YourHighness

137 posts

YourHighness

YourHighness

@YourHighness866

Nisantasi Katılım Ekim 2011
350 Takip Edilen48 Takipçiler
YourHighness
YourHighness@YourHighness866·
@HDRgameAnalysis Increased the contrast to 85 per your suggestion. The game looks great on ps5 pro with your recommended settings. Thanks a lot.
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HDR Game Analysis
HDR Game Analysis@HDRgameAnalysis·
HDR analysis Doom; The Dark Ages on PC and PS5 Pro. It's basically the same HDR implementation on PC and PS5, but path tracing on PC makes a difference to how shadows look, so I will suggest slightly different settings for PS5. I don't like the standard in-game settings in picture 1. They lack overall brightness and impact. PC: On PC I instead suggest to use the vastly different settings I show in picture 2 and 3 for 1000 and 2000 nits TVs (use 3800 instead of 4000 nits). Picture 4 shows the black levels with the settings in picture 2 and 3. It shows perfect black levels. However the game uses a lot of fog, that effectively raises the black levels and lowers contrast in many areas. Its something I personally don't like used so much in games. PS5: PS5 outputs slightly less max luminance than PC, so instead of 3800 nits, I suggest 3500 nits for a 2000 nits TV. I still suggest 1300 nits for a 1000 nits TV. PS5 have much brighter shadows than PC, because it does not use path tracing as PC does. Its shadows are simply not so correctly shadowed as on PC. That effectively decreases contrast on the PS5 version. I therefore suggest you increase contrast to 85 from 80 on PS5. It will darken the game a bit. If its too dark then just use 80 in contrast or something in-between. I think the HDR looks great in this game. It's the first game where I have gotten HDR to look great using only in-game settings. So its the first I can remember, where I have not used reshade tools on PC. It's also quite interesting to see how much difference path tracing does to the games visuals. Doom looks much more natural and realistic on PC, and its darker look gives the HDR more impact from the shadows being darker. Reflections from light sources are also much more realistic on PC. Doom on PS5 simply looks very flat in comparison to the PC version. But it still looks great compared to other console games, of course.
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YourHighness
YourHighness@YourHighness866·
@HDRgameAnalysis I use dynamic tone mapping on with my lg oled and prefer 4000nits in every game. What should i choose to get 4000 nits?
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HDR Game Analysis
HDR Game Analysis@HDRgameAnalysis·
First number is what you setup on the HDR Max Nits slider. Second number is what the game actually outputs in peak brightness, when using my recommended settings in the picture. 700 = 600 1000 = 800 1300 = 1000 1700 = 1200 2300 = 1500 2800 = 1700 3800 = 2000 5100 = 2500
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YourHighness
YourHighness@YourHighness866·
@Housemarque Add HFR mode for ps5 pro please. 120hz mode for lower input delay, unlocked frames with VRR, lower internal resolution since pssr 2 is a very good upscaler, give us around 80fps similar to games like ghost of yotei, pragmata, stellar blade etc., thanks.
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YourHighness
YourHighness@YourHighness866·
@PlayStation They should add the upgraded PSSR for the pro. The launch of this expension could’ve been a good opportunity for this but i didn’t hear anything about it.
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PlayStation
PlayStation@PlayStation·
Diablo IV: Lord of Hatred rises on PS5 April 28 In this expansion, wield the power of the new Paladin and Warlock classes and take the fight to Mephisto: play.st/48czXyB
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YourHighness
YourHighness@YourHighness866·
@Borderlands Add 120hz mode for lower input delay/faster response times like many games do, and integrate PSSR 2.0 for the ps5 pro.
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Borderlands
Borderlands@Borderlands·
Hey Vault Hunters! Alongside developing new content for Borderlands 4, our team has been improving performance and optimization. In today's DevCast, we share an update with you about the specific work done under the hood since launch. Watch Now: youtu.be/jP_brV3UsDo
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Sucker Punch Productions
Sucker Punch Productions@SuckerPunchProd·
Legends is now available for all #GhostofYotei owners! ⚔️ 🐺 Four classes 🐺 Multiple difficulty modes 🐺 Unique cosmetics 🐺 2 and 4 player online co-op 🐺 Face the demonic Yōtei Six
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YourHighness
YourHighness@YourHighness866·
@monsterhunter Waiting for the PSSR 2 patch for the ps5 pro in mh wilds. Please release it as soon as possible.
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Monster Hunter
Monster Hunter@monsterhunter·
Keeping your weapons sharp to fight monsters...wonder where Leon got that idea. 🤔 Good luck hunting - or being hunted - in Raccoon City!
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YourHighness
YourHighness@YourHighness866·
@monsterhunter “Upgraded PSSR upscaling is coming to PS5 Pro, beginning today with the launch of Resident Evil Requiem.” Same engine same company. I expect a patch for the ps5 pro from you guys as soon as possible. Thanks.
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Monster Hunter
Monster Hunter@monsterhunter·
Join us live now for the Monster Hunter Community Stream! This week we're facing an army of slimes in new Event Quest, "Neon Neopterons" and hunting 10-star monsters! Watch, chat, hunt 🟣 twitch.tv/monsterhunter
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PlayStation
PlayStation@PlayStation·
Upgraded PSSR upscaling is coming to PS5 Pro, beginning today with the launch of Resident Evil Requiem. Full details: play.st/46tRj9i
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YourHighness
YourHighness@YourHighness866·
@CS11__ I have an Audeze Maxwell. Sound quality is amazing, very comfy, battery life is good and supports 3D spatial audio on ps5. Using it for more than a year now and haven’t experienced any issues.
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Craig
Craig@CS11__·
What Headphones for Gaming do y’all use? Looking to upgrade mine and i’ve had my eye on the Steelseries Arctis Nova Pro’s. Anyone got them? Any other recommendations? 🙏🙏
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YourHighness
YourHighness@YourHighness866·
@monsterhunter Please implement the pssr 2 update for the ps5 pro as soon as it launches this quarter. Don’t wait until the expansion. Thanks for all the improvements.
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Monster Hunter
Monster Hunter@monsterhunter·
🛡️ #MHWilds Guild Reports 🛡️ Thank you for playing Monster Hunter Wilds! The release of the final update, Ver 1.041 marks the end of our Guild Report series. We'd like to express our sincere gratitude and thanks to everyone in the community for sharing your feedback. We have greatly valued your opinions and requests, which helped inform our work in updating the game and improving the overall experience. All previous Guild Reports, including community feedback, requests, and responses can be viewed on the following page. monsterhunter.com/wilds/en-us/re… We are currently developing a large-scale expansion for Monster Hunter Wilds, and putting all our efforts into creating an even more enjoyable hunting experience. Look forward for the first reveal this Summer. We will continue to review your feedback and requests to inform our future development efforts. We encourage you to continue sharing your thoughts with us. Thank you for your support of Monster Hunter Wilds. Happy hunting!
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YourHighness
YourHighness@YourHighness866·
@monsterhunter More console improvements especially on performance mode, please. Hope to receive a substantial update on February 18th. Thanks.
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Monster Hunter
Monster Hunter@monsterhunter·
ICYMI, the previously announced January PC-only update is now available in #MHWilds. This patch contains a further round of CPU and GPU optimization improvements, new graphics and CPU settings to reducing processing load, improved shader warming process, VRAM usage improvements, and more. Visit the website for the full patch notes. info.monsterhunter.com/wilds/update/e…
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YourHighness
YourHighness@YourHighness866·
@monsterhunter Game is running better/smoother on the pro. Really happy with gogmazios, new end game system, overall improvements and weapon buffs. The game feels great and fun to play. I’m enjoying it so far. Future update looks good as well. Keep up the good work. You are on the right track.
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Monster Hunter
Monster Hunter@monsterhunter·
What are your thoughts on #MHWilds Free Title Update 4? Here's a look at the updated roadmap! We've got one more content update on the way with Arch-tempered Arkveld and more coming in February, around the game's one-year anniversary.
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Digital Foundry
Digital Foundry@digitalfoundry·
Monster Hunter Wilds PC Title Update 4: Genuine frame-rate boosts, smoother 8GB GPU performance - but how? The answers are intriguing: youtu.be/ZZeOq4L-Ch0
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YourHighness
YourHighness@YourHighness866·
@ProdigyXL 120hz support for console would be nice. It’ll give smoother experience with lowest input lag on VRR capable screens. Doesn’t have to be 120fps, I’m okay with around 70-80 fps in a 120hz container. Hope this will be on your list for future updates. Thanks for all the improvements
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YourHighness
YourHighness@YourHighness866·
@monsterhunter The game needed further improvements not just on pc but on console as well. Glad to see this happening. Thanks!
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Monster Hunter
Monster Hunter@monsterhunter·
#MHWilds Free Title Update 4 on Dec 16 brings an array of performance improvements across all platforms. TU4 focuses on CPU and GPU optimization, reducing processing load with more than 100 under-the-hood improvements, among others. We'll follow this up in January with a PC-specific update with even more improvements, and are looking into further optimization for implementation in the February content update. We're committed to making Monster Hunter Wilds a great experience for all players. Thank you for your patience and continued support.
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YourHighness
YourHighness@YourHighness866·
@Fextralife @WhereWindsMeet_ Will be waiting for the ps5 pro optimization. I hope it will look and run as good as ghost of yotei on the rt pro mode. Then this will be the game I’ll play for months. Crossing my fingers.
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Fextralife
Fextralife@Fextralife·
Where Winds Meet shatters records with over 2M players on day one, soaring up Steam and PS5 charts with overwhelmingly positive reviews. fextralife.com/where-winds-me…
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Sucker Punch Productions
Sucker Punch Productions@SuckerPunchProd·
Update 1.100 is now available!  🎉 ⚔️ New Game+   ⚔️ Harder Difficulty Modes  ⚔️ New Armor & Cosmetics   ⚔️ New Accessibility Options  ⚔️ Replay Content   ⚔️ Photo Mode Enhancements   ⚔️ 2 New Trophies
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