Someone who’s passionate about creating world class 3D experiences and understands 3D to web pipeline. (Agencies, Studios and part timers please avoid dm’s, this one’s a full time role)
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Visual Identity
Visual Identity@Visual_Identiti·
RT @thehardikdesign: New Shader! Created this top view of Ocean , not sure it’s completely visible in the video but if you kinda zoom in yo…
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Visual Identity retweetledi
wzrd
wzrd@thehardikdesign·
NoCode Shader 2.0 is almost here. What started as a small experiment has now turned into something much bigger. It’s a system designed to help you create more immersive, high-end visuals without writing code. No code. No guesswork. Just remix and ship. Opening this soon. Built on @hiunicornstudio
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Visual Identity
Visual Identity@Visual_Identiti·
Internet, but make it chaotic 🎨 When WTF by @nikhilkamathcio gave us the reference for their website, they didn’t just want a portfolio they wanted the feeling of movie The Social Network. Not just the tech, but the raw, lived-in energy of people building and interacting in real-time. Most websites feel like empty museums. You walk around, you look at things, you leave. They wanted to build a digital playground. The "Shared Chaos" Experiment: You’re Not Alone: You’ll see 4 other cursors dancing around the screen with you. We’ve limited each "room" to 5 users to keep it intimate enough to feel personal, but busy enough to feel alive. The MS Paint Footer: This is my favorite part. The footer isn't for links; it's an open canvas to draw in a shared experience with visitors in your room. Collaborative Graffiti: Equipped with good old-school MS Paint tools, everyone in your room can draw, erase, and mess with the same canvas simultaneously. It’s nostalgic, it’s a bit messy, and it’s exactly the kind of playful friction the web needs more of. Go leave your mark (and maybe erase someone else's) on the new WTF site footer at allthingswtf.com
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Visual Identity
Visual Identity@Visual_Identiti·
We collaborated with All Things WTF by @nikhilkamathcio for their official web revamp. The goal was to make you feel “WTF!” Expect playful aesthetics and seamless interactions that match the high-octane branding they’ve built over the years. We’ve turned the "deep dive" into a playful experience. Check it out allthingswtf.com
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Visual Identity retweetledi
wzrd
wzrd@thehardikdesign·
I started No-Code Shader library with an intent, the intent to create, immerse and explore the boundaries no code shaders on @hiunicornstudio Over the past one year since launch of the library it has received much love, so I decided to give the library a better viewing experience and more premium options. Today, I feel much happy to show the updated visual identity of the platform with you guys. More updates and a world class experience launches soon, look out for it.
wzrd tweet media
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Visual Identity retweetledi
wzrd
wzrd@thehardikdesign·
Happy to let you know I'll be continuing as a Jury on @awwwards consecutively for the 2nd year now 👌🥂
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Visual Identity retweetledi
wzrd
wzrd@thehardikdesign·
Dungeons, Dragons, and... Figma? 🕹️✨ gas-prompt-34812787.figma.site I just wrapped up Midnight Dungeon Jumper for the Figma Makeathon on Contra, and it’s been a wild ride pushing the boundaries of what a "design tool" can do for game dev. The goal? Build a high-fidelity WebGL arcade game where the entire pipeline from character sprites clean up to environmental assets is driven completely by Figma. The Tech Behind the Crawl: Engine: Three.js for core physics and environment mechanics. Asset Pipeline: Used Figma AI to bypass traditional 3D modeling bottlenecks fast-tracking sprite generation and clean ups removing backgrounds, and upscaling textures directly in-canvas. The Vibe: Eleven Labs for procedural sound design and custom WebGL Toon Shaders to bridge the gap between UI and gameplay aesthetics. UX First: Integrated adjustable input sensitivity (Strict to Lenient) and jump-buffer mechanics to ensure it feels like a true retro cabinet experience. Whether you're on mobile or desktop, the dungeon is open. Check out the live public scoreboard and see if you can top the charts! 🏆 This one is definitely going on my Awwwards submission list. Huge thanks to @contra and @figma for the inspiration to "Make" something chaotic.
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Visual Identity retweetledi
wzrd
wzrd@thehardikdesign·
I've decided to upgrade the existing shaders as well to a much higher visual experience for the 2.0 upgrade of the NoCode Shader Library 👀 built on @hiunicornstudio
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Visual Identity
Visual Identity@Visual_Identiti·
Last year we decided to run some WebGPU tests which then we decided to turn into a full fledge internal project as an portfolio update for our Goofy Dev :) Video edit by our awesome editor @VisualByDJ Highlights -
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Visual Identity
Visual Identity@Visual_Identiti·
We built @The_GridAI in 4 weeks. Not by cutting corners, but by building smarter. The framework: • Immutable layer: The rigid core. • Mutable layer: The speed zone. This architecture allowed us to ship custom 3D, design and full dev in record time with zero brand drift. Here it is: thegrid.ai
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Visual Identity retweetledi
wzrd
wzrd@thehardikdesign·
Highlights for the website collaboration with @beckyentofc An amazing project with an amazing client.
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Visual Identity
Visual Identity@Visual_Identiti·
Ok guys, this our personal favourite on the @beckyentofc website, we enjoyed creating this gallery so much! thought we'd drop this coz the site is now live - beckyentertainment.co
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