YeHang

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YeHang

YeHang

@YeHangHarry

Texture artist at Ubisoft https://t.co/2L2zPOCOht

成都 Katılım Ağustos 2015
590 Takip Edilen876 Takipçiler
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YeHang
YeHang@YeHangHarry·
Hello everyone, after some hard work, I'm proudly a nnounce that I'm hosting a website, it's a place you can view all of my reference photos and most important is it's free! You can zoom-in and see all the crazy detail. texture-reference.com
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YeHang
YeHang@YeHangHarry·
@chusmargallo will be nice if have some thing like 3d render material folder
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Chus 💢
Chus 💢@chusmargallo·
The site is almost ready, under the name Weird Folders, what do you think?
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YeHang
YeHang@YeHangHarry·
New main page update for my texture reference website~ I redesigned the way to preview the photo inside the folder
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80 LEVEL
80 LEVEL@80Level·
.@nodesandnoodles teased what's coming in PBR Mixer 2.4, the newest version of their Blender tool for PBR materials. Launching in the next few days: 80.lv/articles/this-…
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Tobias Renström
Tobias Renström@tbsrnstrm·
Finally got around to adding a contextual toolbar. Didn't realize how much it was missing until now - such a speed boost to using the app ⚡️
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YeHang
YeHang@YeHangHarry·
@tbsrnstrm this could be a pureref alternative !
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Tobias Renström
Tobias Renström@tbsrnstrm·
Combining all these interactions - wrap, drop, undo/redo, unfold, drop-back, unwrap... gives me that cozy feeling that things are starting to come together 🥰💖
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Subhan Saifi
Subhan Saifi@subhansaifii·
@YeHangHarry I love these references. Have made one or two materials using your references. ;)
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Rui Huang
Rui Huang@RuiHuang_art·
Type II: A civilization that can harness and control the total energy output of its host star, often through structures like a Dyson Sphere or Swarm (a network of satellites or structures capturing a star’s energy). This level implies mastery of space travel and colonization within a star system. Estimated energy use: ~10^26 watts.
Rui Huang@RuiHuang_art

Type II: 10²⁶ W 🌞

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YeHang
YeHang@YeHangHarry·
My cute cute cat 🥰
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Javier Perez
Javier Perez@MeshModeler·
New Tips & Tricks for Wednesday! Glad to back! 😁 Let’s learn how to separate our atlas sheets to use inside of @Adobe @Substance3D Follow & like for more 🎨 . . . . . #3dart #3d #gameart #substancepainter #texture #3dartist #art #render #substance #unreal #digitalart #environment #adobe #3dmodel hashtag#maya #blender #zbrush #cgi #blender3d hashtag#gamedev #3dmodeling #modeling #artstation #cgart #b3d #tutorial #madewithsubstance #madewithblade #marmoset #gamedevelopment
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YeHang
YeHang@YeHangHarry·
@RjRambo3 yes!I found this in a Overseas Furniture Collection Museum.
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YeHang
YeHang@YeHangHarry·
New function update ! ! Added a new upload button so you can put your photo to this website! This button will open a google form so you can directly upload file to me, then I will add those photo manually to website😘 (haven't tested it.. hope it will work 🤣)
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YeHang@YeHangHarry

Hello everyone, after some hard work, I'm proudly a nnounce that I'm hosting a website, it's a place you can view all of my reference photos and most important is it's free! You can zoom-in and see all the crazy detail. texture-reference.com

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YeHang
YeHang@YeHangHarry·
@DMdraws yup yup, will have some update in near future since I got some free time today 🥰
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DMdraws
DMdraws@DMdraws·
@YeHangHarry I was thinking today that I hadn't seen a post from you in a while. It's good to be busy, especially if you're busy making money! 😁
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YeHang
YeHang@YeHangHarry·
it's been a quite busy week, didn't got much time to work on me website 🥹, but I managed to update this support page so new you can even support me via crypto or PayPal☕️
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