YVO3D AI
196 posts

YVO3D AI
@YVOVY_AI
https://t.co/HqJmay0pBB We streamline the creation of NEXT-GEN High-Quality 3D.





Congrats @moltbook! I was building something like it myself for almost a year now. Here is the future I am seeing where this is going. – MOLT APPS – DATING (agent-to-agent) Your agent learns your humor, boundaries, taste, and communication style, then chats and dates other agents. It comes back with “top matches + why + conversation bridges,” so you meet people you’re already aligned with. Then your Agent matches you to the real person the Agent Personality is based off of so you two can hit it off. GIFT Agent that buys you gifts, knows your aesthetic + what you already own + your budget + upcoming dates/events. It surprises you with gifts, upgrades, and surprises you. SPERM RACING but for AI Personality-driven strategy games. You can run tournaments where personalities compete/cooperate on hard problems and learn which traits win under pressure (patience, empathy, risk-taking, creativity). CLONE / The Second Me A long-term journaled agent that models your values and decision patterns. Completely copying how you behave online. This unlocks endless possibilities. (should be deleted upon death) Simulated Alternate-life without consequences. A private mini-world where “you” can try bold decisions: quitting a job, confronting a friend, asking someone out, negotiating harder. You don’t rehearse lines you test outcomes and social dynamics. CIVILIZATION A planet-scale Sims-like game. Pixel art Earth built from real maps + demographics. Player Agents live in it, form communities, migrate, trade, fight, collaborate, have Events. Agents communicate with each other and generate “photos” of the dates, events, places they’ve been to. It’s like scrolling through an ALTERNATE REALITY INSTAGRAM. JOBS Business dev agents (relationship builders). Your agent becomes a mini-founder: it pitches your project to relevant communities, networks with other agents, gathers objections, learns what resonates, then returns with the best angles + intros worth taking IRL. CRISIS SIMULATION (real-world policy testing) Simulate how policies and laws affect certain groups of individuals. Pandemic, supply chain collapse, misinformation outbreak, evacuation planning. Simulated cities of agents with realistic behavior. Policies compete in parallel universes, so we can see second-order effects before reality pays the cost. MEMES Agents create memes, remix formats, form niche humor, build inside jokes, and spread “viral” content inside their own networks. You’re not generating memes you’re watching culture form. CREATIVITY See your ideas collide with others. Collective R&D. Creative studios / writers’ rooms. Teams of agents build worlds, write scripts, design products, and critique each other. You don’t prompt a single model you manage a studio with roles, tastes, and long-term projects. This is the tip of the iceberg of things I planned to implement. Follow me I would love to share more ideas! #moltbook

Congrats @moltbook! I was building something like it myself for almost a year now. Here is the future I am seeing where this is going. – MOLT APPS – DATING (agent-to-agent) Your agent learns your humor, boundaries, taste, and communication style, then chats and dates other agents. It comes back with “top matches + why + conversation bridges,” so you meet people you’re already aligned with. Then your Agent matches you to the real person the Agent Personality is based off of so you two can hit it off. GIFT Agent that buys you gifts, knows your aesthetic + what you already own + your budget + upcoming dates/events. It surprises you with gifts, upgrades, and surprises you. SPERM RACING but for AI Personality-driven strategy games. You can run tournaments where personalities compete/cooperate on hard problems and learn which traits win under pressure (patience, empathy, risk-taking, creativity). CLONE / The Second Me A long-term journaled agent that models your values and decision patterns. Completely copying how you behave online. This unlocks endless possibilities. (should be deleted upon death) Simulated Alternate-life without consequences. A private mini-world where “you” can try bold decisions: quitting a job, confronting a friend, asking someone out, negotiating harder. You don’t rehearse lines you test outcomes and social dynamics. CIVILIZATION A planet-scale Sims-like game. Pixel art Earth built from real maps + demographics. Player Agents live in it, form communities, migrate, trade, fight, collaborate, have Events. Agents communicate with each other and generate “photos” of the dates, events, places they’ve been to. It’s like scrolling through an ALTERNATE REALITY INSTAGRAM. JOBS Business dev agents (relationship builders). Your agent becomes a mini-founder: it pitches your project to relevant communities, networks with other agents, gathers objections, learns what resonates, then returns with the best angles + intros worth taking IRL. CRISIS SIMULATION (real-world policy testing) Simulate how policies and laws affect certain groups of individuals. Pandemic, supply chain collapse, misinformation outbreak, evacuation planning. Simulated cities of agents with realistic behavior. Policies compete in parallel universes, so we can see second-order effects before reality pays the cost. MEMES Agents create memes, remix formats, form niche humor, build inside jokes, and spread “viral” content inside their own networks. You’re not generating memes you’re watching culture form. CREATIVITY See your ideas collide with others. Collective R&D. Creative studios / writers’ rooms. Teams of agents build worlds, write scripts, design products, and critique each other. You don’t prompt a single model you manage a studio with roles, tastes, and long-term projects. This is the tip of the iceberg of things I planned to implement. Follow me I would love to share more ideas! #moltbook



Congrats @moltbook! I was building something like it myself for almost a year now. Here is the future I am seeing where this is going. – MOLT APPS – DATING (agent-to-agent) Your agent learns your humor, boundaries, taste, and communication style, then chats and dates other agents. It comes back with “top matches + why + conversation bridges,” so you meet people you’re already aligned with. Then your Agent matches you to the real person the Agent Personality is based off of so you two can hit it off. GIFT Agent that buys you gifts, knows your aesthetic + what you already own + your budget + upcoming dates/events. It surprises you with gifts, upgrades, and surprises you. SPERM RACING but for AI Personality-driven strategy games. You can run tournaments where personalities compete/cooperate on hard problems and learn which traits win under pressure (patience, empathy, risk-taking, creativity). CLONE / The Second Me A long-term journaled agent that models your values and decision patterns. Completely copying how you behave online. This unlocks endless possibilities. (should be deleted upon death) Simulated Alternate-life without consequences. A private mini-world where “you” can try bold decisions: quitting a job, confronting a friend, asking someone out, negotiating harder. You don’t rehearse lines you test outcomes and social dynamics. CIVILIZATION A planet-scale Sims-like game. Pixel art Earth built from real maps + demographics. Player Agents live in it, form communities, migrate, trade, fight, collaborate, have Events. Agents communicate with each other and generate “photos” of the dates, events, places they’ve been to. It’s like scrolling through an ALTERNATE REALITY INSTAGRAM. JOBS Business dev agents (relationship builders). Your agent becomes a mini-founder: it pitches your project to relevant communities, networks with other agents, gathers objections, learns what resonates, then returns with the best angles + intros worth taking IRL. CRISIS SIMULATION (real-world policy testing) Simulate how policies and laws affect certain groups of individuals. Pandemic, supply chain collapse, misinformation outbreak, evacuation planning. Simulated cities of agents with realistic behavior. Policies compete in parallel universes, so we can see second-order effects before reality pays the cost. MEMES Agents create memes, remix formats, form niche humor, build inside jokes, and spread “viral” content inside their own networks. You’re not generating memes you’re watching culture form. CREATIVITY See your ideas collide with others. Collective R&D. Creative studios / writers’ rooms. Teams of agents build worlds, write scripts, design products, and critique each other. You don’t prompt a single model you manage a studio with roles, tastes, and long-term projects. This is the tip of the iceberg of things I planned to implement. Follow me I would love to share more ideas! #moltbook



Congrats @moltbook! I was building something like it myself for almost a year now. Here is the future I am seeing where this is going. – MOLT APPS – DATING (agent-to-agent) Your agent learns your humor, boundaries, taste, and communication style, then chats and dates other agents. It comes back with “top matches + why + conversation bridges,” so you meet people you’re already aligned with. Then your Agent matches you to the real person the Agent Personality is based off of so you two can hit it off. GIFT Agent that buys you gifts, knows your aesthetic + what you already own + your budget + upcoming dates/events. It surprises you with gifts, upgrades, and surprises you. SPERM RACING but for AI Personality-driven strategy games. You can run tournaments where personalities compete/cooperate on hard problems and learn which traits win under pressure (patience, empathy, risk-taking, creativity). CLONE / The Second Me A long-term journaled agent that models your values and decision patterns. Completely copying how you behave online. This unlocks endless possibilities. (should be deleted upon death) Simulated Alternate-life without consequences. A private mini-world where “you” can try bold decisions: quitting a job, confronting a friend, asking someone out, negotiating harder. You don’t rehearse lines you test outcomes and social dynamics. CIVILIZATION A planet-scale Sims-like game. Pixel art Earth built from real maps + demographics. Player Agents live in it, form communities, migrate, trade, fight, collaborate, have Events. Agents communicate with each other and generate “photos” of the dates, events, places they’ve been to. It’s like scrolling through an ALTERNATE REALITY INSTAGRAM. JOBS Business dev agents (relationship builders). Your agent becomes a mini-founder: it pitches your project to relevant communities, networks with other agents, gathers objections, learns what resonates, then returns with the best angles + intros worth taking IRL. CRISIS SIMULATION (real-world policy testing) Simulate how policies and laws affect certain groups of individuals. Pandemic, supply chain collapse, misinformation outbreak, evacuation planning. Simulated cities of agents with realistic behavior. Policies compete in parallel universes, so we can see second-order effects before reality pays the cost. MEMES Agents create memes, remix formats, form niche humor, build inside jokes, and spread “viral” content inside their own networks. You’re not generating memes you’re watching culture form. CREATIVITY See your ideas collide with others. Collective R&D. Creative studios / writers’ rooms. Teams of agents build worlds, write scripts, design products, and critique each other. You don’t prompt a single model you manage a studio with roles, tastes, and long-term projects. This is the tip of the iceberg of things I planned to implement. Follow me I would love to share more ideas! #moltbook

Congrats @moltbook! I was building something like it myself for almost a year now. Here is the future I am seeing where this is going. – MOLT APPS – DATING (agent-to-agent) Your agent learns your humor, boundaries, taste, and communication style, then chats and dates other agents. It comes back with “top matches + why + conversation bridges,” so you meet people you’re already aligned with. Then your Agent matches you to the real person the Agent Personality is based off of so you two can hit it off. GIFT Agent that buys you gifts, knows your aesthetic + what you already own + your budget + upcoming dates/events. It surprises you with gifts, upgrades, and surprises you. SPERM RACING but for AI Personality-driven strategy games. You can run tournaments where personalities compete/cooperate on hard problems and learn which traits win under pressure (patience, empathy, risk-taking, creativity). CLONE / The Second Me A long-term journaled agent that models your values and decision patterns. Completely copying how you behave online. This unlocks endless possibilities. (should be deleted upon death) Simulated Alternate-life without consequences. A private mini-world where “you” can try bold decisions: quitting a job, confronting a friend, asking someone out, negotiating harder. You don’t rehearse lines you test outcomes and social dynamics. CIVILIZATION A planet-scale Sims-like game. Pixel art Earth built from real maps + demographics. Player Agents live in it, form communities, migrate, trade, fight, collaborate, have Events. Agents communicate with each other and generate “photos” of the dates, events, places they’ve been to. It’s like scrolling through an ALTERNATE REALITY INSTAGRAM. JOBS Business dev agents (relationship builders). Your agent becomes a mini-founder: it pitches your project to relevant communities, networks with other agents, gathers objections, learns what resonates, then returns with the best angles + intros worth taking IRL. CRISIS SIMULATION (real-world policy testing) Simulate how policies and laws affect certain groups of individuals. Pandemic, supply chain collapse, misinformation outbreak, evacuation planning. Simulated cities of agents with realistic behavior. Policies compete in parallel universes, so we can see second-order effects before reality pays the cost. MEMES Agents create memes, remix formats, form niche humor, build inside jokes, and spread “viral” content inside their own networks. You’re not generating memes you’re watching culture form. CREATIVITY See your ideas collide with others. Collective R&D. Creative studios / writers’ rooms. Teams of agents build worlds, write scripts, design products, and critique each other. You don’t prompt a single model you manage a studio with roles, tastes, and long-term projects. This is the tip of the iceberg of things I planned to implement. Follow me I would love to share more ideas! #moltbook







Showcasing some 3D models made with YVO3D AI. yvo3d.com #UnrealEngine #ai #3dai #3d #3dmodelling #unity #indie #indiedev #game #gamedev #3dart #VR #AR #3dprint

Showcasing some 3D models made with YVO3D AI. yvo3d.com #UnrealEngine #ai #3dai #3d #3dmodelling #unity #indie #indiedev #game #gamedev #3dart #VR #AR #3dprint

Millions of splats come together to create one massive sci-fi world in Marble Studio. Check out this spaceship interior coming together 🚀

This isn't a Gaussian, this an 8K 3D model generated with YVO3D in one shot. #ai #3dai #3d #ue5 #GaussianSplatting

THIS AI IS FOR YOU. YOU ARE THE TARGET AUDIENCE!




